
The third game within the Space Empires series brings the dawn of a new age of exploration. Your race keeps running through the fabric of space and moves to other solar systems beyond your own.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.79−80% | 46reviews | 80% | — | $672 |
| $1.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Iconic game and a time document. My fugly ship graphics set that I made when around 12 year old using MS Paint is in the Steam version (V.S.F01.BMP). I am now 36, time flies.
Yes.
I first played this game as its demo when I was very young, around when Space Empires 4 was about to come out. I have loved this series ever since. every couple of years I boot one of them up and spend a week or two of free time growing my empire, and my hours in this game on Steam are not reflective of my total time played. I just got a new copy on Steam a little ways back and my time is spread across 3 and 4 especially. It's a bit like spreadsheets in space, more so than Eve online for sure, but when the game clicks you'll have so much fun. This is one of the first 4x game series ever made. In this game you make an alien species with a wide range of options, none of which are graphically supported in the game, by the way, but just think of this game as a text based game and the graphics you get will seem useful for visualizing things. You are tasked with managing your planets, designing your own ships, researching new tech for your ships and planets, and surviving the troubles of a galactic civilization. Anything from planetary storms, space anomalies, population rebellions, enemy sabotage, enemy espionage, enemy war fleets, and so much more can occur that you must overcome as you grow. This play-through I had one of my colony ships early on this play-through get dragged through an anomalous worm hole and it ended up halfway across the galaxy. Unfortunately the story this time wasn't that I had a remote planetary system, as it happened to land right in the middle of the starting star system of one of the other factions. Bad luck lead to them destroying my ship, and declaring war. Of course, I had focused entirely into research, and so far outstripped them that their only chance would have been an immediate strike at my systems. They delayed. I have crushed them so hard under my boot that I stopped worrying about their final planet and am now at war with 2 other species. Anyway, I think for its time this game was a hidden 10/10, and for today it's still great. One final word of warning going into this game, though, is this. This game provides what psychologists might call the good kind of boredom. What I mean by that is that it requires thorough thought and preparation as you progress, but it's one of those forms of entertainment that slows you down and encourages you to take your time without anything getting in your way. You will make many mistakes if you try to watch videos in the background at the same time, and this may wreck your play. This game is like chess with the computer, and kind of like fishing in that it's slow and spread out and you will feel your mind settling into a less overstimulated state even to the point of floating above the waters of boredom, not in a bad way, but in a way that encourages your mind to rest and grow. It's a defrag game, a recuperating game, whatever you want to call it. Please enjoy one of my favorite games of all time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great old school strategy game. Highly recommend.
a shining start of the nineties for turn based strategy. Similar to Master of Orion, but with unique features from tech tree to combat styles
UI Is cluttered and unintuitive. There's no working guide. I loved SE2. I do not love SE3.
Loved this game back in the 90s, but even now it's still great. There are no pre-defined empires or story or anything, but the trade-off is that you get maximum flexibility in creating the game you want, because you can effectively design every empire and their characteristics from scratch. You're mostly limited only by your imagination, but you also probably won't ever reach D&D levels of depth as there is no networked multiplayer (hot seat or play by email only). The graphics are very simple but their simplicity means they are also very clean, and haven't really aged in the way that 3D graphics from the time have. The sound effects on the other hand have aged terribly, but you can play without sound and not lose any of the experience. Very happy to finally have this one on Steam.
I don't want to describe what I liked or disliked about this product. I just want to give it a thumbs up. Screw you make me type a short story just to give a thumbs up bloody bleeding boofheads
Despite the glitches and bugs, this game has that beautiful blend of design your own units and turn based strategy that I do love so much, but be ready for the eternity each match takes (on large with multiple players).
Pretty fun, but I have no idea what I am doing lmao.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $594 | 16 | 56% | $0.79 | |
| $312 | 19 | 58% | $0.89 | |
| $507.6K | 475 | 59% | $29.99 | |
| $408 | 3 | 100% | $4.99 | |
| $575K | 849 | 84% | $29.99 | |
| $332.5K | 427 | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $672 | 53 | 96% | $0.89 | |
| $673 | 64 | 50% | $0.99 | |
| $668 | 52 | 85% | $0.99 | |
| $665 | 55 | 84% | $0.99 | |
| $679 | 77 | 48% | $0.99 | |
| $663 | 95 | 60% | $0.49 |