
Space Mechanic Simulator: Prologue is a story prelude to the full version, which will introduce you to the world of cosmic repairs, greedy corporations, and cutting-edge technology.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Turkish, Ukrainian*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dostępną zawartość ukończyłem w 3 godzinki. Fabuła mnie wciągnęła i z chęcią zobaczę, jak się rozwija. Na obecną chwilę polecam ograć i samemu zdecydować.
Generally a good game, the part describe the measure mode of IR thermometer is kinda ambiguous, better revise this for fool-proof. (give a mark on where to aim)
Store page states "Partial Controller Support". Game delivers no controller support. Well at least in all the menu's and the tutorial-which is game play. Cannot recommend as I was unable to take advantage of what is claimed in the store.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Before I played Space Mechanic Simulator: Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
норм
nerd game the best imerson
Damn, this game has some deep and dark story. I won´t spoil it for you, so you could play it to the end yourself and find out what i mean here. I think you will start getting ideas pretty soon what´s going on in the story. Wouldn´t have belived myself, but at the same time i was sure that something is fishy there. Yeah, i reccommend definitely to try this prologue before the game comes out. It is worth it. You have kinda your usual survival elements in there, oxygen, energy, thrusters fuel. Oh how many bumps i got in the game because flyng too speedy everywhere. I would have definitely broken my helmet like millions of times and also hurting myself realistically. I enjoyed the story tho too. I would give like 7-8/10 for this game.
Me deja sin ganas de comprar el juego completo (en oferta seguro lo compraré, porque por el precio actual no me parece un intercambio justo), aunque es interesante y entretenido hasta cierto punto. - No me gusta la idea de viajar de un punto a otro para "reparar", cuando la reparación consiste en usar un HUB y hacer click en "reparar". - Me gusta la tarea de usar herramientas para diagnosticar los problemas, porque no es solamente click y click y click. Le dejo una valoración positiva, porque está bien hecho y está genial el "realismo" del movimiento. Por cierto, veo gente en los comentarios y en el juego completo que se quejan de los controles, pero realmente es cuestión de comprender la física básica (al menos la del juego): si te impulsas y sueltas el botón, esa velocidad se mantendrá constante; no tiene por qué disminuir o aumentar por sí sola, ya que en el espacio prácticamente no hay rozamiento ni resistencia como dentro de la atmósfera terrestre. Así que es normal que tengas que ajustar el impulso y la dirección hasta agarrarle el truco y usar Shift para quedarte quietecito.
Я Люблю Сосать Член.
I've been playing for a couple of hours. My first impression was good, some measuring instruments, the movement is not bad, however after an hour or more of playing my interest became less and less. I think the main problem is that it is totally linear, there is practically no gameplay since it is just following instructions step by step. Even if you try to do something different, the program stays blocked and you can no longer advance, for example the ground mission with the rover. I think the idea is good, the graphics are not bad, the controls too, but the fact that it is linear takes away all the simulation. For example, to repair something, there is a way and only one way, it is not possible to be inaginative and find how to repair things in different ways or with other materials. In the end I got completely bored. I'm not a fan of totally linear games like this.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.