
Space Nature Attack TD is a tower defense where you can level up and customize tower stats and elements to your liking! Fend off various types of alien creatures across many different sci-fi planet themed maps, biomes, and difficulties!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Turkish**languages with full audio support
Reviews
Such an interesting game. Makes you re-evaluate your strategy again and again to achieve different levels of optimal gameplay depending on the map and difficulty modifiers. Awesome looking maps. I love the little hidden gems you see and learn along the way. 10/10, and great for speed-running! I can't pick a favourite element either, I have gone from Frost, to Fire, to Nature, and am trying to learn lightning now!
Very enjoyable game, easy to lose track of time when playing because of how much fun I am having, cool colours and music.
Highly entertaining game that blends strategy with rpg elements for a unique twist on the Tower Defense genre, that looks and sounds great while doing it!
Probably a bit too easy - don't have to think enough, in that there seems to be no specific approach required to clear certain monsters as there are no different damage types. Graphics are great, the swish of the dinosaur's tail puts me in mind of the Godzilla movie with Matthew Broderick. Could possibly develop into something better' but at this stage' nothing to draw me back.
Highly recommend this delightful and strategic tower defence, the inclusion of a complex customisation system for your towers gives what could be an overdone genre a breath of fresh air. That and the rag-doll system has made for some hilarious moments.
Fast-paced casual game. The customizable towers was a nice touch with the elemental modifications.
I really enjoy the concept of customizing the way towers work and creating individual builds for towers as it were. By altering their range, damage or speed in combination with what element they represent, you can really push for specific strategies. It also gives some nice replayability to go back and try a different strategy or to beat earlier maps on a higher difficulty than you did before. Also I'd like to give props to the developer for being very active in their Discord server. I posted about some features I'd like to see in the game, such as a range indicator on the towers, and within a day or so the game received a patch with some new features, one of which was a range indicator. Always great to see devs continue to work on their game post-release and interact with the community actively.
I ate the sun 10/10
A nice, casual tower defence game. The challenge maps in the end game were fun & engaging.
Really enjoyable game - Found myself trying to find the best solution on the hardest difficulty in every map - really made me think about how all the towers worked and the sick combos you can make. (NATURE OP BTW :P) Hope to see more levels come up in the future as that would be super hype The shadows spawning from the other monsters was a SICK addition and the graphics were out of this world. (space pun)
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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