
You're trapped in underground cities! Run and use your special dash movement to survive.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For a first time attempt at making a game, this is incredibly well done. I'd be interested if you had any statistics on how long the development took. There's certainly things to improve on - optimisation, for example. I think lag was the game's major setback, but the pros outweigh the cons, especially for a free game. Its a difficult one, but worth trying. Hope to see more from you in the future as a developer!
I played for about 19min before closing it. The first chapter felt more like a "test run" where you can try out the dashing technique. It wasn't easy, but I managed to get to chapter 2 and it was then I noticed the red laser beams. My short attention span made me quit, but I really think the game was something else, something different than other games I've played. I wasn't bored playing it, but not the must fun. It was a bit challenging. I love the art style / graphical design. Music was fitting. Could possible get annoying with the dashing sound in the long run. I wouldn't call it a "speedrunner". More a "dash your way through a path with obstacles". I myself studied game development a few years ago so I know how hard it can be. Keep on and you'll be a great game dev in the future :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is ausom so graet
Not responsive, and instructions were definitely not proofread
я покакал
666
Геймплэй нормальный. Музыка ОЧЕНЬ ГРОМКАЯ И ЕЁ НЕЛЬЗЯ ВЫКЛЮЧИТЬ
спиды это хорошо
Schlimmer Als ALT F4
[h1]Before I played Speedrun, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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