
High speed 3D action platformer! Join Spark on his latest adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has some clunkiness but gameplay, music, and story are all pretty good. The narrative was kind of bad since I had no idea why Spark was going to these specific areas. Throughout the game I kept wondering "this is cool, but why am I hear?" Also I wish there was some voice acting. Characters didn't hook me with just the "womp womp". All in all, lots of potential, fall short on some executions. Still better than Sonic Frontiers so I would recommend this.
Pros: Good story, good speed gameplay Cons: No funi electric powers by world 2, rail grinding is garbage.
No doubt, one of the BEST games I had ever played. From the physics to the story this game is AMAZING. I highly recommend playing this game after playing the other two for context of the story.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spark 3 is an enjoyable game, but it falls off at the end which seems to be a trope with this series. Most of the game is great, it features fast and free platforming with a high skill ceiling making it great for speed runners and also features some neat stage mechanics. If I had to describe a lot of levels, think of the opening cinematic of Sonic Unleashed where Sonic storms the Egg Fleet under a barrage of gunfire, very cool very exhilarating. As to where the gameplay falls off bigtime, I have to go into depth. First off the Rally levels. Whenever you try to attempt drifting, you'll inevitably hit a wall and when you do, the car either flys off the track or it rolls over, and when it does you are forced to restart from a check point cause there's no way to get back on the track or roll your car back onto its wheels, as a racing fan, this is very disappointing. Next up would be Area 7, which is when the game introduces you to falling from great heights. In this game when you fall from a great height a danger meter appears and when it fills up you die automatically, the problem is when this is implemented into stage design you have to cancel your fall with a dash, jump, or charged jester dash to reset the meter so you can get to the bottom of the jump. I do believe this was implemented to keep the player from skipping most of Area 7 by just jumping off the stage since the level design is basically a giant cylinder that you have to descend down into, and not only that, the level is massive so adding a ton of out of bounds zones that insta kill would've been a huge undertaking for one person. In a perfect world where more work could've been done on the stage, I think the Downward Dash would've been better for breaking Spark's fall, kinda like Mario's Ground Pound. Finally my last gripe with the game, the end. The last level is a giant gauntlet that is probably 40 min of gameplay depending on how well you do. It starts off with a reoccurring bossfight that you fought against 2 times already, and then a giant 20+ min level that throws the book at you, I'm talking every annoying mechanic in the game. It also features a brand new mechanic which is basically a giant cloud of gas that obfuscates the players view of the level, also accompanied by pits. This level also features much more precise platforming than the rest of the game. All in all I do believe the intention was to make the level long and drawn out and as difficult as possible to farm your lives before the final 2 bosses, just like the final level of Spark 1, how does he keep getting away with this, am I right? The final two bosses were kinda weak compared to Fark and Freom in Spark 1, the first boss was a 3 phase fight with very predictable patterns and the final boss was actually one phase which I actually kinda liked cause I was getting burned out by the stage length. I wish the last level could've been broken up into segments that you didn't have to play in one go. So yeah those are my thoughts, if you enjoy Sonic like I do, I think this would be up your alley, but if you're not a die hard Sonic fan and prefer a more polished experience, you might not enjoy this one. All in all I think the game offers some great value if you want to experience the Spark series in its entirety since it features all of Spark 2's levels without the need of buying Spark 2 or a DLC add on.
I first tried this game because I heard its a pretty good sonic clone but I didn't expect this game to be an absolute masterpiece. Honestly its hard to even call this game a sonic clone because it's unique compared to sonic in every aspect but gameplay. This game is an absolute hidden gem, I love everything about it. The gameplay, the story, the level design everything. If you like fast paced platformers this is a must play. Overall I would give it a solid 9/10
I dont know if the creator of this specific game smoked something while developing this game, because if he did, keep smoking it, cuz this game is smokin fire!, and for those new players at the start can be just a bit borring, but oh brother it gets so much better an hour into it, loved every artistic direction in the game, my only downside is the combat system, maybe it a bit simple, or maybe im just yappin! GREAT GAME FIVE STARS!
great; highly recommend the entire series
to many people just think of this game as a sonic game but that really takes away from the fact that this game is it's own thing. a lot of people seem to want to just jump into this game and sadly even fans of the game say that it's fine because of the recap near the start, first off the games story is only good if you get the pay off from the other games, second off all 3 games have there own ideas none of them are "sonic clones" they might take the most inspration from sonic put there are other sourses as well. do I recamend this game? yes. p.s sorry for the spelling
Spark 3 is a first. The first time a game has me 100%'ing every level [i]as I unlock them[/i]. Normally, this would burn me out of a game quickly, grinding for the final collectibles without all the upgrades I was expected to have. But Spark? Spark had me coming back for more. I kept playing [i]after[/i] 100%. Beat my own times, try new routes, new powers, new combos. After doing [i]everything[/i] Spark 3 has to offer and then some, I'm finally ready to put it down... for now.
peak ahh game
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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