
Soul Harvest is a fast paced local multiplayer strategy game set in the depths of Hell! Play as Archdemons fighting for the domination of the underworld, harvest souls to summon armies of minions or to cast unholy magicks and send your enemies into oblivion!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*languages with full audio support
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Un genre qu’on ne retrouve pas souvent, plaisant à jouer, nerveux et possédant une dimension tactique pas dégueu ! Manque une petite campagne pour apprendre à maîtriser les factions, qui viendra dans les prochaines maj. La prise en main est immédiate, le style cool comme tout, et surtout lisible même si ça devient vite confus à l’écran quand ça se fout sur la tronche à plus de 2 ... En tout cas, si vous voulez compléter votre liste de jeux multi en local pour vos soirées, c’est la bonne pioche !!
Soul Harvest, Cehennemin derinliklerinde geçen hızlı tempolu bir yerel çok oyunculu strateji oyunudur! Yeraltı dünyasının hakimiyeti için savaşan Baş Şeytanlar olarak oynayın, köle ordularını çağırmak için ruhları toplayın veya kutsal olmayan büyüler yapıp düşmanlarınızı yok olmaya gönderin!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
I am absolutely hooked on Soul Harvest; it's fast paced, fun, and quite challenging at times. I can't wait to see what else they have in store for this hidden gem!Remember this game is in ALPHA; (and I will be adding more to my review the more I play the game to give more in depth detail) but in it's current state it is still VERY fun to play and well worth the price.Edit#1) The game is still very satisfying to play, and with the addition of the map editor, more additional content is always great! Still enjoying the game! (don't let my hours fool you, most of the time I am playing offline)Final Edit. The game has been abandoned, I have tried reaching out to devs no response. Sad. Could have been something. Move on folks.
"Soul Harvest" is a rather badly made 2D retro pixel top down RTS designed for local multiplayer because I guess the developers couldn't work out netcode. Control a bunch of pixel blobs and bash up other pixel blobs with a mediocre heavy metal soundtrack and a "Played too much DooM" theme... or instead, join the 12 million gamers on Steam who completely ignored this. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. It's free... now, but it wasn't before. The developer was charging $1 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 4 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
- Nice arcade-ish RTS. They've done a pretty good job at making it play well with controllers. - The lack of a decent tutorial is a bit awkward at first but it doesn't take that long to pick up the mechanics. (Perhaps writing up a compendium talking about the demons and their moves might be a good idea. It would bring some extra flavour and lore as well as explain what each move does and what its purpose is.) - Nice metal soundtrack, although I wish there was more. Battling through hellish landscapes to metal feels great! - The story mode doesn't work when this was written. - The level editor works and is reasonably easy to use. For devs: the AI is definitely lackluster at this point in time with the enemies stumbling over terrain and not upgrading buildings they also seem to just stumble into your attacks and it's quite easy to pick them off. Online multiplayer might be nice. Looking forward to more updates! <3
Fun, simple and yet extremely competitive with a group of friends. Can't wait to see what it's like with more meat on its bones.
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Porque de tal manera amó Dios al mundo, que ha dado a su Hijo unigénito, para que todo aquel que en él cree, no se pierda, mas tenga vida eterna. Juan 3:16
Sure
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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