
Armed with God-given powers, the revived tribune Adrestia is given a second chance to save the universe from her maniacal twin sister. Find secrets, acquire upgrades, and dominate mighty foes through sheer combat prowess as you explore and conquer the horrors of the forsaken vessel Atromitos.
Modeled estimate, not a reported figure. How we estimate →
About
A cataclysmic event turned the once beautiful and proud Greco-Roman space vessel Atromitos into breeding grounds for infested horrors from an unknown dimension. In the aftermath, a mysterious force chooses to interfere with destiny and awaken Adrestia from rubble and ashes.
As Adrestia, your mission is to stop your twin sister Harmonia from unraveling the universe, but many questions remain unanswered. In the search for answers you explore the vast space vessel while gaining powers, knowledge and skills that might shape your ultimate destiny.
Experience a Metroidvania where combat is about mastering acrobatic freedom. Explore an environment that embraces diverse gameplay styles to suit every player.
Beautifully crafted distinct districts.
Aether Lanterns serve as Adrestia's core traversal ability. Defy gravity by shapeshifting into
a brilliant sun-like star, and unleash the energy in any direction you see fit.
Story inspired by Greek tragedies and Greek Mythology
Unique Greco-Roman science fiction setting
Visceral combat and acrobatic player freedom
Multiple distinctive districts (biomes) with their own visual identity
Multiple endings: how you play determines how you complete the game
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Norwegian, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great gameplay i didnt pay focus to story at all :D so i cant tell even though it have 1 difficulty i cant say its hard nor easy, hardest boss took me 10-15 tries
Stuck on a spot that seems completely impossible. Hey look! It's exactly the same boss as the first time but has some extra help! Why can I not come close to beating it for anything, and there's no 2nd option like in a good Metroidvania, so maybe I can build up my character? Should I ask for my money back?? I don't mind that it's mostly derivative, I do like that it has a couple elements that are different from other metroidvanias, I WANT it to meet those standards and I really feel like it kind of doesn't yet. So get better? "You need 200 for this upgrade" WellI have 2000 except I'm missing some bs extra thing I can't get to until I beat this guy PRESUMABLY, again the same guy I've already beaten but there's an addition of other guys this guy is based on. LOSING INTEREST FAST
I really enjoyed Somber Echoes. Most of all I loved the aesthetic and the setting, which for me, for a Metroidvania is pretty key to my enjoyment. Exploration was mysterious and intriguing, and while I wouldn't say the story was anything super-present or mind-blowing, I nonetheless enjoyed uncovering the world and the secrets. As for the gameplay, it's very much in the vein of a melee focused Metroid-like (without RPG elements that come from the -vania side, or any Soulslike elements). Movement is satisfying, combat is punchy and fun (and without being excessive, it's not as combat focused as some games in this genre). As for some light nitpicks: -The biggest one, one of the movement techniques, as far as I can tell, is not told nor alluded to and it is crucial for a few upgrades as well as main progression. I only discovered it by accident. Spoiler text here for those who want to know: [spoiler] After acquiring the second Jet boots upgrade, you can use it to ascend a bit more after shooting out of a lantern (and each time you shoot, so x3 by the end). To do this, hold jump as you are coming out of the light form) [/spoiler] -I think an upgrade material glitched, as I was locked out of progression of the main weapon. I had the last material, and I looked up where the others were after beating the game and I had already been to all the locations. So I was locked at +2. The game isn't super hard or anything, but that was a bit annoying. -Sound balance seems off. Some sound effects are way too muted in the mix.
Eines der besten Metroidvania's die ich zuletzt gespielt habe. Map ist verständlich aufgebaut, es gibt genug Schnellreisepunkte, Schwierigkeitsgrad ist gut, Bosse sind schnell verständlich, Upgrade Suche und Nebenmissionen machen Spaß sind aber absolut kein muss, wenn man nur der Hauptstory folgen will. Habe das Spiel in der Zeit zu 93% durchgespielt. Absolut zu Empfehlen.
10/10 on all fields. fantastic intuitive smooth controls on keyboard + mouse too. only bringing up map vs minimap is annoying and inconvenient but thats a minor thing. great moody atmospheric dreamy-like vibe. highly recommendable gem this game is.
Great visuals and atmosphere, welcome and unique movement abilities, and pretty decent story, overall. Platforming challenges were mostly average, as far as enjoyment, though found by far the weak point of the game were the boss battles--their challenge was just about right, but didn't really find them or their mechanics very enjoyable. Far from game breaking, but mostly subpar in my opinion.
Игра зачетная, картинка бомба, физика копья очень понравилась, интересно по рыскать по углам, боссы тоже интересные, но как по мне легкие, 5 точка на момент написания не сгорела не разу))) фанатам жанра определнно рекомендую. Атмосфера в игре тожее очень интересная. Разрабам респект и уважуха!!!! Вот так надо делать игры.
美术很棒,剧情谜语,战斗不错,流程太短,地图探索还行
The controls are very clunky, when in combat most of the times, the key presses yield nothing and the character just stays there doing nothing. It is a pity, the game was somewhat interesting, but it is impossible to progress like this! Also the lack of an HP bar for the enemies also detracts from the visual progress of the fights.
沒甚麼難度 地圖算大有點空 打擊感還好 普通的作品
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Natsu-Mon: 20th Century Summer Kid | $118.2K | 182 | 97% | $39.99 |
| Werewolves Within™ | $118.2K | 156 | 65% | $19.99 |
| Bob Was Hungry | $118.2K | 624 | 88% | $9.99 |
| The I of the Dragon | $118.3K | 1.2K | 71% | $3.19 |
| The Chaos Engine | $118.1K | 448 | 69% | $9.99 |
| Earthion | $118.3K | 498 | 95% | $19.99 |