
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta bueno el juego. Los gráficos están mejores que el juego anterior. Lo recomiendo jugar con amigos.
ok
This game is awful. Non of it is intuitive and the lack of common sense with the interface greatly hinders any immersion: After 10 minutes going through my inventory to find out where my arrows were, I gave up and looked online. Many other people had the exact same problem - they are hidden away in the lid of a box. You need to find them in order to upgrade them. In any case, you can only have 20 stone tipped arrows in your inventory, but can bizarrely carry multiple boulders and even a glider in it. The glider. I literally climbed to the top of the highest mountain to get the height but repeatedly crashed it. Eventually I fell to my death with it out of reach. Had to look up tutorials on how to launch it. It's not like you can easily save and try different strategies out. Armour. It takes forever to make a single item, scrolling through the awful inventory sheet and constantly clicking on items. Rewarded with an infantile chime noise every time one is made. When you finally have enough to fill your armour slots, the whole lot can go in a handful of hits in combat. Combat. Multiple slashes at an enemy clad in nothing but a loin cloth hardly touch it. Yet if you receive a few hits from it's club you will die. You can pepper them with arrows (you will run out with multiple foes) and they seem unaffected. Yet if you drive into them with a electric golf cart, a couple of taps and their limbs fall off. If you build a base, and venture out, the crazy quick speed of the day/night means you will be caught out at nightfall. Build a tent and save and sleep? You will be woken up and attacked by multiple enemies. And die. After wasting many hours of gameplay, trying to explore the caves and reaching several impasses, I checked a tutorial only to find out that there is a definite sequence to the order you have to complete them in. As far as I'm concerned, if you need to follow walkthroughs on a game like this, the game is not working. I can't think of any element in this game that is not done far better than other games. Ahh... yes... come to think of it, as a challenge to my perseverance this game excels.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $235.2M | 377.7K | 92% | $39.99 | |
| $231.4M | 1.3M | 97% | $9.99 | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $227.4M | 98.4K | 82% | $69.99 | |
| $226.6M | 388.2K | 97% | $24.99 | |
| $225.5M | 259.5K | 95% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4M | 79.4K | 85% | $2.49 | |
| $23.9K | 65 | 52% | $8.99 | |
| $1.7K | 6 | 17% | $11.99 | |
| — | 0 | — | — |
Same day: best PL #15, worst US #78 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 70.29/day in the week to Sep 1 → 158.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very nice story
Joder hermano goty
good
太好玩了
its very conveluted tedius and the ending just suck would not recommend.
Pojebana gra i pełno bugów
Great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.