
Take the Infernal Throne in this hellish turn-based grand strategy game. The Prince of Darkness has vanished, leaving Archfiends to conspire: muster your legions while intoning dark sorceries, devilish schemes, and machiavellian plots. Who will be the new ruler of Hell and ascend the Throne?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 22 → 0.29/day in the week after.
About







Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good text and art. Politically accurate.
Good game
To me it's the best 4x game out there. Played the original version many years ago and i came with high expectations, it did not let me down. The lore is fantastic as always and all the deep mechanics are still there. The essentials are easy to grasp but this is a game that will take some time to master. Every archfiend offers a distinct playstile so add that to the mix, you need to know how they play to understand what they'll try against you when you oppose them. The AI is serviceable for solo play but where this game shines is in async multiplayer (which the original implemented as play by e-mail). If you manage to get some people to play this with you'll get to experience something special and unique. I've seen critique to the price tag but I think it's totally justified, specially considering the niche this game caters to. Highly recommended if you like the genere!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 29/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every single move you make can be strategically done if you're good enough, while not being overly complicated and having an awesome aesthetic!
Баланс странный (я конечно хотел сказать сраный, но решил не писать, вдруг коммент не пройдёт). Игра тебя наказывает за то, что ты не планируешь действия наперёд. А соперник наказывает за то, что планируешь. И всё это одновременно. Вот продумал тактику к которой надо подойти, подкопить... и всё просрал, потому-что рандом в картах на базаре. А если и успел добраться до чего-то стоящего, то соперник это конечно же успеет заметить и просто заблокирует подходящим ритуалом. А ты смотришь на описание своих ритуалов, и оно тебе ничего не говорит, хрен знает как они сработают, хорошо если не против тебя же. Давно меня так от игры не бомбило, м.б. никогда. Ни в одной игре я не получал так часто и много по шапке за то, что не угадал как разработчики задумали. Я всю партию не с соперниками сражался, а с логикой разработчиков, вот кто настоящие черти в этой игре. Буквально на каждом ходу. Я почти ничего не угадал. Но это не передать словами, тут пробовать надо. Удивляет, что в каждом комменте хвалят визуал и стиль, пхахаха, нашли что хвалить. Графика как на мобилках десятилетней давности и просто серый фильтр сверху. Так себе стиль. Игра вообще не про это, но ущербность картинки режет глаз, сделать лучше могли бы, но для настолки и так сойдёт. Хорошее: более-менее нормальный тайминг для ожидания хода в асинхронном мультиплеере. - поэтому после очень обломной партии я не отказался от ещё одной, успею остыть до следующего хода. Ну и ещё хорошее - хоть мне и жутко не понравилось, но эмоции искрение, как в оффлайн настолках, в живую. Т.ч. самое главное у разрабов получилось.
Jogo mt bom, só tem que ter paciência pra aprender tudo
На пару каток с друзьями над Бельфегором посмеяться хватит. Музон в трейлере топ!
Colocaram tanta informação que o jogo agora ficou confuso e extremamente difícil de acompanhar. No Armello você tinha um objetivo claro e já saia do tutorial pronto pra jogar. Nesse o tutorial te larga no meio 25 de 56 rodadas, sem explicar direito os objetivos ou formas de jogar. Fiquei muito despontado, estava esperando realmente uma história boa com esse tema de inferno e um jogo que recompensasse as suas escolhas e tivesse objetivos claros, estava esperando uma melhora Armello, infelizmente adicionaram tantas mecânicas que nem eles conseguiram fazer um tutorial claro o suficiente pra explicar, ficam jogando a biblioteca pra você, "não entendeu? vai ler a documentação", é um jogo, não é pra dar um trabalho desses pra entender e você precisa acompanhar a jogada dos outros 3 oponentes, sendo que o seu roteiro já é confuso, então não tem como ter essa sensação que eles falam no trailer de "trapaça entre os oponentes" não da pra acompanhar. Enfim, é um jogo que da tanto trabalho pra jogar que a diversão passou longe, acertaram no Armello perderam a mão nesse, eu queria o dinheiro de volta mas até pra entender o jogo acabei levando mais tempo que as 2h do reembolso da steam. Triste, estava realmente empolgado.
Le bon équilibre entre simplicité et polyvalence ! J'aime la carte assez petite et parfaitement ronde qui peut permettre d'attaquer un point à la fois par la droite et la gauche, ou le haut et le bas ; je pense qu'en multi, cela doit prendre un aspect encore plus tactique. De même les enchères et les combats de héros de deux mécaniques qui prendront plus de goût à plusieurs, ou peut-être aux niveaux d'ia supérieurs que je n'ai pas encore testé. De plus, un univers prenant par ses illustrations, sa BO, son thème indémodable. Au niveaux des reproches, la diplomatie reste basique puisqu'aucune confiance ne peut exister entre archidémons. C'est pourtant l'aspect politique qui m'avait attiré vers le jeu. Bonne fin de semaine à vous !
Super fun, I love it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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