
The evil scientist Dr. Eggman (aka Dr. Robotnik) has snatched the poor animals of South Island and and turned them into robots. Only one hero can defeat Dr. Eggman and rescue the animals from his vile clutches – it’s the super-cool hedgehog with the blue spiky hair, Sonic!
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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The classic, the first one, the unique. Just hear the "Sega" sound and the following one and you'll have travelled back in time 20 years ago. Oh, what memories brings this game up...
I love when companies remove the original versions of games so you have to buy their overpriced re-releases.
This game was one of the harder ones to beat, but once you beat it you learn to appreciate how awesome it really was. Die-hard Sonic fans cannot call themselves that without having played and beaten the old school Sonic games, this included.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Sonic games hold up to the test of time very well as good solid platformers. I had Sonic 2 as a child so I found Sonic 1 rather hard to get into as it does not have the spin dash move. Sonic 1 seems much more unforgiving and difficult compared to sonic 2. As games of this era had no save function, by the time you got to the final boss you would have played the first levels hundreds of times and know them like the back of your hand. So if you come to the game now without this experience it does seem rather difficult. The quick save function on this emulator works well to compensate for my reduced attention span. Overall if you are looking at this game because of nostalgia buy it and it will live up to your memories if you did not play this as a child I'd probably not bother.
We talk a lot about games ageing poorly, and it can often be hard to tell precisely what that means and what it is that makes a game subject to it. A prime example of this phenomenon is [i]Sonic the Hedgehog[/i], 1991 critical darling and Harbinger of Screaming Children. The Sega Mega Drive’s biggest success is still cited today as a great title, usually to the effect of: “how did they ♥♥♥♥ up this franchise so colossally?”. Such a consensus tends to come from people who loved [i]Sonic[/i] as a 10-year-old in the early ‘90s, but haven’t played it since. The reason I say this is because playing [i]Sonic the Hedgehog[/i] is like trying to read a book on a high-speed rollercoaster. I don’t know if it’s the headachy, precise level design, slippery, high-speed controls, or the way these things combine with the tiny view distance to create a game that only a purpose-built robot could play without having memorised level patterns… actually, that pretty much says it all. [i]Sonic[/i] is the Ubisoft sandbox of the last generation; a game so vapid and poorly designed that it’s continued popularity is nothing but a glaring testament to the amount of nostalgia junkies who just never got around to replaying it. When you’re holding down right and pounding along at 300 km/h it’s lovely, with the admittedly excellent Mega Drive graphics dashing by at mach speed, but it’s when the game suddenly and without warning transitions into a [i]Mario[/i]-esque platform hop over spike pits that it gets hairy. The only way you’d know this obstacle is coming is by knowing the level, so on your first playthrough you’re [i]♥♥♥♥♥♥[/i]. It’s not just retrospectively awful game design; in 1991, [i]Sonic[/i] was still a steaming pile of garbage and now, stripped of the value that it’s aesthetics gave it then, it stands as a monument to just how far you could get on graphics alone in an era before they existed on this scale. Unless you loved it as a kid and are willing to spend a couple of hours in denial, avoid [i]Sonic the Hedgehog[/i] like you’d avoid an actual hedgehog that moved that fast.
