
Fierce emotions help fuel SoulWorkers to save the world from the devastated scene of a post-apocalyptic world. In a world where only dark devastation reigns – you are the only SoulWorker to come to the rescue.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 3.6K | 70% | Free | |
| F2P | 2.9K | 69% | Free | |
| — | 790 | 59% | — | |
| — | 4.5K | 76% | — | |
| F2P | 112.5K | 57% | Free | |
| F2P | 33.9K | 60% | Free |