
A multiplayer turn-based strategy game inspired by Into The Breach, set on a 9x9 board, where you control characters and protect bases. Create a unique deck of ability cards and characters. Eliminate the opponent while fending off a zombie horde. Become a savior of The South Pole!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
A turn-based multiplayer strategy game inspired by Into The Breach. Take down your opponent’s bases or characters to win. Strategize, position your squad, and battle both rivals and zombies. Customize your deck to boost your bases and characters. Pick 3 unique heroes, each with special abilities, and show off your strategic skills!
A tranquil village in the South Pole has been overrun by mysterious invaders. But where did they come from? A conspiracy surrounds an AI organization that recently expanded in Antarctica. Could they be behind this? Innocent villagers are transforming into zombies and attacking their fellow residents alongside the intruders. Defend your home and protect Antarctica!
Multiplayer (PvP): You can be matched with random players of similar skill or invite a friend to join your lobby using a lobby code.
Player VS AI: Compete against a powerful AI Bot that adjusts to your skill level.
Custom match: Challenge your friends! They can join your lobby using a lobby code.

Introducing a PvPvE (Player vs Player vs Environment) battle. In this setup, both players (or a Player and AI Bot) confront each other as well as the challenging game Environment, symbolized by zombies. Zombies serve as a mutual adversary for both players, neutral and hostile to all parties involved.

Create two unique decks of characters and ability cards before your game. The deck collects information about your win rate with a particular character and card setup. Evaluate your decks and opt for the most potent one. Experiment with different card and character combinations to craft the optimal strategy. Be mindful of your deck selection as it decides the outcome of your game.
Use Relics to enhance your character’s abilities during a game.