This game was my very first SEGA game and I still love it till today! This game got everything you need: +10/10 OST! I still have it my playlist +Juicy colorful levels and several different themes! +Fast paced platforming action! +Various bosses. +This game is difficult yet beatable, and you also can do the speed-runs! http://steamcommunity.com/sharedfiles/filedetails/?id=868725626
Inigualável obra clássica dos 16 bits, com suas inesquecíveis zonas e trilhas sonoras que agradam muitos gamers da sua época e da atualidade. É um game proporcionou bastante diversão, com jogabilidade e level design impecáveis, no que torna um dos jogos mais marcantes para trajetória de vários gamers. ;)
Honestly...I'm not so sure if I do recommend the original Sonic 1 or not. If I ever go back to Sonic 1 - I usually do it to play the plethora of ROM hacks for this game, from simple changes like adding the spindash or huge changes like revamping the entire game, I'd be hard-pressed to tell you that I replay the original 1991 release very often. It's because this game [i]feels[/i] dated to play. Don't get me wrong - I acknowledge that this game was incredibly revolutionary for its time. This game birthed one of my favorite franchises of all-time and the influence it had on making Sega a powerhouse in the 90s can't be overstated enough. But when there are so many better Sonic games out there - Sonic 2, Sonic 3, Sonic Mania, heck even the Sonic Advance games - the only merit I'd see in playing Sonic 1 is either for the ROM hacks like I've mentioned (I highly recommend the spindash ROM hack or the Super/Hyper Sonic in Sonic 1 ROM hack) or for those seeking to see how the blue blur's humble beginnings looked like nearly 30 years ago. There is a better version of this game out there, however it's relegated to mobile platforms, being a total remake by Christian Whitehead which adds a whole bunch of quality of life changes to the game, like the aforementioned spindash and even a much better level select. If that were the version released on Steam (as Whitehead's version of Sonic CD is), I'd probably recommend it. But as it stands - I'd highly recommend playing other Sonic games than this if you're not interested in Sonic's history. Influential for its time, definitely, but has aged like milk. When your best zone is the first zone - you know you have a problem, in my opinion.
I had a good time, received this from Sega as it's Sonic Mania delay apology. -It's a good game, it's not the best, it's far too easy for experienced players, i mean, i took me a few hours max to finish this with all the 6 Chaos Emeralds. -The soundtrack still one of my favourites, being Marble Zone, Labyrinth, Scrap Brain and Final Zone the ones that i enjoy the most. -Gameplay it's okay, you can do things the fast way or the "i'm afraid to lose a life so i will run slowly". Level desing is amazing for the time when this was released. -My only complain is that this is not the Re-master that android has, and it's really a shame, but it's okay. -I experienced some fps drops, maybe it's because of my pc, maybe because of the emulator, but i don't know, mostly it happens when i get hit underwater and the rings are spilled all over the place. Thanks Sega, not for the delay, but for at least giving us something to kill time. It's not something WOAH woah Woah WOAH WOAH, but.. it's something, other companies do not give a ♥♥♥♥ about how the people that pre-order feel about a delay. I really not appove this, because I got spoiled already, and it could be better a delay in all plataforms, not just PC, but, okay, it's your business, not mine, you know your deal. Anyways, hope next time give us, something related to the game itself, like it's soundtrack, a demo, a special feature and not an old 2 dollar game.
세가의 마스코트이자 전성기의 상징인 소닉의 그 첫 번째 이야기. 당시 마리오의 라이벌로 만들어지면서 마리오와는 다른 방향을 추구하면서 선택한 것이 '스피드'였기 때문에 이 게임은 당시 기준으로 엄청난 속도를 자랑한다. 사실 아무것도 모르던 시절 적 하나하나 제거하며 천천히 진행했었는데 나중에 보니 다들 빨리달리면서 점수는 그다지 신경쓰지 않고 클리어하는 것을 보며 꽤 놀랬었다. 스피드를 중시한 면 때문에 속도를 제어하지 못해 '링' 시스템이 들어갔으며 이는 아주 탁월한 선택으로 이후 소닉에 링이 빠지면 아쉬울 정도. 스토리도 단순하며, 충분히 빨리 달리며 쾌속으로 스테이지를 클리어하는 재미가 있는 작품 지금와서 생각해보지만 스피드가 소닉을 만들었지만, 지금은 그 스피드 때문에 마리오 시리즈와는 달리 다양한 시도가 속도감을 죽였단 이유로 좋지 않은 평을 듣는 양날의 검이 되버린 느낌이다. 소닉 시리즈는 매 시리즈마다 OST도 듣는 맛이 있으니 꼭 한 번 해보도록하자. 초기 작품이라 지금은 익숙할 여러가지 편한 기술, 시스템이 이 때는 없었기 때문에 말 그대로 단순히 즐기기에 좋다. 근데 스팀 버전은 에뮬레이터랑 별반 다를 것이 없기 때문에 구매하기엔 좀 부담스러울 수 있겠다.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.