
Sotidrokhima is a story-driven top-down hack-and-slash game with first-person elements. Set in mid-13th century Finland, the eponymous folk hero must rise against oppressors from across the sea to save his people, while dealing with a personal vendetta as well as his own mysterious heritage.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
THIS GAME IS FULLED GOOD ITS LIKE 2 HOURS OF AWESOME FINNISH ANIME CUTSCENES THE GAMEPL:AY IS FUN BUT THE PUNCH OUT FIGHTINGAS ARE HARD. LEARN THEM AND YOU ACCESS ALL THE AWESOME ANIMES I RECOMMENDEE THESE GAME
Just beat the game after I was gifted it by a friend. Two words: Finnish Anime. Definitely an enjoyable time to stream for some friends but you may want a few drinks, too. It's almost like fan-fiction of itself. Constructive criticisms as of 11/25/2022: 1. Melee range is MUCH too far, it feels like enemies slap you from across the map. 2. The combat aiming cursor is frustrating, to put it lightly. It needs to show exactly where the mouse is or keep the same rotational speed regardless of distance from the middle of the screen, and lock the mouse to the screen. I found myself clicking off of the game mid-combat which was driving me nuts. 3. Adding use of the number pad in first-person fights would help a lot, those are hard. Increase time between block and attack a little. (Honestly, I'd replace it with just W, A, S, D, and Spacebar instead of 1, 2, 3, 4, 5, 0, Spacebar.) 4. The enemies in the final boss fight do too much damage and attack WAY too fast, don't even try to get close to them.
It was $2 well spent. I had a great time with it. Then I spent another $2 to buy it for a friend. The art style is very unique but it made me smile. The game is BRUTALLY difficult. The melee range is very long and there aren't any swipe vfx or anything to tell how far melee swings are. Some visual effects would really help so you could see the swings. The melee enemies don't really have a 'tell' for when they attack, so melee back and forth combat is very difficult. [strike]The aiming is really weird. The cursor is used to aim, but the cursor is invisible. If the cursor was visible, the aiming style would work a lot better. Please make the cursor visible.[/strike] The definitive update fixes the cursor being invisible. The hand to hand combat sequences are fun but the pauses between the enemy's attacks are very inconsistent and sometimes there are long pauses where they don't attack at all. The definitive edition helped this being more fair, but it was easily the hardest part of the game. The mini games for upgrades don't have a "help" screen or tutorial, and some are very confusing (the sauna for example). And if you fail the mini game, you don't get an upgrade, which feels pretty bad. The HP and ammo types are all just text on the screen, I'd love to see actual UI icons. Hearts instead of numbers for health, bow and arrow icon with a number next to it for arrow ammo, etc. The cutscenes and storyline was the real star of the show. It was a ton of fun to see.
Finnish fist of the north star
If you play this I strongly recommend using Cheat Engine to slow the game during the duels as they are incredibly unreasonable/borderline impossible. Otherwise the cutscenes are great. The top down combat is fine though requires some cheese to get through. But you're really here for the cutscenes and boy do they deliver. The Swedes may have the power of god on their side but the Finns have 100% domination over anime.
It's at best a 1/5 game now as it is sadly unplayable, but the (first few) cut scenes are awesome. But it could be a truly 🎄/5 game with some minor fixes. Fix the duel mechanic! Pressing correct numbers don't always block. Sometimes there's zero chance to react as the timing between punches is so random and short. The control scheme also makes no sense for the mini game and is made for some kind of Finnish lake monster's hands. Show the cursor on screen during battle so we can aim better and not click outside of the game and die. Apart from those issues, I enjoyed it and want more dammit!
baller as ♥♥♥♥. it's fist of the north star by way of metalocalypse but finnish. the difficulty is perfect - hard and unforgiving but it forces you to gid gud and learn some of the mechanics. anime cutscenes are absolutely kino and the whole thing is dripping with soul. if this was released on newgrounds in 2004 it'd be foundational internet media.
This game is really hard. Just like me when watching 'em manly cutscenes. I hate the duels, they're super annoying giving you little next to no time to think. Getting to finish your opponent after is satisfying tho
Sotidrokhima my king, my goat, my pookie. May the world know of how much you hate the swedes. ♥♥♥♥ the swedes, all the homies hate the swedes, I'll smash their head in just like my goat sotidrokhima and drink deer piss in celebration it just makes me so giddy and happy and jolly and jovial and smiley. I just want to run a spear through all the swedes and their priests and destroy sweden to the last man. Even Lalli knows it. Speaking of Lalli, I think I'd honestly have his kids. Idk bro when he just looks at me like this it just makes me want to smash some more swedish heads in and to make more fins with him so that we can kill more swedes with my little fins bro I just want to kill them all. Real ♥♥♥♥ tho probably the single most fun experience I have had playing a game in the last 10 years. Top to bottom just fun.
imagine having your penis ripped to shreds by a cheese grater, that is the feeling you get from playing this game.
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