
Sorry, We're Open is a Supermarket Management Horror RPG. As the new Manager of your local supermarket, you'll need to make the hard decisions to keep the store running. Remember, your store's reputation and your employees' livelihoods are in your hands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich fand das Spiel Gut, die Puzzel sind machbar. Der Anfang ist es ein bisschen Schwer, weil man noch nicht so viel Geld hat. Alles im Allen [u]GUT[/u] nicht überragend aber auch nicht Schlecht. Einfach mal aus probieren, hat ja ne Demo. [spoiler] And now Back to Worke .... [/spoiler]
I really wanted to like this game. It's theme, art style, and unique take on fights intrigued me to buy it, but alas. The game opens with the quote "sometimes there are no viable options other than losing" or something similar. It really set me up for disappointment so take care when you buy the game. Fighting is dead simple and really easy. You don't have to fire anyone once you get a halfway decent team, and you really have to try to die. In the end I only fired 6 people, and 3 died because I wanted to see if I could actually die or not. You get drowned in money the moment you unlock the overworld, which makes the fights even easier. Working shifts, which are supposed to be the meat of the game, are a breeze because of the broken fighting system. And in the end all the fights you have to slog through, there are "bosses" which are nearly identical to any other encounter. Other than these, what is left of this game is a barebones rpgmaker game where you walk around getting items, and unlocking doors (or cleaning?). Like I said, I really like the theme and the vibe the developer is going for here, but the gameplay works against the theme. Overall this game left a bad taste in my mouth. Especially the endings were lackluster, and lacked the artistic touch that made other parts of the game bearable. If you are a veteran rpgmaker game player, that gobbles games like this, I might recommend this game. Otherwise a safe skip after watching the trailer. Just a waste of 4 hours to 100% the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super cool game with a neat story to tell
Seems like a good game, but crashes constantly. Even though it autosaves in every room, I can't continue playing because it doesn't autosave during a work shift, and I cant complete a whole shift (like 10 encounters) without it crashing. Essentially soft locked the game. I think it looks like a fun spin on the genre but its just not playable
Really entertaining, absolutely worth the price tag. One problem, while the game does autosave pretty frequently (huge plus, by the way) it also crashes a lot. Not entirely sure why, but definitely not a deal breaker. If you like RPG Maker horror style games, can't go wrong with this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 75 | 97% | $5.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $817.2K | 2.3K | 77% | $15.99 | |
| $433.8K | 866 | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1K | 228 | 89% | $5.99 | |
| $29.1K | 105 | 66% | $8.99 | |
| $29.1K | 104 | 96% | $12.99 | |
| $29.1K | 147 | 59% | $9.99 | |
| $29.1K | 157 | 82% | $14.99 | |
| $29.1K | 51 | 96% | $24.99 |