
Survive the galaxy's toughest prison and rise to the top of a space gang! Explore, fight, craft, trade and learn convicts' stories to escape the facility. Space Prison is a turn-based tactical survival game with deep strategy and social RPG elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Portuguese - Brazil, Ukrainian, Simplified Chinese, French, Spanish - Latin America, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1
[h2]A Decent But Somewhat Underwhelming Jailbreak[/h2] Space Prison blends survival game elements with turn-based RPG combat. This game is a fun and relatively short blend of these two genres, and certain questlines and easter eggs (such as the Steamy Games posters) show that the developers channeled some real passion into the project. Pretty much everything about this game was handled competently, but few of its parts are particularly gripping. There are also a lot of things that feel underdeveloped. The biggest choice you make in the early game is which of the two prison gangs to join as you build up your reputation. There is, however, little practical difference between them: their hideouts offer almost identical resources and crafting options. There was one notable exception: Gravity Fist allows you to make a fortified stun baton that trivializes virtually all the late game combat, and Hypernova doesn't have that crafting option. But otherwise, there's little practical difference between them. This made my second playthrough somewhat disappointing. Combat is interesting at first but gets repetitive. The combat arenas are all very small, so tactical options are somewhat limited. But since your stats are (except for the early game) far superior to most enemies, you're generally be fine just duking it out against the competition. Exploration is reasonably well-paced, although you will end up visiting the same places many times. I found the survival elements (that is, the Hope and Hunger meters) very easy to manage: they were almost always near the max. On that note, I will share one oddity. In my first playthrough (on Normal), I never died. Once that playthrough was done, I rolled immediately into Broken Collar mode (which appears identical to Normal except that you have one life), and I completed that run easily as well. I'm not saying this to brag: the game simply isn't that hard. It implements a reverse difficulty curve where almost all the challenge is in the first 6-10 fights where you have few allies and resources. By the end of the game, you're deploying gang members, rats, drones, and various combinations thereof to help out, and the enemies just don't hit hard enough to put up much resistance. As long as you craft suitable equipment and use the resources you find, you'll be fine. I will also note that there appear to be two bugged achievements. There is one for maxing out your cooking workbench and a similar one for the engineer's workbench, but I never found any workbenches by those names. I suspect they existed in an earlier version of the game and have since been removed. So how would I appraise the game overall? I think it could be a decent entry point for folks unfamiliar with these kind of turn-based RPGs, and there are some amusing questlines and such that make for a decent distraction. That said, it's hard to imagine most enjoying more than one playthrough in this game, which would last 12-15 hours. It's good enough to recommend, but I would only buy this on sale: it is not worth $20. Overall: 6.5 / 10
16小时通了一遍完全不想再开一盘,玩法后期有点单一但是无人机真的夯爆了
I loved the game and even on Normal difficulty, it's hard as hell. The gameplay is fun and challenging, but for the amount of story you get, it honestly isn't worth all the grinding and sweating in what is supposed to be a singleplayer game. If you're playing mainly for the story, save yourself the trouble and just watch it on YouTube, it'll take about five minutes. That said, I still had a great time with it. 10/10, would absolutely get folded by alien muscle mummies.
为什么每五分钟自动崩溃退出一次??分辨率已经调的很低了
L'ambiance est incroyable !! L'aspect Roguelike bien présent !! J'adore la proposition !!
Prison ou crous ? [h2] Positif [/h2] [h3] gameplay [/h3] [h3] Localisation [/h3] jeu en français, avec des références françaises, même si quelques textes restent en anglais. [h2] Négatif [/h2] [h3] Bug[/h3] Lors du placement de vos unités en combat, certains de vos alliés ne sont pas affichés, il faut scroll pour qu'ils s'affichent ensuite et qu'ils soient sélectionnables. Arrive que vous ayez 3 alliés ou 15. [h3] Visuel [/h3] Les animations ne changent pas en fonction des armes que vous avez : que vous ayez une matraque de CRS ou une fourchette, vous donnez un coup de pied, idem pour les armures perte de FPS lorsqu'une animation envoie trop de particules (surtout le boss de fin) [h2] Conclusion [/h2] court mais sympathique, ne révolutionne rien mais on passe un bon moment dans ce crous.
First it looks very nice, but after some hours it gets very boring: You walk from here to there, just to get more stuff for crafting... there is noc change, just the same again and again. :-(
Really cool game. Unique and addictive. Highly recommend if your into rpg/rougue-like games. Nice blend of the two in comic book style.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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