
Play as the New kid in South Park and join Cartman, Stan, Kyle, and Kenny, in three-dimensional glory, to celebrate the most magical day in any young child’s life - a snow day!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 8 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 50% | — | $2.6M |
| $29.99 | 5.1Kratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so INCREDIBLY miserable. I played it together with my sister and we both said: "This is so ass" after the first five minutes. We could not finish the first mission because it was so boring. We got to the boss and exited the game. The combat was also choppy and poorly explained. It was also hard to see because of the framerate issues. The loading screens took way too long to the point we thought it crashed. Also voice lines get cut off often for no reason. Also the mission was kinda all over the place and hard to understand. It was basically "go there, fight, pick card, fight, go there" We had more fun writing this review than playing the game. We loved both of the previous games and this one was an absolute let down. This was not worth the money we paid for it.
It's very short and feels like playing through an episode of the show. The bosses are ''ok'' but the main game isn't very intuitive. Gameplay wise you do the same objectives over and over and the enemies are always the same with very little variation. I love South Park but this was slightly disappointing. The voice acting and character models were on point. But I wouldn't really say this is a good game. I won't give it a bad review because it wasn't terrible, but it surely wasn't good either.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil*, Japanese, Korean, Polish, Spanish - Latin America**languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idk why so many ppl hate it. I honestly find this game very fun ,if u want a game thats more combat then story i reccomnde this game [sorry for bad english,its not my first language]
(Sad Mario looking at phone)
The formats of their previous works were far superior. This game is a completely different type of game.
[b]It's like final fantasy 7 remake but on roblox [/b] and with bad combat design. Also this game is like 3-4 hours long, I have 7 because i forgot to turn it off once when i left the house X).
I'm only giving this a good review because of my love for South Park, and especially, the South Park video games. I didn't hate this game as others did. It was fine for what it was. It was short, and not much to it. It was totally basic, but in a way, it had charm to it as well. However, this is very much different in every aspect than "The Stick Of Truth" and "The Fractured But Whole". This felt like an entirely different game. I think both of those reasons are why it didn't get great reactions. With not much to do in the game, you could honestly complete it in no later than 15 hours. It's still a pretty fun game, but very disappointing.
South shart
Friendly and Hostile AI is all over the place, gameplay feels very basic, and the game lacks the fun engaging atmosphere the previous two games had.
I’ve been a fan of South Park since its debut on TV, have played nearly all the games, and truly enjoyed Stick of Truth and Fractured But Whole. The game isn’t awful; graphics are very nice, 3D transition is pretty well done and level designs are complex and very detailed, music and voice acting are in line with what you'd expect from South Park titles. The card mechanics and random deck-building features are interesting; I assume multiplayer mode is fun (I only tried it in single-player). However, there are numerous bugs and glitches, especially related to sound. The camera angles lack precision; frequently, while preparing for a long-range shot, the character's head occupies the center of the screen, entirely blocking the view of the target. Additionally, during dodging, the camera fails to rotate, there is no lock onto enemies... Considering the sometimes frenzy nature of the combat, this can be extremely irritating and at times unmanageable. The music frequently ducks as if a character is talking, but there’s no dialogue, which was incredibly frustrating, making each playthrough quite annoying. Moreover, I experienced a continual windy sound (ambient effects in-game) throughout the entire final cutscene, suggesting the game desperately lacks better polish. The difficulty curve is inconsistent. It’s nearly unbearable during the mid-game (the market scene with Jimbo) where enemy waves spawn and buffs are too much to deal with (or when the bulldozer is chasing the player), while the final boss was surprisingly easy, even amidst the chaotic gameplay and non stop enemies attacks and waves. The unlockables are utterly pointless and lack interest; the replay value and Game+ quests fail to be engaging (such as with Nicole and Henrietta). Overall, the gameplay lacks depth, the combat is very repetitive and tedious, the dark matter skill tree seems pointless, and the various weapon/power combos are unconvincing given the game mechanics, even though there are enough different weapons to allow for varied characters while playing in multiplayer (I guess). However, the combat mechanics are too simplistic and brute-force to allow for subtle play. I cannot recommend this game; I feel quite disappointed after considering the purchase for two years. It seems that the South Park team delivered a quite solid storyline and production elements to an incapable studio without overseeing the final output. I would almost prefer to return to Phone Destroyer (which is free) rather than play this one again.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.6K | 409 | 72% | $7.99 | |
| $2.5K | 74 | 84% | $1.99 | |
| $735 | 4 | 100% | $7.99 | |
| $259 | 7 | 86% | $1.99 | |
| $816 | 3 | 100% | $9.99 | |
| $0 | 56 | 82% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 5.8K | 89% | $14.99 | |
| $2.6M | 3.3K | 48% | $17.49 | |
| $2.6M | 5.1K | 80% | $24.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $2.6M | 8.6K | 86% | $12.99 | |
| $2.6M | 3.5K | 86% | $24.99 |