
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
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About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
想了一下,还是写一下吧。 给玩家的技巧: 常规流程篇 1、公共设施的储物箱可以和装饰品里的储物架搭配,每个储物架可以往里面放三个储物箱,有效节约空间。 2、雷雨天时,植物会随时间推移随机死亡,记得提前收割。 3、雨水收集器理论上4个就够用,全接满水能撑到下一次降雨(吃西瓜也能加水分)。 4、水壶(木制)最多造两个就行。 5、钓鱼竿纯废物,版本地板。 6、电子设备在公共设施的能量制作台里制作,商店机器人给的“电子设备蓝图”在面朝方向的那个装置处使用。 7、飞艇升级不需要蓝图,在飞艇码头使用。 8、中期有“种子包”科技,种子可以用植物四合一生产。 9、有人问再加。 电子设备篇 1、电池输出功率为200/个,并联电池可以增加发电功率(充电时也会增加充电功率)。 2、钻机可以在矿区放置多个,绑定无人机时,一个无人机只能绑定一个钻机(在钻机处设置绑定)。 3、护林员(建筑)的机器人装扮不能直接使用,必须重新制作一个有装扮机器人版本的护林员(建筑)。 4、洒水器的浇灌范围12格,是4X4范围减去四个角,“紧凑建筑学“无效。 5、无人机耗电300,前期使用时记得搭配开关使用,通电的唯一作用是让无人机起飞,起飞后断电不影响无人机运输。 6、两种传感器无需供电,必须搭配“可控逻辑模块”使用,它们的作用是,当周围环境达到触发条件时,提供“激活”信号给“可控逻辑模块”(信号激活断电模式),使其进入“断电“状态。 7.1、“可控逻辑模块”具有三个通电端口,为两个横向端口和一个垂直端口,我默认无按钮端为电源(例如太阳能板、电池等),有按钮端为用电器(例如洒水器、照明灯等),你反过来用也行,垂直端接传感器。 7.2、“可控逻辑模块”的按钮用于切换“断电”模式(信号激活断电和信号激活通电,一般只用断电的)。 雨水传感器应用场景为下雨时自动断电,洒水器停止浇水。 日光传感器应用场景为白天时自动断电,照明灯停止照明。 8、回收器回收材料无损失,手动工具可以用到低耐久后回收掉,然后无损重铸(笑)。 9、有人问再加。 飞艇篇 1、飞艇默认的“上下”方向控制与人物相反,有需要的记得改。 2、假设重生点(在“床”的“枕头”处设置)在A岛,人在B岛走上飞艇,去往C岛并返回。 2.1、你脚滑没上飞艇,从B岛摔下去了:人在A岛重生,物资在B岛,飞艇在B岛。 2.2、你上了飞艇,飞艇毁在C岛:人在A岛重生,物资在B岛,飞艇在C岛事故处。 2.3、你上了飞艇,飞艇落在C岛上,然后脚滑从C岛摔下去了:人在A岛重生,物资在C岛,飞艇在C岛事故处。 2.4、你上了飞艇,飞艇落在C岛上,然后从C岛上飞艇,飞艇毁在B岛:人在A岛重生,物资在C岛,飞艇在B岛事故处。 2.5、(有概率)你上了飞艇,飞艇落在C岛上(时间极短),然后从C岛上飞艇,飞艇毁在B岛:人在A岛重生,物资在B岛,飞艇在B岛事故处。 3、有人问再加。 给制作组的建议 0、我们需要更多的游戏内容。 1、调整发电科技树:木制风车(100)→太阳能(白天200)→风车(400)→空中涡轮机(600)。 2、给所有设施与装饰品实体添加“网格式吸附”,我不想摆放设施时还得小心翼翼的研究空间布局。 3、飞艇添加“停放区”,手动停放时完全依靠目测,这很离谱。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a relaxing game, perfect if you like games where you can relax but also be productive
BEST GAME EVER
Love it! Even more fun with friends.
świetna gierka, warta pieniędzy
Wer in Ruhe bauen, erforschen, entdecken und züchten (Tiere und Pflanzen) möchte, ist hier sehr gut aufgehoben. Die Grafik ist jetzt mit AAA-Titeln nicht zu vergleichen, aber für dieses kleine Team (3 Mann glaube ich) sehr gut. Man hat immer was zutun und das Luftschiff macht Laune. Ich liebe das Spiel!
Ребята выдайте нам 12 помидоров . Построили идеальную экосистему, ветряки крутятся, солнышко светит, пчёлы eбутся, а помидоры ♥♥♥♥ не растут. Как нам перейти в следующий этап если если красные yeбки не растут ?
Super. Gefällt mir sehr gut.
[u][b]Выживач, в котором механика голода и жажды не особо-то и нужна[/b][/u], потому что растения на грядках растут очень быстро, а все овощи заполняют индикаторы жажды и голода одновременно. В основном геймплей состоит в том, что ты гриндишь руду, плавишь ее, а затем делаешь новые генераторы или дронов. Алмазы вообще бесполезны. Их, как и зимнюю локацию, добавили в основном как заглушку ради того, чтобы завершить квест у торговца. Строительство, с одной стороны, классное, есть очень много декора, но мне не понравилось, что большинство построек (например, балки) можно размещать только на фундаменте. [b] Жирный плюс [/b] - красивая мультяшная графика.
Stare at the sun through one of the maple trees. Trust me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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