
Space Engineers is a sandbox engineering game where you design and build ships, stations, and planetary bases in a fully destructible environment. Explore planets and space, mine resources, survive hazards, and engage in combat alone or with friends in Creative or Survival modes.
Modeled estimate, not a reported figure. How we estimate →
About
Space Engineers is an open world sandbox game about designing, building and testing your own space machines. Construct ships, stations and planetary bases in a fully destructible environment, then explore planets and space, mine resources, survive hazards and engage in combat alone or with friends in Creative or Survival modes.
Play solo or in multiplayer, from small co-op outposts to huge community servers. Start with a simple lander, grow into a mining and industrial empire, or focus on warships and planetary fortresses – the game gives you the tools and physics, you decide what to build.
Space Engineers uses a volumetric physics engine: every block and voxel has mass, inertia and damage. Ships break apart, stations crumble and terrain can be drilled, carved and reshaped, so your engineering choices really matter.
Space Engineers is grounded in real engineering and hard science fiction, driven by realism and plausible near-future technology. Think modern space programs extrapolated into the future: realistic ships, stations, tools and systems where everything is built and simulated block by block. It’s about the machinery you build, not about magic or scripted set-pieces.
10+ years of active development with many free updates every year – and still ongoing
Huge Steam Workshop with thousands of ships, bases, mods, scripts and scenarios
Stable, feature-rich sandbox ideal for long-term saves and big community servers
All DLC is cosmetic-only – everyone plays with the same gameplay
Active player base, dedicated servers and modding community
Design and pilot small and large ships, asteroid stations and planetary bases
Over 200 functional blocks: thrusters, rotors, pistons, turrets, conveyors, production blocks and more
First- and third-person building, symmetry tools and blueprints for fast large-scale construction
Manual building in Survival: weld to assemble blocks, grind to disassemble and reuse components
Voxel planets, moons and asteroids with atmospheres, gravity and climate zones
Drill, cut and blast terrain; carve tunnels, craters and underground bases
Ships and structures take block-by-block damage and can break into pieces
Deformable and destructible objects with real mass, storage capacity and integrity
Creative – unlimited resources, instant building, no death
Survival – manual assembly, resource and power management, death/respawn
Singleplayer or multiplayer (co-op or competitive) with privacy settings and dedicated servers
Scenarios, Workshop worlds and custom worlds so you can start in exactly the kind of universe you want
Super-large worlds with procedural asteroids and exploration encounters
Exploration systems that add ships and stations to discover, capture and conquer
Visual Script Editor to create your own missions, game modes and campaigns
Cargo ships, factions and AI-controlled threats to interact with – or defend against
Deep Steam Workshop integration for worlds, blueprints, mods and scripts
Modding API in C# to change game behaviour and add new systems
Programmable block for in-game automation and custom logic
Support for custom textures, models and many other mod types
Electricity, power grids and generators powering your entire base or ship
Oxygen and hydrogen for life support and thrusters
Weapons and combat blocks for ship-to-ship battles and base defense
GPS, remote control, voxel hands, controller support and more quality-of-life tools
Extensive language support with official and community localizations
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Czech, Danish, Dutch, Polish, French, Italian, Finnish, Hungarian, Norwegian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a decently fun game, but I don't really know what I'm working for. I get it's a sandbox game and you do what you like but there should be some overarching goals that are set to make stuff satisfying and give more guidance to new players. Also, way too much googling to figure things out (tutorial is so slow), and the food system and enemies are not fun.
i have a 2k monitor and i cant even play the game without it crashing and having lag spikes because of my display resolution and always crashes and sends a log report but nothing fixes it. i cant even play this game
If you're anywhere on the autism spectrum, buckle up your seatbelt, Dorothy, 'cause Kansas is going bye-bye.
Very difficult for new players. In-game guidance is almost non-existent. For the little that's there it's often buggy and randomly appears and disappears. Ended up having to gather from many sources for a basic starter tutorial (one good tutorial for PC is https://www.youtube.com/watch?v=TZxEVe2H_Gs&list=PLfMGCUepUcNy2XHRLrGo0Dqsg86E7D3og by Splitsie). Then again, by following the above tutorial in the quick start scenario, it takes an hour of stone mining just to get the basic refinery and assembler going. Maybe the sandbox mode is the way to go with the game.
Начал играть, не то чтобы долго, пару раз заново. Во время 3ей игры отвалился инет - и всё, профиль перешел в офлайн режим и не грузятся миры. Все. Обучения в игре нет. Есть какая то жалкая попытка запустить чат-бота помощника, который через 30 часов игры про WASD рассказывает, вместо реально нужных вещей. Сохранения в облаке не работают. Зачем нужна лицуха, знает кто?
Игра норм, только начал в ней нормально разбираться =)
Space Engineers. Man könnte schon sagen, ein Spiel ohne große Grenzen in der Machbarkeit. Durch eine Vielzahl von Erweiterungen und Zusatzinhalten bietet Space Engineers seid 2019 weiterhin großen Spielspaß und lässt in Sachen Konstruktionen ob Städte, Raumschiffe, Weltraumstationen oder Gebäuden bis über Transportsystemen fast keine Wünsche offen. Unzählige Tage habe ich damit verbracht um riesige Stationen oder Raumschiffe zu bauen und durch Skripte, Zeitschaltblöcken und Programierbaren Blöcken zu automatisieren. Und auch nach über 3.500 Spielstunden in diesem Spiel erfahre und entdecke ich jedes mal etwas neues und lerne sehr viel über die unzähligen Möglichkeiten das Spiel interessant selbst zu gestallten. Der Sandbox Modus bietet zudem eine sehr große Möglichkeit durch unzählige von den Usern erstellten Mods zu erweitern und Steuerungen einzubauen welche teilweise absolut krass und unglaublich wirken, das diese in dem Spiel möglich sind. Space Engineers ist eine absolute Empfehlung.
d
First impressions. Game feels like more complicated clone of "Empyrion - Galactic Survival". No compass at planet surface. To start gaming u need to watch youtube coz tutorial in the game not the best.
♥♥♥♥ 'n ball torture for ♥♥♥♥ 'n ball torture enthusiasts.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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