
Spellsword is an interactive web-based game designed to improve our command of the English language.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 122 | 84% | Free | |
| approximately $5.8K | 28 | 75% | $8.99 | |
| approximately $3.5K | 25 | 68% | $7.99 | |
| approximately $2.8K | 21 | 100% | $4.99 | |
| approximately $1.1K | 44 | 91% | $0.99 | |
| approximately $741 | 14 | 93% | $1.99 |