
Fight nerve-wracking spaceship battles in this turn-based tactical space opera RPG! Manage your crew of feline warriors to adapt to every strategic situation and dive into a thrilling space opera story where your choices will determine your path.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game had so much potential, but it was released as full well before early release should have ended with glaringly obvious problems, and the creator abandoned the project. Im talking about really simple things like the fact that there is no keyboard binding listing in the game and therefore you cant bind keys or even look up what they do. im talking about easily programmed fixes like making sure info boxes dont pop up behind other info boxes and become unreadable. Im talking a complete lack of ANY optimization to where a laptop, steam deck, or cpu is screaming for mercy and ungodly hot in my lap, hands or case. the problem is that this was sold as finished and patches are completely dried up after the creator added controller support a year ago, likely as a way to make the game steamdeck friendly for one last monetary boost. because of the way the credits are typed out but, it appears as though most of the game assets and all of the voice acting were done with freelance work. this game was actually recomended on one or two articles for space ship tactics games which was a massive oversight in my opinion. there are tons of things i really like about this game, but its just so hard to look past all the unfinished or rushed work. when you have a level that includes 20 to 30 space ships and it bogs down the game so much that my modern gaming rig cant even help it that is a problem. its not even a graphically advanced or even large game. the levels are way to small, and the models are way to simple for slowdown to be an issue but it is! there are serious problems with the game flow as well. ill give one example, you can find a hidden cache location that says the location is shown on the map. Which map? the galaxy map? how do i open the galaxy map inside a system map? who the hell knows there is know keybinding listing. i was so excited for this indie game, but im sick and tired of people kickstarting games and then releasing them unfinished and completely unpolished. the game might not be broken but thats not enough. its being sold for money and its been abandoned before it was finished. according to steamspy this game likely sold between 20,000 and 50,000 copies which makes sense because of the articles i mentiond. at between sale level of 7 dollars us and 15 dollars us standard thats conservatively 1.8 million dollars if we assume 9 dollars average at only 20,000 units sold, if you take out the cut for steam thats llke 1.2 million dollars profit on a kickstarted game! PAY 80k and hire a few low level programmers to polish the game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра вроде ничего но перевод хреновый. Русского текста почти нету. Халтура в общем, вернул деньги.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 103 | 96% | — | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $399.3K | 841 | 79% | $14.99 | |
| $225K | 293 | 88% | $29.99 | |
| $74.8K | 243 | 82% | $9.99 | |
| $35.2K | 49 | 49% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 125 | 37% | $4.99 | |
| $11.9K | 63 | 100% | $5.99 | |
| $11.9K | 209 | 74% | $1.99 | |
| $11.9K | 228 | 86% | $1.99 | |
| $11.9K | 111 | 84% | $9.99 | |
| $11.9K | 149 | 69% | $1.99 |