
SOMOS is an action-arcade game with minimalist visuals, where movement is key to solving procedurally generated, living puzzles
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Turkish
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Reviews
Disclaimer : I know the dev behind this game. However, I did not knew much about the game beyond it's trailer. I was very pleasently surprised by the design of SOMOS. Very intuitive, easy to graps and hard to master, this game will challenge your reflexes through quick thinking challenges while you enjoy nice ambiant sound and music. It also very pleasant to the eye in my opinion. Be wary if you are looking for a casual game, this one will rack up the difficulty pretty quick and test your skills.
SOMOS is a minimalist masterpiece. You're tasked with moving a circle in the middle of the screen back and forth by clicking on the side it's on, though the real challenge kicks in when enemies spawn from both sides, causing you to rapidly, yet strategically deal with them while your circle frantically weaves in and out of danger. There's several levels that'll spice up your circle-protecting endeavors with scenarios such as Superhot-esque movement (time moves only when you move), daunting bosses spewing out barrages of enemies, only seeing the half of the screen your circle's on, etc. Some of the challenges are difficult, but it's the fun kind of difficult, like something you'd feel in Super Hexagon, and the satisfaction of completing a level there feels just as great in SOMOS too. Come to think of it, I feel satisfaction just from gazing at the game's snazzy color palettes and listening to its hypnotic background synths while miscellaneous sounds from (killing) enemies are played over it. This all reminds me of the Bit Generations/Art Style games (GBA, Nintnedo DSi, Wiiware) and with the easy to pick up, hard to master vibes I get while playing it, I'd say anyone that's a fan of those games or likes arcade-style stuff would feel right at home with SOMOS.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
Great game, psychedelic and addictive! I like the visual style of simple shapes and colors, really artistic.
Stop everything you are doing right now, and PLAY SOMOS! I am not joking, this game is great just buy it !
Fun game, difficulty increase quickly which really put your attention, reflexes and planification to its height!
(I've had the chance to play this game in an indie game showcase at a convention. Mostly played the Endless mode, but there are definite levels as well.) So it starts simple enough, dodge or kill the obstacles/enemies in the screen by moving your ball to the other half of the screen, or interacting with the enemies to kill them. Easy, right? And then the game introduces more enemies and obstacles, you understand their behaviour quickly. Still easy, right? But as the game progresses and you get more and more points, there's more and more enemies and obstacles on the screen... and I eventually die. There was not a single death where I did not understand what went wrong, it was only my fault. And so, I click on Restart, and try to get a better score than the last time... Definitely addicting, the "one more game" aspect is there. Overall, a great game!
Overall Score: 6/10 Fun, arcade/reaction game that only uses the mouse. Fun for awhile, but difficulty is very inconsistent, and doesn't have a ton of content for the $8 price tag imo. Worth checking out still though if interested.
Magnifique jeu de détente qui demande du réflex avec une bande son extrordinaire.
A beautiful game with addictive challenges. Fun to play for 5 minutes or an hour!
Great game, a lot of challenge, the concept is nice. If you like beat game like osu, this game if for you!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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