
Assume the leadership of one of the lands of Sovereignty and guide your people to glory and prosperity. By wisely combining soft and hard power, you can eventually hope to reign over the whole land. However, In this divided and merciless land, holding onto power is likely to prove harder than seizing it!
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Languages: English, German
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a good game and it is a pity is abandonware
A pity that this jewel is not further developped.
ゲーム自体は面白いのですが、バグがひどくてまともに遊べません。 問題は解決されていないようです
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the rare games with hexes+turn based tactical level and regions+turn based strategic level. Wealth management could be improved but is interresting. Realms of different races gives a rich selection of units. However, development ended before the game was finished: 1-Units from realms that were destroyed regularly survive in rebel regions and make the conquest of those regions impossible. 2-The game crashes once in a while (within the three hour gaming mark). 3-There's no way to "fix" regions with a damaged economy. And the tactical AI is despicable. Sovereignty would deserve that extra effort to improve the few flaws left (I've been playing the game during development and would say it's going somewhere).
Die Spieleidee ist super, aber die KI ist halt einfach kaputt! Dadurch sind die taktischen Kämpfe ein Witz. Ich erinnere mich, dass die KI zur Anfangszeit besser war. Jetzt machen die gegnerischen Einheiten in den meisten Gefechten nichts und lassen sich in Reih und Glied nacheinander hinrichten. Weitere Kritik: - Die Diplomatie ist ausbaufähig - Es gibt zu wenig verschiedene Einheiten pro Nation
Sehr gutes Spiel. Hat bugs, die dem Spielvergnügen nicht ganz abträglich sind (stürzt manchmal ab). Seit einem Update ist die Kampf-AI leider meist sehr leicht zu besiegen. Wenn dieses Spiel wieder eine ordentliche Kampf-AI bekäme und einfach zu modden wäre (Karte, Einheiten, Name und Werte der Einheiten) wäre es ganz ganz oben mit dabei. So ist es immer noch für viel Spielspaß gut.
Gave it a go. Engaging, if a bit more simple than your average paradox game. I played as a pirate faction at the bottom of the map. Got a lot of fun units. Unfortunately, the AI then stopped working, allowing me to hit end-turn repeatedly to secure an easy victory. So a bit unplayable. Ah well.
this game clearly unfinished so stay away from this game.
Good turn-strategy game.
Way to simple, not enough units for each faction, AI is servicable to non-existent, AI blatantly cheats, like sends an army round after round after round... where the hell do you get your ressources from ♥♥♥♥♥♥♥♥♥♥♥♥? In the end... boring. Not enough spells, not enough buildings. Bad UI. The only advanced and interetsing concept is the ressource system. Unfortunately thats kinda about it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.