
SOLITUNE is a very short game about escapism. You become a shepherd and collect your flock on the way out of your old life. Solve a puzzle in every room to earn a sheep to find your way out.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solitune is okay. The graphics are quite nice. The gameplay is functional. The music is decent. The sound effects can get a bit annoying after a while. The game is roughly 15 minutes long. The story is surrealistic, but not particularly complicated. The intended message seems to be something along the lines of letting go of negative complications in life, and enjoy the simpler things life has to offer, taking in the here and now. And by doing so, you will feel better. Lighter. Yet it can also easily be (mis)construed as saying that you should just quit any and all responsibilities to pursue your own happiness, and that everyone else should do the same. I don't think this is the intended message, but I also think this is how a relatively high percentage of players will understand it. And I think that's on the developers. I also think what I believe to be the actual message, as mentioned two paragraphs up, to be based on a bit of a naïve view of the world. Not that there's no truth to it, but rather how simply it's portrayed, with a very black and white perspective. I'm not an expert on symbolism, surrealism, philosophy, or any other relevant topic. And there are probably some stuff I didn't pick up on in this game. But the overall message seems pretty clear, yet easily misinterpreted. It's not a bad game, worth playing through once. But definitely get it on a sale. I don't think it's worth the full asking price. 100% in 15 minutes. (A single achievement for completing the game.)
why would someone buy this game if they can just watch the playthrough online, if it was at the very least one hour the price point would be justified but its just WAY too short. aside from that the art is beautiful and story is great. but i cant recommend spending 2 dollars unless you really wanna support the devs cause literally anyone could just go online and watch a playthrough of this
SHEEP
it's weird. I'd call it an art project more than a game. food for thoughts. interesting, could be developed into a game - I'd play it.
Solitune by Rat King Entertainment is a short game about following your dreams and evolving. You control your character in 3rd person on her journey through a number of isometric offices. Each room offers another piece of the story told by the people you meet. I found it hard to dislike this game, but even if you do, it’s over before your coffee break is. *rants about dot matrix printers and the sound they made* Whatever that sound was, the sound design in this game gets the job done throughout — as well as the music. The game is short (took me around 25 minutes, while taking it slow). There are some light clicking puzzles and they are mostly there to add to the storytelling—just like the visuals, which are well made and set the tone adequately like the rest of the game. Solitune tells its story more like how a popularly minded professor might explain a complex theory to a layman. The finer details might get lost in the process, but at least the layman leaves the discussion feeling somewhat wiser. The writing style is informal, mimicking how people actually talk when running into each other doing the groceries or over a quick coffee at the office—sometimes to a fault, though, as it could have done with some proofreading. If you want to escape the harsh reality of this world we live in for a short while, this game is there to let you have some low key fun. It’s a game for when you want to get a bit of story and think about life a little, but not too hard or for too long. Full review/rant: https://maskinkultur.com/2018/04/26/review-solitune/
Mah...non posso nemmeno definirlo gioco. Vai in giro per l'ambiente per parlare con persone con una ministoria personale e per interagire con qualche oggetto onde uscire dalle stanze in cui finisci. Zero logica, zero sfida, zero divertimento. Carino graficamente, carina la musica, bizzarro il significato..ma non è un gioco.
The fact that only 7% of players who bought this actually finished it when it takes literally 12 minutes to makes me value the game's message that much more Or maybe im just a goat
job? nah 24/7 free
god
A very nice, VERY short, visually interesting game about becoming a "Shepard". I would say it's about becoming a cult leader in order to escape the drag of day to day life. Either way, it was very pretty. I would describe this game more as a point and click visual story than a puzzle game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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