
The evil scientist Dr. Eggman (aka Dr. Robotnik) has snatched the poor animals of South Island and and turned them into robots. Only one hero can defeat Dr. Eggman and rescue the animals from his vile clutches – it’s the super-cool hedgehog with the blue spiky hair, Sonic!
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Ich hab Sonic the Hedgehog damals auf Sega Mega Drive gespielt. Das Game ist einfach Kult! Die Steuerung mit der Tastatur ist allerdings gewöhnungsbedürftig...
https://youtu.be/hWUWQIMGx80 [H1]Old Classic From The Past[/h1] Majority of the people are probably going to buy this game only for sake of nostalgia purposes. Its rather cheap game so why not really, while i do not think its best of the old sonic games its still decent title and rather revolutionary when it comes to whole gaming industry. [h1]Positives[/h1] [list] [*]Iconic Soundtrack [*]Great choice for speedrunners [*]Controller & Keyboard support and works well with both choices [*]Lot of great Nostalgia (oh how ive become this old...) [/list] [h1]Negatives[/h1] [list] [*]Doesn´t have the retry button (The Arcade Thing) So you have to use Autosaves [*]Not the longest game really [/list]
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[h1][b]Настолько быстрая классика, что скорость даже мешает.[/b][/h1] Мне было лет 5-6, на день рождения мне как и всегда дарили разные подарки и бабушка тогда дала мне странную штуковину, которую надо подключать к телевизору, с этого всё и началось. Через месяц отец пошёл на рынок что бы скупиться и принести мне новый картридж и принёс он необычную игру с каким-то синим чудиком, с этого началась моя история длинной более 12 лет связанная с этим персонажем. [h1][b]Плюсы:[/b][/h1] Первое что тогда впечатлило это скорость игры, уровни хоть и были большими, но ёж бежал по ним очень быстро и это всегда впечатляло, даже сейчас скакануть по Грин Хиллу офигенно. Не зря же ведь Соник сверхзвуковой. Игра выглядит восхитительно, её визуал и цвета прекрасны, а уровни красочные и запоминаются, для 16 бит игра выглядит очень достойно и даже великолепно. Музыка прекрасная, всё эти треки запоминаются и оседают в голове на всю жизнь, композиторы великолепные как и ихни треки, навсегда в голове и сердце. Безусловно и сам геймплей работает, сложность равномерная, боссы интересные, механик хоть и маловато, но их с головой хватает для того что бы не заскучать на всём протяжении игры. [h1][b]Минусы:[/b][/h1] Эмулятор работает как дура с этой игрой, куча багов, звук багует тоже из-за чего иногда режет уши, а проседы в местах где не должны быть просто вымораживают. Но это уже не проблема игры. После Грин Хилла с каждой зоной больше и больше проседает скорость, в конце уже ели ходишь потому что везде ловушки и враги, скорость игры уже вредит ей, а не помогает, в будущих частях это исправят, но здесь это критично. [h1][b]Итог: настолько быстро бежал что в конце сломал ноги.[/b][/h1] [h1]Безусловно классика в которую и сейчас будет интересно поиграть каждому, конечно геймдизайнерское решение со скоростью игры в конце фигня, но всё остальное сделано на высшем уровне.[/h1] [h1]Другие обзоры Sonic:[/h1] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/200940?snr=1_5_9__402]Sonic CD[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/1794960/]Sonic Origins[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/202530/]Sonic 4 Episode 1[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/203650/]Sonic 4 Episode 2[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/584400/]Sonic Mania[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/845640/]Sonic Mania: Encore[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/2022670/]Sonic Superstars[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/71250/]Sonic Adventure DX[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/2055290/]Sonic Colors: Ultimate[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/71340/]Sonic Generations[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/329440/]Sonic Lost World[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/637100/]Sonic Forces[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/715850/]Sonic Forces: Episode Shadow[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/1237320/]Sonic Frontiers[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/2324650/]Murder of Sonic the Hedgehog[/url] [url=https://steamcommunity.com/id/ribbonStarsiLuNribbon/recommended/2513280/]Sonic X Shadow Generations[/url]
Sonic The Hedgehog is the first platformer game featuring Sega's most infamous mascot: Sonic. The Hedgehog, FYI. It came out in 1991 for Sega Genesis, made to become the next big thing. Developed by soon-to-be Sonic Team division, formed out of members of Sega of Japan, of course. 4 Megabit ROM cartridge, some of which got wasted away by high-quality “Sega” choir sample. There also were 8-bit versions that came out later that were pretty much different games. And this game also seen few re-releases, as both emulation or ports. The best ever version is the one on iPhone, made by Taxman. It would become a pack-in title for Sega Genesis, replacing Altered Beast. The game that you have here is nothing more than emulation of Sega Genesis version. It's “Revision 01”, which is a bit fixed up release, the latest original one. It tweaked stuff a bit, adding more paralax layers for clouds in Green Hill zone, ripples for underwater areas and so on. Nope, spike bug where the spikes ignore invincibility-due-to-recently-being-hit is still present. Now, technical part about Sega's emulation here: The Sega Classic games that you purchase on Steam count as DLCs for "Sega Mega Drive & Genesis Classics" game that should appear in your library. It has Bedroom HUB which is the one with many features