
Fright or be frightened in Spectre, a haunted new multiplayer horror game with full VR integration. Now with Oculus CV1 Support!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I started the Game and i saw the Menu... But i cant select anything nor can i do anything. [h1] Escape button works.. Kay... let us Escape far far far away from this Game. [/h1]
Ooooookay. Yes. Hmmm. Ahe-he-hem... I have no idea what this game is intended to be by the time it gets out of Early Access, but right now...well, let me just describe my experiences thus far. Oh, and like some other reviewers I've seen on the Store page, I'm yet to find a multi-player game to join - not that I've tried THAT hard - so the single-player game for me, thus far, has gone something like this: First game...whoa, nice graphics and sound, super-spooky atmosphere. VERY impressed so far. Move through some corridors, read some spooky messages on walls ("Don't look at her", etc), have a peek in some rooms with seemingly nothing of note inside them and walk out onto a balcony...to run face-first into some creepy, possibly female apparition-y thing screaming in my face. Screen goes to black with a deep, "scary" male voice announcing "DEFEAT!" Oooookay. One game down, no idea what the ♥♥♥♥ is going on, but let's...try again, shall we? Second game, same scenario, get as far as starting to move down the balcony steps this time...up comes zooming the same (?) spooky apparition, screaming at me again, and once again: "DEFEAT!" Hmmm... Third game, get MUCH further this time. I have also in the meantime quickly checked the Steam page for clues, and discovered from a review that I am apparently supposed to find a camera and "defeat" the ghost by taking a photo of her. Sure enough, after successfully traversing the aforementioned stairs and making my suspense-filled way across the spacious entry hall, I enter some downstairs area called "The Depths". What this seems to equate to is an incredibly dark and eerie basement-like area filled with corridors and rooms, and what I presume is meant to be knee-deep WATER, but between the murky lighting and complete lack of any watery sound effects, I'm left a little unsure as to how correct my assumptions are. The good news, in any case, is that it isn't too long before I see some large-ish object seemingly hovering in mid-air in the corridor ahead, and lo and behold...a CAMERA it is! Now...how do I use this...ah, left click seems to create a sizeable "flash" effect. I guess it's time, then, for the hunted to become the hunter... A corridor or two later, and...is that someone...or someTHING...yes, it's HER, plodding around the corner in suitably despondant head-hanging pose (I guess I wouldn't be terribly happy either, if I were a ghost)! I take my photo and...she comes screaming up the corridor and I hear the words "DEFEAT!" yet again, irrespective. Hmmm. Well, in all fairness, I think I did read something about taking the photo ONLY when she's up close and personal, so maybe next time I should wait until she screams and charges at me..? Fourth game, goes quite similarly to the third, and sure enough, I hold my nerve long enough to not take my piccie until she's surely right upon me, and..."SUCCESS!" Roll credits. Now...back in the menu, I can't see much of an option to choose any different maps, or modes, or ANYTHING really, so...I guess I've "beaten" the game already, have I? Or at least the single-player mode. In 18 minutes, apparently. Now, anyone who's read a review or two of mine before will know that I tend not to have ANY problem whatsoever with "short" games - favour them, if anything - but considering my victory game was well under ten minutes long, isn't that kinda taking the piss?! Is there a considerable amount more to the multi-player game, or...is that really all there is? I'm gonna err on the side of caution, and kindness, and give this one a thumbs-up. I'm going to do this because: A. It's spooky as all buggery... B. I dig it a darn sight more than Damned (the fact that I can actually PLAY the ♥♥♥♥♥♥♥ thing is a good start)... ...and C. I'm assuming that there's a lot more new content (maps, etc) in the pipeline. Let's hope I don't turn out to be WRONG on this latter account, or else that $11.99 pricetag is gonna look even more foolish than it does now. For the time being, I would only suggest purchase during a MEGA-sale, or by bidding a lowly number of "gems" in a Steam auction like I did (which is mostly the same thing). The potential for something very nearly GREAT is definitely here, though...let's hope they don't ♥♥♥♥ this one up like so many before them... Verdict: 6.5/10 (subject to change with future developments and what-not).
Literally can't play the game. The menu buttons don't even work...
