
A yuri denpa tale about the cursed pariah of a rural cult, Mercy, and her fateful meeting with the Holy Maiden Auma. Bloody, bold, and bone-chilling, this visual novel explores the complexities of the cycle of abuse and the violence in playing by the rules.
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About

A small village cut off from the rest of the world, Phada, spends its days slowly, idling away time by speaking with one another, eating with one another, and dedicating their lives to holy scripture. With a population of only 145, the town is governed by the minuscule clergy known as the "Group", which resides in the church on top of the hill. They worship a protective God comprised of two halves: "Barrier" defensive energy and "Expulsive" offensive energy.
In such a tiny world where becoming a part of the social fabric is essential, young Mercy is denied this. From a young age she has seen the unseen, and she was taken in by the Group after losing her parents. Upon turning 10, her vision abruptly corrupted, causing panic among the villagers. It was decided by the Head Priest and the Holy Woman that the only way to deal with this curse was to aggressively apply the "cure."
In other words, isolate Mercy until she stops seeing things.
Now an empty shell of who she once was, 15 year old Mercy attends school and is constantly bullied by her classmates, some truly afraid of her, but most seeing her as an easy target. The sudden death of the 25th Holy Woman startles the village, causing many to believe Mercy's curse is spreading and for her abuse to become more aggressive. Then, one day, the Head Priest reveals God has given them two young Holy Women rather than one.
When classes end the next day, one calls out to Mercy.
"I can see it, too."


Her parents died when she was eight, and she was taken in by the Group and now lives in the church. In order to cope with her poor treatment, she's cut herself off from any emotions. She believes it is her solemn duty to continue to endure the abuse, as she knows no other way of living.

The New Holy Woman of the Barrier energy. Representing safety, tranquility, and a protective force, she's notably kind to Mercy, but that's only due to her God-given nature, or so it seems.

The New Holy Woman of the Expulsive energy. She represents aggressive defense, the removal of toxins, and the force of annihilation. While she herself doesn't constantly abuse Mercy, she can get hostile with her words and prefers to stay away from her.

The top student at the school in both academic and religious studies. She is aloof and dutiful. Her rigidness and above and beyond grades come from the fact that she is the only daughter of the Expulsive family, one of the two clergy families.

A timid girl that's often seen clinging to Delilah. She will do anything Delilah asks of her. Because of a certain grudge, she treats Mercy cruelly when Delilah is not around.

A boy who enjoys tormenting Mercy. He sees the village-wide abuse as an opportunity to vent his frustrations with the world around him. Known for being particularly disobedient compared to his peers.

A nameless man who runs the Group and village with an iron fist. He is seemingly benevolent and once treated Mercy like his own daughter, but now stays distant.

The 25th Holy Woman. Like the Holy Women before her, she takes on both halves of the God and acts as a channel for the energy and Its words.