yet lags for many and Simply Launcher which lacks Workshop and Online but at least it works just fine for everybody. However, Simple Launcher has it's fair share of glitches as well. It can crash. And it does the second time you go to main menu, so always quit after saving there so it doesn't crash when you want to save next time! Emulation itself, mostly sound, isn't that good but it does it's job. Also, yes, emulator supports quick saves. As alternative, you can use external emulator to run games that you purchased. Sega kindly placed in all games that you purchased in "uncompressed ROMs" folder that program itself doesn't use, just change file extension to ".bin" or so. The file for this one being "SONIC_W.68K". I also demand you to read digital manual of this game first. You can find it here on store page or go to "manuals" folder of game root and open "STH1_PC_MG_EFIGS.pdf". The premise of the first Sonic game is simple. You got South Island, which drifts over sea due to mysterious power of six Chaos Emeralds. You got Eggman, known as Robotnik in western manuals, who captured every animal into robots. And you got Sonic, blue blur with attitude, who blew game reviewers minds back then due to his very-attitude two-frames-long idle animation of foot-tapping. Featuring Flicky from Flicky video game, yay! Sonic brought new concept into the genre and was outstanding game. The game was marketed as having the fastest character around. But you will not notice it in this one, it's slower-paced than later Sonic games. This one has much more emphasis on rolling and general physics. And this is what makes this game great as a platformer. The slopes will impact your speed and you may need to gain some speed before attempting to move up the slope. No spin-dash for you in this game! Sonic can roll, being hedgehog. He can only damage enemies when he is rolling, whether by jumping or on the ground. So have an important protip: press Down while moving to roll. You should use ground rolling more often than in other Sonic games. To roll under some obstacles, for example. Or hit the robot that has spikes on it. You will even notice that you will speed up even more when rolling down the slope. Yep, the max speed cap is higher when you are rolling. Not to mentioning that you will destroy robots while doing so, sooo. Another unique thing is ring health system that Sonic franchise kept ever since. You collect rings and as long as you have a any rings you can take a hit without dying. All the rings will scatter off you when you take hit (though the maximum amount that game spawns out of you is 20, otherwise Genesis would have died painfully) and you have to grab them again before they disappear. A great system for a platformer, even if Sonic franchise been around for so long that people don't think much of it anymore. You also get extra life when you get 100 rings. That, or you can get extra life in this revision if you get 50000 points and so on. And if you get 50 rings and get to the end of any of the first two acts of each zone aside from the last zone (there are 6 zones and 3 acts per zone) you will be able to enter special stage where you can get chaos emerald. You need 6 of them to get a good ending. Not that it's much different from normal, just more flower. If anything, it's more worth getting into special stage is because getting 50 rings gives you a whole continue. Special Stage itself isn't much. It's a rotating maze and you can barely any control over Sonic aside from jumping. Not the greatest in Sonic franchise, but fair and enjoyable. If anything, it's how you have limited tries to do it through a single run is what keeps me excited. And yep, going fast. Sega would later use Blast Processor term for console, as something that allows it to handle Sonic games. Of course fast moving sprites and background isn't something that only Genesis could pull off. Just check out how fast the unreleased Bio Force Ape game on NES moves at times. Blast Processor is just a way of saying “faster processor than SNES” and reference to high-speed DMA controller. And who knows what that means. By the way, I am not sure if it's related to what I said or just faster processor, but if you take a look at mentioned Bio Force Ape game again, you will notice that during speed section the layout of rooms seem to repeat constantly for a while, yea. Probably so NES doesn't have to load anything. I also heard that Sonic engine on Genesis only allowed to load 2 or so new tiles per frame, while you are running forward in level? Not sure, it was something I once read long time ago and couldn't find it again now. I am saying this only to show you what you should be looking for, really. But hey, no slowdowns! And yep, graphics and music are really great, especially for 1991. Colorful. Melodical. Has abstract style. It sure features many cities in background for a natural island where animals live. Level design is great, having few places where rolling does wonders. Underwater level isn't as bad as many say, it's actually fun at making you worry. But nothing unfair. That, and this game set level design standart for a Sonic franchise where levels often have few routes for you to take and the top one tend to be the easiest one. And it's fun to use a different route that you have never taken before. They were also quite big for it's time. And have a lot of secrets as well! The only bad things in this game are bosses. These were weak for a Sonic game. Just Robotnik with whatever weak gimmick over his flying mobile, always taking 8 hits to destroy and being predictable and repetitive. Like, just having a spike under the machine. So yea, for bosses, I prefer other Sonic games. But I find Sonic 1 to the best for normal stages.
