
In "Space Mechanics: Repair | Hiring | Craft" you are the owner of a space repair station in which you have to work. Repair spaceships, get money for it, hire them and create items for sale or for your own purposes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
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Alright, I would like to start with saying I really like what this game is doing. It reminds me a lot of Roblox Tycoon games back when I was younger that I enjoyed. The Dev clearly is very good as well, they update often. I do have some problems with it, but those are more notes for the dev than issues with the game. For users interested: The game works, it does not give much guidance so it can be a bit rough getting going. For a few little tips, craft Missile (far left in the crafting area). Takes a bit to get all of them into the sell box. But it will get you some good money. Also the games save load system does work. Just make sure to give it a few seconds before loading. I thought it wasn't working, but it was. Edit: I have removed my feedback for the Dev and have moved that to discussion. Update after more of playing. I do enjoy this game, the biggest hurdle for people I think is going to be it's hard to tell when things are working or not working. The best advice I can give is assume you are doing something wrong, it normally is the case. I am working on a guide that is in the guide area for tips and such to help get people started.
Уффф, отдельно спасибо за апдейт с радио, оно скрасило мое время за плавилкой! Я не сразу понял, что для того, чтобы в игре появились новые апдейты нужно сделать проверку файлов, но в итоге я смог ) Мне понравилось, что с этой игрой я снова смог окунуться в то время, когда игры не были казуальными, хотя тут подсказок и достаточно, но я не сразу понял (тут будут спойлер), что "пылесосом" с помощью которого удобно переносить готовые слитки в крафтовый верстак можно пользоваться и на телепортах, особенно это пригодилось когда я дошел до уровня (опять спойлер) где нужно забрать чертеж, с помощью которого можно построить свой космический корабль с нуля. Вообщем, отличная, глубокая, многоуровневая игра, за простой графикой которой скрывается то, а точнее кто, о ком я точно не расскажу, чтоб ваша встреча была не забываема. Удачи в покорении космоса! ) Ufff, a special thanks for the radio update, it brightened up my time at the smelter! I didn't immediately understand that in order for new updates to appear in the game, you need to check the files, but in the end I was able to ) I liked that with this game I was able to plunge back into the time when games were not casual, although there are enough hints, but I did not immediately understand (there will be a spoiler here) that the "vacuum cleaner" with which it is convenient to transfer ready-made ingots to the craft workbench can also be used on teleports, especially when I reached the level (again spoiler) where you need to pick up a drawing with which you can build your own spaceship from scratch. In general, it's a great, deep, multi-level game, behind the simple graphics of which lies something, or rather someone, about whom I won't tell you, so that your encounter will be unforgettable. Good luck in conquering space! )
[i]Space Mechanics[/i] promises a hands-on life as a space mechanic, but my brief voyage left me stranded in disappointment after just 30 minutes. [b]The Core Concept (and Reality):[/b] The idea of repairing ships and stations in zero-G has potential. Sadly, the execution feels amateurish. As you noted, the [b]repair gameplay[/b] is overly simplistic: open a panel, pull out the old part, buy a new one, slot it in. There's no actual engineering, wiring, or satisfying problem-solving – just basic part swapping. [b]Hiring mechanics[/b] and [b]crafting[/b] seemed like potential depth, but the game failed to motivate me to engage with them at all. The tutorial provided little useful guidance for these or other tools. [b]Where It Stumbles Hard:[/b] The [b]controls and movement[/b] in zero-G are a constant frustration. Getting stuck on every ceiling and floor isn't immersive; it's just clunky and annoying. The [b]visuals[/b] are extremely basic, looking more like an early student project than a commercial release, especially considering the price point. Combined with the shallow core loop and lack of clear goals or compelling progression, the overall experience quickly becomes [b]dull[/b]. [b]Potential Unrealized:[/b] I agree the [i]concept[/i] isn't bad. A studio like Playway, known for their sim-lite approach, could have potentially crafted something engaging from this foundation. In its current state, however, it feels underbaked and lacking polish. [b]Verdict:[/b] [i]Not Recommended[/i] Based on my short, frustrating session, I cannot recommend [i]Space Mechanics[/i] in its current state. The poor controls, very basic graphics, shallow repair mechanics, and failure to incentivize exploring its other systems (hiring/crafting) make for a lackluster experience that doesn't justify its cost. Unless significant updates address these core issues, it's hard to see who this would appeal to.
