
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
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Prices
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About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1174 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm glad that I ignored the bad reviews. I played for almost 9 hours on the first day. The upgrade system is fun and at a perfect pace where I don't want to stop playing to get to the next milestone. This is a great cozy game.
macht spaß
Bon jeu en solo mais multi buggé. Les progressions avec le traderbot sont propres à chaque joueur. Il faut farm en *2 si on est en duo.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GERAL Eu amei o jogo porém concordo com a maioria das avaliações falando sobre o jogo parecer estar no acesso antecipado. Joguei ele 100% sozinho e consegui terminar tudo em cerca de 14 horas e após isso o jogo fica sem objetivo nenhum fora a construção. As ilhas são vazias sem nada demais além de alguns baús e os minérios e animais novos. Acho que seria legal ao invés de acharmos mochila e upgrade para o inventário acharmos algo como os diagramas do robô vendedor mas direcionado para o jogador para melhorar uma árvore de habilidade assim podendo correr mais rápido, pular mais alto, aumentar a quantidade de itens (stack/pack), aumentar a coleta do personagem, reduzir o custo para construções, salvar projetos para construção instantânea, máquinas trabalharem mais rápido, reduzir consumo de energia das máquinas, CONSTRUÇÃO A construção é bastante diversificada pois tem várias opções porém o que complica um pouco é a questão do solo da ilha ser (obviamente) irregular e a ilha inicial ser pequena para construções maiores. AUTOMAÇÃO Acho que falta mais coisas em relação as automações como drone que cuide das plantações e os produtos gerados pelos animais assim como o drone de madeira e por mais que não seja o objetivo do jogo acho legal se tivesse por exemplo esteiras pra transferir recursos entre baús, drones, fornalhas etc, uma máquina para refinar os recursos para fazer mais itens futuramente INVENTÁRIO Não sei se foi proposital para durar mais o tempo de jogo mas o stack/pack ser apenas 16 pra maioria dos itens é ruim demais principalmente quando você vai farmar recursos para construir, poderia ser 64 como o do minecraft. Baús também são muito pequenos o que acaba por fazer você ter que ter vários baús para armazenar 1 item ou um grupo de itens. MODS Pelo curse forge (o mesmo do minecraft) você pode instalar mods, "resolvi' o problema dos stacks/packs com mod o problema é que de 16 vai para 999 o que acaba acelerando demais as coisas, além disso tem mod de baús maiores e dirigível mais rápido. Espero que a comunidade do jogo cresça para ter mais mods também
I LOVED this game, its chill, relaxing and the progress doesn't feel slow or repetative. i would defintely recommend it if your into chill crafting games.
Super
Games got no depth, it's super slow and just kind of sucks unfortunately. The sound effects and animations are clunky and not great. Wouldn't recommend unless its on sale
magnifique mais on attends les futurs maj
Ich find's super entspannend .... mal was zum runterkommen und entschleunigen ;) -> https://www.youtube.com/playlist?list=PLQoD0F0Shlr4
Oh my god. Finally. A modular and cozy builder and automation game that nudges mechanics at you instead of forcing them down your throat. At the time of writing this, August 18th 2026, the game still plays as somewhat an early access feel. I still sped through the progression to get to the sandbox mode in just under 30 hours. Updates seem to still be rolling out, and community-led features are being taken notice by the development team. I will be sticking around long after these updates are done coming out. Play this game. Play this game. Play this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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