Really amazing to see such piece of history. A game that works as a DLC for this bundle: The SEGA Mega Drive and Genesis Classics. Which is basically a legal emulation bundle. This game is originally from 1991. Very old. And: I'm happy to see it included on Steam. I have two main positives to say about that: The first cool positive: The ROM is included. Which is fantastic for the fans of emulation. We can boot it up for example in RetroArch. Or pretty much any other software for emu. I can't stress enough: How awesome that is. An actual ROM legally obtainable on Steam. It's perfect, but let's get to the 2nd positive: Steam Workshop is supported and It's dope. Who would've guessed we'll get retro mods. It's a lovely addition to the retro experience. However there are some negatives in here: You can't buy it anymore for weird reasons. They released a newer collection of Sonic. Which is arguably a truly worse collection. Not to mention: A lot more expensive one. I really dislike that they removed this DLC. Which is why I had to give it a bad review. I will change my review if they return this.
[h1]"Їжак, але не той що в тумані..."[/h1] Я мабуть не зустрічав людей які б не знали хто такий Сонік. І взагалі, більшість людей від 20 років 100% грали в цю гру ще на [b]SEGA Megadrive[/b] (вона ж [b]Genesis[/b]). Тому про саму гру розказувати немає чого - просто шедевр! А от в стімі вона вийшла не як [i]Remaster[/i] і не як звичайний [i]порт[/i], а у вигляді [i]емулятора[/i] з вшитою оригінальною грою для Megadrive від SEGA. І я мушу визнати, що проблем з цим не виникає жодних. Даний емулятор набагато краще тих, якими я користувався. Все ідеально: багів немає, інтерфейс лаконічний, налаштування прості. [b][u]Вердикт[/u][/b]: Якшо ви хочете згадати дитинство, або "зацінити у що ваш батя грав", то можете сміливо купувати один із кращих платформерів усіх часів. [b]Gotta go fast![/b]
[h1]Sonic the Hedgehog[/h1] "[b]WOW[/b]", questa era l'esclamazione di quando era uscito per la prima volta Sonic sul sega mega drive. La grafica 16bit, i colori, e sopratutto la velocità del gioco fecero diventare Sonic tra i personaggi videoludici più famosi di sempre. Ai tempi nessun gioco aveva mai raggiunto la sua velocità, era talmente veloce che per un attimo credevamo uscisse dallo schermo. Ora quello che vi scrive la recensione non è un videogiocatore di vecchia data, quando era uscito il gioco io non ero neanche nato. Ma posso comunque "condividere" le esperienze che ho avuto con un altro tipo di Sonic. Da bambino giocavo su pc, e avevo pochi giochi, ma ho avuto le stesse emozioni raccontate prima quando giocavi per la prima volta a SONIC CD. Chi non conosce Sonic? Penso che qualunque videogiocatore abbia almeno provato una volta un suo titolo. La trama è semplice: un diabolico scienziato (Dottor Ivo Robotnik) vuole conquistare il mondo trasformando tutti gli animali in robot. A livello di gameplay è un platform 2D originalissimo (per i suoi tempi), basta solo vedere com'è strutturata la "barra dell'energia" fatta da anelli che troverai in giro. Se ti colpiscono te li faranno cadere tutti, e devi essere veloce a raccoglierne il più possibile. Se invece ti colpiscono quando non tieni neanche un anello sarà game over (ps: anche se tenete anelli, le trappole che vi schiacciano vi uccideranno facendovi perdere una vita). Se riuscirete a finire il livello con 50 monete o più, riuscirete ad entrare in questo special stage dove vi permetterà di raccogliere i chaos emerald (in questo gioco sono 6 e non vi potrete trasformare in Super Sonic). Anche i vari power up sono originali, situati tutti in questi monitor. Si passa dallo scudo (che vi permetterà di proteggervi da un attacco senza farvi perdere monete), alla velocità, o invincibilità per un periodo breve. Le ambientazioni del gioco le ho trovate molto colorate e diverse tra loro, mentre a livello tecnico i livelli del gioco sono veramente grandi. Sono lineari alla Super Mario, ma ci saranno tanti percorsi su cui proseguire, molti punti "segreti" e così via. I livelli in tutto saranno 6 (7 con il boss finale). I boss del gioco invece li ho trovati forse fin troppo facili. In molti giochi vecchi i boss ti davano quel senso di sfida che una volta abbattuti ne eri sodisfatto, qua (per eccezione del quarto e dell'ultimo che vi farà