Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is amazing! It has really good music, neat visuals, and interesting unique mechanics. I definitely recommend it! If I had to nitpick, I'd say that the difficulty can be a bit annoying at times. It's not impossible or anything, but sometimes if you struggle in a certain spot and you get a game over, it's back to the beginning of that level, which is frustrating. That being said, this didn't happen TOO much, just enough to mention it being a possibility. TLDR: Really neat game, check it out!
Scrolling around the store, the art stood out to me, played the demo & now I even have this games art for wallpaper on my phone. The way your move set & the level design compliment each other is my favorite thing for example the bounce move easily shows the different routes to take if you use it a lot, you can even Megaman X your way up a wall if you wanted. Then in the other sense the levels mostly provide legroom for some fun if you're just breezing through. My biggest criticism is that there is a difficulty curve & the legroom gets narrow by the end which isnt bad but it did feel sudden so I was stuck in a couple of parts. The solution if that happens to you is to just use your moves a bit differently. If you like 2D platformers this is a good pick. Listen to the OST to!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un juego divertido para pasar el rato, definitivamente el apartado visual es lo más encantador que tiene el título.
I tried my best to like this but from world 5 onwards the game just becomes terrible and badly inspired by the original rayman 4/10
I only played to credits + playing abit with the "pogo-mode" (I cleared the game unaware of this mechanic). I recommend watching the dev's own time attack videos of the stages to get a look at what is possible. Visual presentation speaks for itself.
Fun game. Simple but enough interesting stuff going on to recommend it. My biggest issue is nowhere does it seem to tell you how many collectables are in each stage or what collectables you might be missing. But the game itself is still fun so if you're not one of those '100% completionist' types, you'll be fine
https://youtu.be/zikGMJ_9Nu4 Very silly premise and style are carried well by responsive controls and varied level design to keep things fresh throughout.
Absolutely fantastic.
labor of love to the 16/32 bit era that is ridiculously fun to control brimming with charm, from the sega genesis inspired music to the digital paint artstyle. BUY IT
Something was missing for me on the platforming that I can't quite piece out. Maybe a part of that was some hope for there to be more spots where Broomshred as a walljump would be required more, yet Broomburst and ceiling walking (which is sick, btw) handled most of the platforming and big skips that I magic'd upon. Like even when going through stages again to cut down on my times, it was a bit too much a chill jaunt with not enough stress to make stages memorable in terms of testing you mechanically. But aesthetically? Musically? This is one of my favorite games to just look at, and there are some real Sega-fied earworms among the tracks. I am in love with the hand-drawn artstyle that I already experienced in Disaster Arms, but it hit even stronger for me in SomnaBuster with things being less "industrial" and mechanical, and more dreamy, mysterious, abstract, etc. Awesome character and stage designs on display here.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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