мне понравилось так как у меня таких игр еще не было, жду обнову с мультиплеером
I really liked this game, it's a real space mechanic simulator and a space businessman simulator. 10/10
没中文 没成就 《太空机械师:维修 | 雇佣 | 制造》(Space Mechanics: repair | hiring | crafting) 《太空机械师:维修 | 雇佣 | 制造》是一款未来背景下的工程师题材太空模拟游戏。 1. 维修(repairing) 需要维修的宇宙飞船会被运送至你处。你可使用标准焊接工具及飞船上的损坏部件进行修复,修复完成后将获得报酬。 游戏内共有 13 种类型的飞船: 需按下飞船入口旁的按钮,才能开启闸门让飞船驶入; 飞船抵达后,需关闭闸门,检查飞船故障; 根据故障情况,选择更换部件或使用焊接修复; 全部修复完成后,再次按下同一按钮即可;若未解决所有问题,按钮将无法生效。 2. 雇佣(hiring) 你可使用赚取的资金雇佣飞船,这些飞船将负责开采矿物。游戏内共有 12 种可雇佣的飞船,具体分类如下: 探矿飞船:2 艘(用于寻找矿石) 采矿飞船:3 艘(1 艘廉价型、1 艘普通型、1 艘升级型) 防御飞船:6 艘(3 艘普通型、3 艘升级型) 超光速飞船:1 艘 游戏中最多可组建 6 支小队,每支小队含 5 艘飞船。每支小队需至少雇佣 1 艘探矿飞船,同时搭配采矿飞船与防御飞船;也可使用超光速飞船替代防御飞船,换算规则为:1 艘超光速飞船 = 2 艘升级型防御飞船 = 4 艘普通型防御飞船。 组建的小队数量越多,找到优质矿石的概率越高。开采出的矿石将存放在名为 “矿石箱”(ores)的容器中。 3. 制造(crafting) 你可在购买的 “普通制造机” 中制作合金、熔炉及更高级别的制造机。 制造流程如下: 制造机内会显示制作所需的资源清单; 将所需的金属锭放入指定位置后,关闭制造机舱门; 等待约 15 秒,成品将生成在制造机内;若成品是 “升级型制造机” 或 “升级型熔炉”,则会直接生成在房间中。 游戏内包含:3 种类型的制造机、1 座铀工厂、3 种类型的熔炉;共有 5 种矿石,分别为:铁、银、金、钛、铀。 这些金属熔化后,价值会提升; 若用熔化后的金属锭制作合金,价值将进一步提高。 4. 其他(other) 游戏过程中,你的照明很可能会熄灭,此时需按以下步骤操作: 按下 F 键,进入商店; 点击灯泡图案的图标,即可购买照明; 连续点击灯泡图标,可延长照明持续时间。 5. 游戏目标(goal) 积累财富,建造星际飞船,并飞往更优区域。 6. 操作控制(Controls) 移动:W(前)、S(后)、A(左)、D(右) 转向:Q(左转)、E(右转) 升降:空格(上)、Ctrl(下) 物体交互: 按住鼠标左键(LMB),可移动物体; 滚动鼠标滚轮,可将物体拉近或推远; 点击鼠标右键(RMB),可旋转物体。
After playing for a few hours, at first I wasn’t quite sure what I was supposed to do, but the very next day an update came out with a full tutorial — and everything suddenly made sense. I started exploring the crafting system and tried making money that way, but soon realized it wasn’t the most effective approach. It’s much more profitable to progress by repairing spaceships. At the same time, it’s better not to buy parts but to craft them yourself — it’s far cheaper. The squad system seemed a bit complicated at first, but thanks to the indicators I was able to figure out the best setup: one character for ore scanning, two with faster-than-light abilities, and two top-tier drillers. This squad costs about 16,000, but in just one run you can collect all types of ore. Overall, the game leaves a very positive impression: the mechanics are well designed, the balance feels good, and the sense of progression is genuinely rewarding. I’m really impressed.
the game is top-notch, and I'm looking forward to the multiplayer update. I'll invite a friend
I highly recommend it! a game about space, without gravity, and here you can earn money in very different ways, which is why the game doesn’t get boring, and even more so, multiplayer will be added soon
Лучший симулятор! Я успел ощутить перегрузки в реальности. При помощи этого симулятора я научился проходить сквозь твёрдые текстуры. А ещё научился делать лампочки которые света не светят, свету не зовут ,а сами видны в темноте. Я нафармил себе при помощи биткайн фармы на новый шатл XPGLOLGAS который имеет в себе джакузи. Рекмонудю!
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