
Swashbuckling excitement and the magic of D&D adventures - in wildspace. Captain your own Spelljammer ship. Recruit officers and crew to man your magical ship. Soar into the ether and explore the planets of Realmspace.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−60% | 37reviews | 57% | — | $3K |
| $4.99−50% | 24ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
The game belongs in the trash. It doesn't work at all well. If you like games which cannot be played because of too many errors this is the one. I don't even know why steam gave it their seal of approval. It crashes way too frequently. I have to say it is a waste of time. I would take it back but I mean it. It is a waste of time and money. I printed out the manual think I could learn to play the game. it took up several sheets of paper and quite a bit of ink. Save yourself time and don't buy it.
I hit various bugs while playing. In one instance I boarded an enemy ship, the game locked up shortly after boarding. In another instance I boarded a ship and I was forced load a previous save or something. It's a 90s game so I would only recommend picking this up if you have have a nostalgia itch to scratch.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 37 reviews with recorded playtime.
Dieses Spiel ist ein ziemlich spannendes Stück D&D-Geschichte. Fantasy im Weltraum, Handel treiben, mit deinem Schiff harte Kämpfe und Abenteuer erleben – eine ungewöhnliche Mischung, die erstaunlich gut funktioniert. Man sollte allerdings erwähnen, dass das Spiel einen kaum an die Hand nimmt und man vieles selbst herausfinden muss. Trotzdem klare Empfehlung!
Old-school AD&D Second Edition game. Decent for its time, and not a bad nostalgia run.
Game keeps crashing when fighting nautaloids. Really wish they would remake this game.
Brings back memories. It's a fun blast to the past. If it's worth 10€ is debatable.
👍
I really wanted to like this game. I played most of the gold box games as a kid and always thought Spelljammer was an interesting D&D setting. The game has basically no tutorial or instructions and combat is very difficult, even on the easiest setting. I can overlook both of these issues. Basically you start the game running errands for planets to make money while waiting for the real plot to unfold. You also have to prepare the correct spells and buy the best equipment for all 10 named members of your ship prior to ever engaging in combat. The real problem is after learning how the game works through numerous trial and errors, it is still brutal through just bad design. Ship damage is insanely expensive to repair to the point it requires multiple jobs just to make enough money to get back to 100%. Should you try boarding, the AI for your regular crew members often times doesn't help or worse blocks your party from getting to the enemies. This results in the battle going on indefinitely and i've never had the computer agree to surrender even when they're down to the final enemy. Maybe because my fame is too low? The game heavily de-incentivizes you to engage in battle which is bizarre for a combat game.
Just like I remember it being and still a lot of fun. Extra points to authenticity by making it difficult to get running properly. Seriously. It was a pain. However, in playing with the configuration tool, I was able to tinker until it was good. Just don't go into this thinking that you're going to get it to run without work.
SSi <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $186.4K | 413 | 77% | $19.99 | |
| — | 0 | — | — | |
| $10.6M | 13.6K | 86% | $29.99 | |
| $41.3K | 236 | 69% | $7.99 | |
| $6.5K | 26 | 96% | $9.99 | |
| $5.9K | 22 | 64% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 50 | 60% | $2.99 | |
| $3K | 50 | 70% | $2.99 | |
| $3K | 50 | 90% | $2.99 | |
| $3K | 171 | 65% | $0.99 | |
| $3K | 50 | 54% | $3.99 | |
| $3K | 50 | 76% | $3.99 |