
Sol Cesto is a tactical and frantic roguelite where mastering your luck is key. Choose a hero, upgrade them using cursed teeth and magical items, and descend to the bottom of an ever-changing dungeon. In this dark world, every action has consequences…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 1 → 5.29/day in the week after.
About
In Sol Cesto, your goal is to descend through the levels of a randomly generated underground world, diving ever deeper in search of the sun, lost for countless years. On the combat grid, choose one of four rows to move into. You'll then land randomly on one of the four tiles in that row: will it be a monster that harms you? A chest full of gold? Or perhaps a deadly poison trap? Anything can happen…
It’s up to you to weigh the risks of each tile as you clear the screen. Of course, your character will grow stronger, and magical items, special powers, and sinister curses will help you bend the odds in your favor and keep fate on your side.
5 biomes to explore, each hiding monsters and traps with unique behaviors
7 characters with distinct powers, stats, and abilities
Stone teeth that change the game’s rules and probabilities to tip the scales in your favor
Metal teeth that trigger devastating curses and combos
A wide range of items to eliminate enemies or escape dangerous situations
The strange underground inhabitants, some of whom may share their secrets with you
And many more surprises…
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 442 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a veteran roguelike player. Even though I'm not very skilled, I like to think I've developed a taste for what I like and what I don't. You will probably never feel powerful playing this game, but that's not the point. This is all about struggling against unfair odds to win. When I bought it, I let it get its hooks into me. I played nightly for weeks. I was noodling over what upgrades to unlock and which characters to pursue. Now that the save feature is here, I can recommend you let it get its hooks into you as well. The atmosphere is delightfully somber, and the art is exceptional. This is not a roguelike that'll be used for run-chaining, and the guides are pretty scarce since it's a niche indie. I think both factors add to the experience.
it could just be me, but pure output randomness is not fun, i would have enjoyed the game more if correct actions gave you a much increased chance of succeeding, but simply forcing one to play roulette is an insult to anyone's intellect
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 57.4/day in the week to Jul 16 → 8.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Traditional Chinese +6 more
Hours played at review time, across 446 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I feel like the game is lacking a lot. The visual concept is really good but the bonuses, the perks, the upgrades; they all feel slack, uninventive and boring. I can't recommend this at all. Plus the gameplay feels really, really repetitive. It's like they want you to play more hours just for the sake of having more hours. Instead why not actually making good game? With much more content...
Sencillo y adictivo, no nivel enfermizo del balatro, pero vale cada euro que piden.
sol cesto
After completing everything possible in this game I absolutely recommend it, The system is simple but excellent for a chill roguelike, the secrets you have to find along the way were a bit of chance but fully doable if you focused without having to do run after run, the characters are all great in their own ways though the warrior was a challenge for me, you start seein the best way to go with each of em and its enjoyable. The endings were all very interestin and is what made me determined to get through with all of them to see what else crazy could happen, and of course tha art style is a cherry on top of the cake and hilarious XD 5/5
This is a beautiful game with neat ideas, but ultimately the reason I give it a thumbs down is that the game actually gets less fun the more you understand about it. Getting a strong run essentially allows you to click the screen randomly for 30 minutes with minimal thought involved, and there is not much variation between runs after a while.
It's hard to explain why this game is worth your time. It has its own very distinct art style and a tight gameplay loop that you can spend short or long sessions with. Should really be Overwhelmingly Positive reviews.
[h3] 你根本不懂 [strike]狗运[/strike] 概率学这一块 [/h3]
tmd下周e宝送,原价买的算什么,算我倒霉吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24.8K | 92 | 91% | $9.99 | |
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