
Evil waits behind a random mask. Choose your party of four and travel to Ashfall- a cursed town doomed to relive its suffering. Uncover its secrets, hunt the hidden boss, and forge your legacy through blood and ash.
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About
The town of Ashfall is dying—but not by the same hand. Each time you return, a new horror rules over it, chosen at random. In Soul Scar, your mission is never simple, and never the same.
Craft a party of four heroes from nine tormented classes—Priests, wizards, rogues, and more. Name them. Shape them. Watch them suffer. Then guide them through the shadows of Ashfall, where survivors cling to hope and whispers of salvation hide behind every locked door.
Ashfall is your hub—your only refuge. Rest, recover, accept quests... but know this: time is short. The evil that grips the town grows stronger with each passing moment. Venture beyond its walls to explore haunted woods, sunken crypts, forgotten sanctuaries—each filled with randomized treasures, deadly encounters, and scars that never fade.
Your journey ends only when you face the boss... whoever—or whatever—it may be. Every run reshapes the threat. Every defeat leaves its mark. And every victory unlocks New Game+, letting you retain your party and gear as the darkness deepens.
Nine unique classes – Combine brute strength, arcane magic, or forbidden arts
Party-based strategy – Build and name your team of four; synergy is survival
Randomized final boss – Face a new evil each run for endless replayability
Ashfall quests & lore – Discover the town’s secrets through optional missions
Mystic treasure system – Loot and gear are randomized each playthrough
New Game+ – Keep your characters and items as the nightmare escalates
Veteran Experience – Improve your attributes and learn deadly skills
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
I absolutely LOVE the old school RPG games! This one reminds of me of the original FF 1 & 2 games which i've played probably 1000+ times, and this one will likely be the same. Going through the game with different parties, and different weapons/armor each time is a really neat idea. I'm still on my first run, but will definitely play through again and try different parties and such. Awesome game! Thanks developer!
This is my thoughts on this amazing FF like Title...first off let me say the Developer has been very active and seems very awesome and friendly..all the games so far including this one has been worth its price tag for all of them and the others are more story driven while these here like Soul Scar are more create your group of 4 and go from there and in soul scar you can create ALOT of different combos of classes...i tried 4 bards seriously it was great time had...i'm still playing it and playing some other titles like Verdungo...i LOVE ninjas...all in all well done mr Developer. Cheri
I get very excited when Shane from Wolfs Moon studio releases a new rpg game. There is always something a little bit different & new. At the beginning I was a bit hesitant that I would enjoy it but persisted and had the best time grinding to get my VE points up. I definitely recommend!
Another amazing game from Wolfs Moon! Unique classes, a great grind experience...what more could I ask for? I've played a ton of games from this developer and each one feels great and fresh!
Another gem from Wolfs Moon Studios! I picked this up and after 45 minutes, I'm hooked. I love the setting and game play. I feel like the dev is constantly exploring what can be done with the game engine.
Evil wears many masks in Ashfall… and some of them are way weirder than you expect. This is a quick game — just a few hours for your first run — but that’s only scratching the surface. The real fun is what happens when you jump back in. Let’s just say the town doesn’t like repeating itself, and leave it at that. Wolfs Moon Studios did a great job here. The story is sharp, the atmosphere is great, and while the art style isn’t usually my thing, it still fits well. Also, points for leaving that awful Daniel character out of this one. Verdict: A cursed town worth visiting more than once. Highly recommended.
This game is a super addictive loop of building, experimenting, and running it back. The class combinations and party setups give you tons of freedom, and once you find a build that clicks, it feels incredibly satisfying. It can get a bit repetitive once you’ve optimized things, but getting there is half the fun. If you like replayable RPGs with strong build variety, this is an easy pick. Highly recommend.
I was yearning for more with this entry. It's too short, but it is sweet. The formula/layout is excellent, but is also limited at the same time. This has the foundation on being an epic story like Wormskull, and could easily surpass Demon Scroll. Not a fan of the hunger system, but it also doesn't demotivate the game {since you're able to obtain so much food}. I am a fan of being able to create your own characters, but I wish we were able to choose our own sprites. if you're looking for a "quickie" I would highly recommend this game. There is a lot of replayability with this. The old school vibe succeeds with its graphics and music. I just wish there was a strong plot to this.
Dark, moody, and surprisingly addictive — Soul Scar Game nails the atmosphere and combat, and I love the team mentality with my own characters.
Here is another entry I was late getting to! This nice entry from Wolfs Moon Studios features a unique and different character building approach. You can do several plays, increasing your characters' abilities as you go. It was very different, very fun, and backed by an awesome developer who stands ready to assist and answer questions at all times. Pick this one up for something a bit different that will entertain for hours.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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