
A short incremental clicker about fireworks, passion, and insecurity. Shoot your fireworks, upgrade your rockets, create the best show ever ! 🚀🎆✨
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.3K | 41 | 98% | $3.59 | |
| approximately $312 | 3 | 100% | $2.99 | |
| approximately $0 | 0 | — | Free | |
| approximately $61K | 321 | 88% | $4.99 | |
| approximately $16.6K | 57 | 77% | $6.99 | |
| approximately $3.7K | 26 | 92% | $3.59 |