Over 80,000 words of good old cult horror toxic yuri in a linear (choiceless) narrative
A retro interface and style of presentation, harking back to 2000s-era Japanese visual novels
An option to choose between the original 2017 release artwork or the updated 2023 artwork
An unlockable bonus epilogue story, crafted specially for the 5th anniversary
Accessibility features such as photosensitive mode, screenshake disable, audio captions and image descriptions
Ability to toggle the display of violent images
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent free horror visual novel. I love how the protagonists limited and unreliable narration shapes the story. There is huge focus on characters and relationships which worked well.
Залетел, убил 10 челов с дабл бара и 5 челов с авп, пришел домой, зашел в катку
Many May Wonder What The Real Message Of The Game Is.. AND I've Got It! Scissor's Will ALWAYS Beat Paper. Truely The Most Traumatic Game Of Rock, Paper, Scissor's Ever.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I downloaded this game just to leave a review. I played this on itch.io and liked it so much I donated money, so that should tell you something. I haven't played many visual novels, but something about this one caught my eye, and I am so glad I gave it a chance. It has the greatest atmosphere of any horror medium I have experienced. The slow build of dread is excellent. I love the prose, very raw and to the point, quickly getting you immersed in the scene. I really wish this VN got more attention, because it deserves it.
Um ótimo jogo, uma experiência inesquecível, sem sombra de dúvidas, uma história bem escrita, as músicas do jogo são boas, as artes são maravilhosas, um jogo que com certeza eu recomendaria, e ficará marcado no meu coração.
Really great game! I can't believe this is free. The characters feel very real, the world feels lived-in, and the rising tension throughout the story is very interesting. This had been on my list for a few years and now I'm mad at myself for not having played it years ago. I had felt like the ending was a little sudden, but the epilogue story addressed basically every complaint I had with the narrative and gave every character some much-needed screentime. I think my only complaint about the game is [spoiler]the explanation for the 'how' everything happened comes very late and jarringly in the main menu logs. There's nothing to indicate the story is part of a greater canon so when I finished the basegame it just made me feel a little dumb. Though, the 'how' of what happened is generally unimportant and this gets further hammered in the epilogue story. [/spoiler] Go try it out! I can't believe it's free! I'll definitely be checking out the rest of the milk+ catalogue.
Despite all the singing around her, her world was soundless. maybe the best horror EVN i ever played after gore screaming show, u wont regret.
Психологический хоррор с элементами детектива: игрок исследует изолированную деревню, где жители внезапно потеряли способность говорить. Нужно собирать улики, изучать окружение и раскрывать мрачную тайну, связанную с местными поверьями и загадочным явлением. Плюсы: Гнетущая атмосфера — тишина как ключевой элемент геймплея усиливает напряжение: отсутствие диалогов и фоновых звуков делает редкие аудиоэффекты особенно пугающими; Нелинейное расследование — улики и подсказки можно находить в разном порядке, что позволяет выстраивать собственную версию событий и по‑разному интерпретировать финал; Визуальный стиль — приглушённые тона, детализированные локации и символичные образы (заброшенные церкви, пустые улицы) подчёркивают ощущение отчуждённости и тревоги. Минусы: Медленный темп — значительная часть геймплея сводится к поиску предметов и чтению заметок, из‑за чего динамика может показаться слишком низкой для любителей активного хоррора; Сложное ориентирование — карта деревни не всегда интуитивно понятна, а отсутствие чётких маркеров иногда заставляет бесцельно блуждать по похожим улицам; Ограниченная интерактивность — многие объекты в окружении нельзя осмотреть детально или использовать, что снижает глубину погружения в мир. Итог: подойдёт поклонникам атмосферных хорроров и детективных историй — впечатляет необычной концепцией «звуковой пустоты», нелинейным расследованием и визуальной выразительностью. Может разочаровать из‑за неторопливого темпа, запутанной навигации и невысокой интерактивности окружения.
soundless - A MODERN SALEM IN REMOTE AREA has a really strong atmosphere and a fascinating psychological horror vibe. The story feels unsettling in a good way, slowly building tension through its strange religious village, disturbing characters and emotional themes. What stood out to me the most is how heavily the game seems inspired by the style of the creators of Higurashi and Umineko. Both the visual presentation and the storytelling give off that same eerie, mysterious energy filled with paranoia, trauma and hidden truths. If you enjoy dark visual novels with oppressive atmosphere and psychological horror, this is definitely worth checking out.
INCRIVELMENTE BOM Eu comecei a jogar já esperando que o jogo ia ser bom só pela a abertura, que dá uma vibe de evangelion. Mesmo já com essa expectativa, eu fiquei ainda mais surpreso jogando. A narração é bem desenvolvida, "sabendo" o momento certo de solucionar algum mistério ou informação que tinha ficado no ar. Os personagens são bem complexos e cada um tem um ótimo plot durante a história. Eu vou me conter um pouco para não falar demais, joguem.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.