Genres
Stats
Languages: English, Korean, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음 플레이해본 턴제 전략게임이었습니다. AI난이도가 초보자에게 조금 높은점만 뺀다면 굉장히 재미있고, 유저와 플레이할 경우 다양한 카드를 이용한 전략들로 재미있는 상황들을 만들어내서 좋았습니다. 충돌작용이라는 시스탬이 굉장히 신기했고, 카드를 이용해서 변수 창출하는게 재미있는 게임입니다.
its a simpler, multiplayer into the breach. like the gameplay is fine, even tho rn its a bit bare (and the basic AI is straight up lobotomised and attacked its own structures several times), the cards and agression system are also interesting ideas. overall this feels like it would make for a better mobile game than on steam. locking the PVP to specific times is a weird choice (if its a logistic issue then i understand but still), i dont really get what the whole story is on about or why there are zombie penguins or wtf is the lifeline supposed to be and why do they hate it, the art's not the greatest thing ever put on a screen or nothing but its a cute style and it more than does the job. its like a 6.5/10. if you really want another small turn based strat to play it'll scratch that itch (especially since its completely free) but i wouldnt go out of my way for it. also the battle osts are just unreasonably banging for some reason, please release them.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재미 없어요
밸런스 구림
this game is really amazing i am surprised a game this god is free the graphics are super cool it have cute characters the gameplay is very easy to understand dynamic the music is excelent highly recommend this hidden gem
[h2] 한줄평 [/h2] 덱빌딩 요소, 체스 형식의 전략적 보드게임 요소, 약간의 확률적 요소를 적절히 조합한 재미있는 게임입니다. [h2] 장점 [/h2] 직관적인 룰: 캐릭터의 성질이나 게임 규칙이 복잡하지 않아 빠르게 익힐 수 있습니다. 다양한 전략적 요소: 규칙 자체는 간단하지만 캐릭터, 덱, 플레이스타일이 시너지를 내며 매우 다양한 전략적 옵션을 제공합니다. 게임판의 상태, 상대의 전략, 내가 가진 패 등 게임의 모든 요소를 고려하며 지속적으로 최선의 전략을 수정해야 합니다. 적당한 밸런스: 캐릭터의 특성, 카드의 개수 제한과 가격 등의 밸런스가 잘 잡혀 있습니다. 캐릭터는 각자의 특징에 따라 유리한 환경과 불리한 환경이 있고, 일방적으로 강력하거나 쓸모없는 캐릭터는 없습니다. 카드의 성능에 따른 개수 제한과 가격도 적절하게 설정되어 있습니다. [h2] 개선 사항 [/h2] AI 업그레이드: 게임의 기능을 충분히 익히지 않은 초반에는 AI를 상대하기 어렵지만, 어느 정도 룰을 숙지하고 나면 쉽게 이길 수 있습니다. AI의 난이도 설정 기능 및 최대 성능 업그레이드가 필요해 보입니다. 매칭 시스템 개선: 온라인 매칭을 시작하면 매칭이 언제 성사될지 알 수 없어 무작정 기다려야 합니다. 매칭 예상 시간이나 온라인 유저 수 등의 정보를 제공하면 매칭 시간을 알 수 없어 온라인 플레이를 포기하는 현상이 줄어들 것입니다. [h2] 추가기능 제안 [/h2] 연습/시뮬레이션 모드: 단순히 게임 내 UI에서 제공하는 정보로는 게임의 구체적인 작동 방식이 와닿지 않습니다. 시뮬레이션 모드를 통해 직접 구체적인 상황에서의 작동 방식을 보여주면 게임 이해도 향상에 도움이 될 것입니다. 변형 게임모드 추가: 힐링 카드 사용이 금지된 모드, 좀비가 더 많이 스폰하는 모드 등 변형된 규칙의 게임모드가 있으면 좋겠습니다. 대각선 견제 방법 추가: 현재의 게임플레이 양상은 '직선'에 치중되어 있습니다. 캐릭터의 이동 및 공격은 모두 상하좌우의 방향으로만 작동하고, 중요한 요소인 충돌도 직선 방향에서만 일어납니다. 때문에 캐릭터를 대각선으로 배치하면 크게 신경쓰지 않아도 상대의 전략적 위협을 쉽게 차단할 수 있습니다. 대각선을 견제하는 카드나 캐릭터를 추가한다면 더욱 다양한 게임플레이 양상이 생길 것입니다. 기타 제안 카드: 우물에서도 공격이 가능하게 해주는 카드, 이동시 적을 뛰어넘을 수 있게 해주는 카드, 특정 좀비의 체력/공격력을 강화시키는 카드
Игра классная, механики интересные(Очень жаль что их мало), стилистика и сеттинг немного не нравятся, но остальное добротно сделано P. S. Ещё хотелось бы увидеть пингвина из Старбаунда в кач-ве персонажей, чтобы бегала маленькая ебака и её действия были только за фиолетовые ядра
[quote][url=https://en.wikipedia.org/wiki/Loot_box][b]Warning: Loot Box/Gacha Gambling[/b][/url] This game uses random-chance loot boxes/"gacha" mechanics ("Chance based in-game purchases") to unlock game elements, as a form of gambling and exploits psychological vulnerabilities. This is done for the profit of the developers, regardless of the harm it causes to gamers. This is completely predatory and unethical. Gamers must be aware of the dangers of this predatory monetization and should avoid this completely.[/quote] [quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: Microtransaction infested mobile-tier game![/url][/b] This game isn't free, it's infested with a nasty mobile-style in-game cash shop. You will be expected to hand over cash to the "developers" just for playing this junkware.[/quote] "South Pole Bebop" is just one of thousands of non-free mobile-tier clones polluting the "free" category on Steam, and it carries hidden, toxic monetization. Even if it isn't on the official app stores, this is a mobile app in every way that matters... it shares the same trashy visuals and brain-dead mechanics common to mobile cash grabs. It likely isn't on the app stores because Google and Apple actually have standards, whereas Valve lets anything onto Steam. This loot box excursion from South Korea never made it to the app stores but everything about it feels like a mobile app... needless to say this crashed and burned hard on Steam Direct, mostly due to the toxic monetisation and mobile app appearance. It's intended to be a "PvPvE" turn based tactical game where the winner of each round is determined by who opened the most loot boxes (and paid the developers cash money to do so). So that's cancer. This is a purely superficial experience designed for a phone screen. The graphics and the mechanics are bottom-tier... imagine the gaudy, cheap plastic casing on the slot machines at the casino. That's what this is, a cheap flashy veneer on a shallow non-game with one purpose... to bleed you dry through mobile-tier microtransactions. Putting that toxic mobile app monetisation aside... this is basically a mobile app on the wrong platform. I didn't spend thousands on a gaming PC so I could pretend it's an iPhone, and I don't think you did either... this kind of mobile app has no place in your Steam library. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Furthermore, the developer has their hand out for a $2 USD "donation" for this as you're expected to give them money for soundtrack DLC (that's already in the game) from Steam to "support" the "developer"... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. A peak of [b]10 concurrent players[/b] (according to SteamDB) for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the game. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
into the breachを二人で敵を取り合いながら相手の本拠地を破壊するか、三人全て破壊することで勝利するバトルゲーム 動かしかたはほぼほぼinto the breachそのままであり、そちらをプレイしていれば直観的にわかりやすく、日本語にも不自然な部分は少ない 先手と後手が交互に動かす3ターンの攻防の後、雑魚敵が一回動くため、雑魚敵が脅威になることは少ないが、雑魚敵を倒せば経験値が手に入り、強力なアップグレードやマジックカードの早期使用が可能になり、戦況が傾きかねない 吹き飛ばしによる衝突コンボを考え、次の一手に動きやすい最適な一手を考えていたらとても持ち時間が足りない奥深さがあり、botもちゃんと強い 要素アンロックまでがかなりあるのがめんどうだが、面白いのは確か
Игрушка прикольная, даже захотелось в ней по пвпшится, но вот онлайна нет, мертвая полностью
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $14.99 |
| Journey to the West | $774.2K | 1.7K | 81% | $19.99 |
| The Eyes of Ara | $352.3K | 848 | 83% | $14.99 |
| Rem Survival | $338.5K | 802 | 75% | $15.99 |
| ❂ Hexaluga ❂ Weapon and Shield ☯ | $326.2K | 44 | 27% | $199.99 |