[h1]As for the alpa phase a piece of good work! It gives you shivers and destroys the atmosphere - if they will still refine the controls and some screams and other screamers it will be thick[/h1]
This game is on a very old SDK, not worth purchasing unless the developer updates it
Very disappointed in this game... The intro video on this store page is actually better than the game itself. The game feels empty, dull, far from finished. The main menu is just horrible. and why is there an intro here on the store page but not in the game? The way the shadows are rendered (At least on my PC), the 2D layers of yellow fog, the 2D ghost on rails,... all that ruins the atmosphere. And nobody ever plays it online, nobody. In single player, all you do is run from that "ghost" and you must turn away when you see it, kinda like Slenderman games... which I didn't know, and I don't like very much, tbh. If I wanted this I'd play Daylight instead. But I like the idea of a multiplayer ghost surviving game, so this game has potential.
Juego más divertido que jugar con agujas sobre tu escroto mientras un negro de dos metros te fustiga con un látigo de 8 puntas y te obliga a comerte el vomito de una Tailandesa coprofaga después de venir de un corral de gallinas.
Spectre is pretty barebones right now. It is in Early Access so there's a lot of time to add content. I jumped the gun and bought it, but kind of wish I had waited for more content. It is very creepy and atmospheric, so I am not complaining. The Single Player (SP) portion of the game is only one spectre chasing you. Got some good scares out of me so far! lol The SP game mode is very short at this time. Game time depends on how you play the game. I found out that you can just turn your back on the spectre and walk away to avoid death in SP mode most* of the time. (*She will eventually get you! lol) IMO, they should just respawn you somewhere else in the house instead of game over when you die, so you don't have to keep starting a new game! It kind of makes it Rogue-like, so that's cool too. The lighting, graphics and atmosphere are superb! I anxiously await to see more content in the near future. Multiplayer (MP) gameplay I suppose is like hide & seek. I haven't tried MP, so I shouldn't really comment. Also, I don't have a VR unit to try.. I believe the VR gimmick is one of the game's strong points. That and MP for sure! I can see a lot of fun in MP! The sound is done really well. You'll hear whispers and other creepy noises that create a ghostly atmosphere. The spectre's scream is enough to make you jump out of your seat and see her in your face! It's a pretty good scare if you come around a corner and she is right there! If you have a VR unit, this may be a cool game to buy though. It has got some of the best graphics I have seen in a VR game so far IMO. The spectre is cool looking, but the mansion is rendered beautifully! I find myself looking around at everything with my flashlight. The developers are very active and fixed some bugs within a few hours that I reported! I recommend this game to people that like to scare other people, or people that like to be scared by ghosts! lol :-) If you have a VR unit, this may be a must buy game. The game does have great graphics and is very atmospheric for sure!!! I does work on my iMac so I am happy about that part of it! lol Here are my system specifications: Apple iMac, i5 Quad-Core Intel processor 3.1GHZ, AMD Radeon HD 6970M with 1GB dedicated video RAM, 4GB system RAM, 1TB hard drive running OS X version 10.6.8, Journaled HFS+ Extended file system. Pros: + Very scary atmosphere + Great lighting and graphics + Some good scares in a dark and spooky mansion + The game keeps me coming back to explore more of the mansion + The game runs great on my 4 y/o iMac running OS X 10.6.8 + Developers are very active with their community and fix reported bugs quickly Cons: - The game has some bugs - The spectre is too fast, making the game end too soon in SP - You walk too slow and cannot run in SP mode, only MP mode - SP mode is very limited and gameplay is short sometimes - You can just turn your back on the spectre and walk away to avoid death in SP mode
This surelly is a beta. But it is playable. I am not that sure about the current price being worth the product. But i do say this is a enjoyable scary game It has multiplayer so i went on a adventure with a friend. You can not fight back so as soon hell breaks loose we sh%t bricks and got lost from each other. Finding each other was the new challange in a house of many dangers. The sounds are really well done and the graphix are ok. But graphix are not everything. Anyway i suck at writing revieuws but i recomend the game to everyone who would like a scary experience expect many glitches and scares! And remember, you can hear her coming...
indie garbage
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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