Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Müzikal kahramanımız Cadence'in kazara karşılaştığı bir dünya olan Falsetto'nun büyülü paralel gerçekliğini keşfedin. Cadence, Sonata adındaki hastalıklı bir yabancıya yardım etmek amacıyla dünyalar arasında geçiş yapmak için Falsetto'nun büyüsünden yararlanmak zorunda kalacak. Oyuncular kendi amaçlarına ulaşmak için yıkım ve karizma gibi müzikal büyüleri kullanmayı seçebilir veya bunun yerine etraflarındaki insanlarla arkadaş olmayı ve onların gizemli güçlerinden asla yararlanmayı seçebilirler. Seçim sana kalmış ama acele etmelisin. Gölgelerin sessizliğinde daha büyük bir güç gizleniyor.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved the animations and visuals!! they were so pretty and engaging. the plot and characters were also very interesting and I thought all the dialogue options were pretty funny. great game!
All in all, the game is a very interesting concept. I LOVE the inclusion of music theory through the names- its very cute! I also really like the art and aesthetic of the game. It can be a little hard to see when moving around just based on how the character movement is (so when you walk into a wall your character covers your whole screen and it gets really hard to see) but the character movement is really the only thing holding the game back. The dialogue options are cute as are the characters, all in all I will definitely give this game a good run through as soon as I have time. :)
This game has so much style and life to its artistic design. I love all of the character's designs especially, they're really unique. The fact that there is voice acting in the game is crazy too, I didn't expect them to start talking. I just wish there was more in terms of actually playing the game. The atmosphere is nicely set up, but there doesn't feel like there is much opportunity to use my abilities. Also, the abilities hit some kind of bug- and they wouldn't do anything after using them like 3 times.
I thought that this game was very well made. The graphics and art were beautifully made and I love the concept of music being used. I loved how much it reminded me of Ocarina of Time every time I would use the music mechanic. However, I will say that the mechanics and graphics of transport was not my favorite I would have rather had a full game with either 2D or 3D by itself entirely rather than combining them, but that doesn't ruin the fact that the game was very well made and beautiful. I loved the interactions between each character and the interaction of the journal keeping track and helping you throughout your journey.
Really Cute and Short! The 2D art is amazing, and the 3D map is really beautiful to look at. It's sometimes hard to navigate with the close camera angle, but otherwise pretty straightforward. The music was also pretty nice, loved the spell mechanic being tied to the instrument
Nice art, and very interesting blend of 2D and 3D.
This game was a genuine surprise. It was short and sweet. It had some wonderful characters that were actually rather well developed for the short time spent with them. The gameplay was intuitive and had Ocarina of Time vibes in all the best ways. This was a wonderful little experience that spoke to me quite a lot. Wonderful work!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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