impegnare di più) sono molto semplici. Riguardo la soundtrack invece, tengono le classiche musichette che non riuscirete più a togliervi dalla testa, ottima colonna sonora molto "adrenalinica". Che dire, non ho più niente da dire su questo gioco, l'unico contro (che è anche un pro) che segnalo (che per me è un contro) sono i salvataggi caricamenti rapiti, che fanno perdere molto il fascino del gioco. Per carità una volta che morivi dovevi ricominciarti tutto il gioco, ma avrei preferito una selezione di livelli, uno così se ne approfitta e salva davanti al boss. Perde il fascino della "sfida" di Sonic secondo me. Aggiungo un'altra cosa, in questa versione di steam, hanno messo il Workshop! Esattamente! Ci sono tantissime mod per i vari Sonic, e sono una figata! Infatti concludo la recensione aggiungendo in seguito vari consigli per le mod per Sonic 1. [h1]mod consigliate[/h1] [h1]Metal Sonic Hyperdrive[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=674616664]Potete scaricarla cliccando qui.[/url] Tra le mod giocate penso sia il mio preferito. Soprattutto perchè Metal Sonic l'ho sempre trovato figo da bambino, e giocare nei suoi panni mi fà gasare tantissimo, è sempre stato un sogno per me poterlo usare, e grazie a questa mod è possibile. Realizzata benissimo, il personaggio al posto di abbassarsi e fare la ruota, si spinge a braccia tese con un'aura POTENTISSIMA interno a sè danneggiando i nemici (come in Sonic CD), può respirare all'infinito sott'acqua. E pure i livelli realizzati li ho trovati molto ben fatti e difficili al punto giusto. Usano texture di altri giochi di Sonic, e i chaos emerald si possono prendere tramite monitor nascosti e saltando nell'anello gigante a fine livello (non ci sono livelli bonus). I boss invece sono riciclati, con la differenza della skin (Robotnik robot) e della resistenza dei boss (si dovranno colpire più volte rispetto a quelli del primo sonic). Solo l''ultimo boss ha una texture diversa, una specie di Sonic con gli occhi rossi, e sinceramente brutto da vedere. [h1]Sonic 1: The Next Level -by MarkeyJester-[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=675178605]Potete scaricarla cliccando qui.[/url] Impressionante come sia riuscito a fare le animazioni di Sonic in maniera molto più fluida, sembra di ritrovarsi davanti a un altro gioco. -I livelli sono belli lunghi -Le texture sono rifatte da 0 penso si svolga in un altro pianeta diverso dal classico. -Nemici nuovi -congegni nuovi (pulsanti gravitazionali, apparecchi volanti, e molti altri) -Le musiche a mio parere sono messe alla perfezione in questi tipi di livelli, le ho apprezzate veramente tantissimo, facendomi conoscere "compositori" che non conoscevo. -Boss originalissimo e stranissimo allo stesso tempo (non ci ritroveremo davanti al classico Robotnik) L'unico contro che ho trovato è la sua longevità. Ve lo farà durare una mezz'ora che è tanto visto che è composto solo da 3 livelli. Assolutamente da provare una volta finito Sonic. [h1]Dr. Robotnik's Creature Capture[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=675501931]Potete scaricarla cliccando qui.[/url] Di sicuro la mod più originale Vi siete mai chiesti a fine di ogni livello di Sonic come Robotnik abbia fatto a mettere tutti quei animali in quella capsula? Ok, sinceramente neanche io, ma questa mod vi spiegerà come ha fatto. Impersonerete Dr Ivo Robotnik, e con una retina classica da acchiappa farfalle, dovrete catturare tutti gli animali sparsi per il livello, con tanto di tempo limite, e metterli dentro alla capsula in questione. Ogni volta che metterete un animale nella capsula il tempo liminte si allungherà. E' ben fatta, i livelli sono i classici del primo Sonic (a livello di texture), e piano piano avanzando di livello a livello diventerà veramente molto difficile. Dai primi livelli avrete la capsula affiancata a voi, e nei livelli successivi dovrete pure cercarla. Una mod simpatica che vi consiglio di provare.
メガドラパックには入ってないよ
Sonic the Hedgehog (ソニック・ザ・ヘッドホッジ) 『SEGA Genesis&Mega Drive Classics』 御薦め:★★★★☆----- クリア:済 知り合いが所持していて、ソフトを交換して遊んだりしました。 ソニックはアクションゲーム特有の尖った攻略箇所が存在しないので、 気楽に楽しむことができるのでお勧めです。 どうせなら&ナックルズをつけてくれてもいいのではと思います。 &ナックルズは1,2,3にそれぞれナックルズを追加する拡張ソフト。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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