
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 741 reviews with recorded playtime.
Reviews
Themes across 740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Это одна из тех игр, в которые хочется возвращаться снова и снова. Она прекрасно сочетает атмосферу выживания, историю, исследование огромного открытого мира и напряжённые моменты, которые заставляют сердце биться быстрее. Первое, что впечатляет - это невероятно красивая графика. Леса выглядят живыми, солнечные лучи пробиваются сквозь деревья, а смена времён года делает мир ещё более реалистичным. Виды вокруг потрясающие. Геймплей получился очень увлекательным. Здесь всегда есть чем заняться: исследовать пещеры, искать полезные ресурсы, строить собственную базу, создавать оружие и инструменты, охотиться или отправляться в путешествие по острову. Благодаря свободе действий каждый сам выбирает как ему играть - спокойно развивать лагерь или постоянно искать приключения. Отдельного внимания заслуживает взаимодействие с окружающим миром. Практически каждый предмет имеет применение, деревья можно рубить, строения создавать буквально по брёвнышку, а система строительства ощущается интуитивной и очень увлекательной. Особенно радует спутник - милый Кельвин, он делает прохождение менее одиноким, помогает с добычей ресурсов и постепенно становится настоящими помощником. Противники тоже заслуживают похвалы. Каннибалы и мутанты ведут себя по-разному, заставляя постоянно менять тактику и быть начеку. Также разработчики наделили их чувствами, что тоже заставляет нервишки вздрогнуть. Благодаря этому каждая вылазка ощущается напряжённой и непредсказуемой.
I am a big fan of survival games, and I really like the overall concept of Sons of the Forest. The game has some amazing ideas, and visually it can be absolutely breathtaking. The scenic views are among the best I have seen in any survival game. That said, the game became frustrating for me because many basic mechanics are not explained well enough. The lack of a proper tutorial makes the early experience unnecessarily confusing. I had to watch multiple YouTube videos just to understand some of the basic systems. For example, I found the Knight V and kept it in my cabin for a while because I had no idea what it was or how to use it. I only discovered its function by accident when it suddenly started moving. The glider was even more frustrating. I spent around 30 minutes jumping off cliffs and reloading the game because I could not figure out how to use it. Eventually, I watched a YouTube video and realized the mechanic was very unintuitive. Honestly, the glider was the last straw for me, and it is what made me uninstall the game. Some items do have small tutorials, such as the zipline, but even those are not always helpful. I found the zipline in a dark cave and had no idea what was happening or how I was supposed to use it. The building system is also fascinating in theory, but many structures, placements, fittings, and interactions require hours of trial and error or YouTube tutorials to understand properly. I am blown away but what people make. There are also several smaller issues that add up. Doors feel almost useless, and many players seem to rely on alternative building mechanics just to close entrances properly. The lack of a global map is annoying. The caves are extremely dark, and although you can make and place torches, the light is very weak and only illuminates a tiny area around them. The building book could also be organized better. I found some structures, like brick building options, almost by chance. The inventory system looks cool, but it is not always clear how it works. For example, I did not realize you could look to the right to find armor, while the left side does not work the same way. One minor issue would be acceptable, but when there are many small confusing design choices scattered throughout the game, the experience becomes frustrating. For casual players like me, the game has a lot of potential, but it often feels unnecessarily difficult to understand and enjoy.
Joguei e rejoguei ambos os jogos feitos até aqui. Recomendo demais. Um dos melhores do gênero Survival/Terror. Pontos positivos: ✅Sistema de sobrevivência simples e intuitivo; ✅Mecânicas de construção de base por blueprint e por interação direta; ✅Inventário imenso e organizado; ✅História; ✅Mecânica de aprimoramento de armas muito melhor que o primeiro; ✅Novos movimentos de inimigos; ✅Novamente pode ser finalizado sem a necessidade de construir base, apenas poucas estruturas necessárias para história. Pontos negativos: ❌Níveis de dificuldade não fazem muito sentido; ❌Post-late game é monótono. É como jogar um modo criativo com dois passos a mais sem dificuldade alguma.
Eu não entendi a história, mas zerei com meus amigos e achei divertido. As CGs são péssimas, mas o jogo é legal.
Man hat die schöne goldene pumpgun und bemerkt das man keine Munition mehr hat. Man begibt sich auf den weg um Munition zu suchen, man wird immer wieder von irgendwelchen tarzans angesprungen oder ein Ogga oneshoted dich. Wenn du es richtig timest dann ist es 1 Uhr früh du erschreckst dich über krank du schreist und auf einmal spawnt ein wütendes Mama hinter dir mit gürtel.
一定要玩这个大狗粪游戏 优化堪称完美 刚拿的滑翔翼直接卡地里cos人参 扣都扣不出来 玩了十天的存档给我卡成野人了 房子还在 直接进开场动画 装备全没了 搞得我只能去矿洞捡屎吃 这就算了 和朋友下矿我看的到他他看不到我 我只能拿个照明弹当派蒙 怪物直接卡成龟头 建议开作弊者模式起满改ak加999发子弹打清图 对了 凯文死了尸体能不能消失 家门口5个凯文尸体撅着雷霆大腚 每次开门都能看到五个大腚甩我脸上 相当诱人 游戏体验拉满
Игра для КОЧ БРАТАНОВ
the zombies hit like prime jon jones they needa fix ts
Ja, an sich ein geiles Spiel mit guter Open World. Es gibt aber ein paar Person in diesem Spiel die dir das Erlebnis kaputt machen wollen. Z.B. diesen fetten Schwabbel mit den Füßen oder das drecks FInger Ding. Am schlimmsten sind aber Vagina und Kelvin die beiden kleinen Ragebaiter. Vagina ist geisteskrank inkompetent und Kelvin´s einzige Aufgabe ist es mein Baumhaus zu zerstören. Wenn Kelvin nicht wäre bestes Spiel jemals. Ich möchte ihn t*ten und niemals wieder hoch holen. Wenn ich von der Insel gehe werde ich ihn zurück lassen. Vagina ist keine 10/10 ,das ist schlecht... :(
game barely has the charm of the first one
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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