
Sol Cesto is a tactical and frantic roguelite where mastering your luck is key. Choose a hero, upgrade them using cursed teeth and magical items, and descend to the bottom of an ever-changing dungeon. In this dark world, every action has consequences…
Modeled estimate, not a reported figure. How we estimate →
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About
In Sol Cesto, your goal is to descend through the levels of a randomly generated underground world, diving ever deeper in search of the sun, lost for countless years. On the combat grid, choose one of four rows to move into. You'll then land randomly on one of the four tiles in that row: will it be a monster that harms you? A chest full of gold? Or perhaps a deadly poison trap? Anything can happen…
It’s up to you to weigh the risks of each tile as you clear the screen. Of course, your character will grow stronger, and magical items, special powers, and sinister curses will help you bend the odds in your favor and keep fate on your side.
5 biomes to explore, each hiding monsters and traps with unique behaviors
7 characters with distinct powers, stats, and abilities
Stone teeth that change the game’s rules and probabilities to tip the scales in your favor
Metal teeth that trigger devastating curses and combos
A wide range of items to eliminate enemies or escape dangerous situations
The strange underground inhabitants, some of whom may share their secrets with you
And many more surprises…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Traditional Chinese +6 more
Engagement
Hours played at review time, across 106 reviews with recorded playtime.
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ilk 1-1.5 saat eziyet gibi geliyor alışması haliyle zor çünkü farklı mekaniklerle işlenmiş bir oyun ama sonrası akıyor.
un juego que la verdad recomiendo mucho es un roguelike a la antiguita pero la verdad muy entretenido y con animaciones muy buenas
прекрасная игра стоющая своих денег. За небольшую цену вы получаете хороший продукт на пару вечеров
I have played a few games in the vein of Pyrene that have more going for them in terms of visual flare than they do in terms of actual gameplay. the core loop of the game is fun, but the modifiers and lack of enemy / level diversity really hurt the replay value. The teeth in particular leave a lot to be desired imo, the "attraction" mechanic is interesting but the amount of control it actually gives you in a run is tiny. The teeth with "triggered" effects (ex. open a chest, disable a trap) are much more interesting but they are unreliable to activate, and even if you do manage to trigger your tooth there is no guarantee that you will be able to capitalize on that trigger. It causes the gameplay loop to boil down to "click on the lane with the highest percentage for a good outcome and pray" which makes the moment to moment gameplay very dull. Items are either difficult to utilize of they completely solve a problem for you, (the key item allows you to completely skip floors including bosses) and they're really expensive for what they do. The fact that your character can fall into a trap multiple times in a row is very frustrating, I really don't like games that make you collect 10,000 of their arbitrary currency before you can play the full game ( I do not have the free time nor desire to grind out every star). Overall I think the game needs more teeth with meaningful triggers, more ways to cope with bad luck or make actually impactful decisions, and more special enemies with actual interesting effects. OVERALL, if you're a gameplay andy I would skip, if you want to see the pretty pictures and you don't care about completing the game it could be for you. currently debating a refund.
dude where did the sun go
Pinche juego todo espectacular y adictivo, ojala añidieran un modo infinito para quienes ya acabamos el juego
A surprisingly well made game with deep mechanics, unique art style and sound design, as well as some interesting worldbuilding and lore in the background. Core mechanics are very simple and easy to understand, with UI doing a great job at showing the player what is going on and what they are about to do with any given action. There are also some mechanics and interactions that aren't explicitly explained to the player (for example how different items may interact with certain abilities), so there are still ways to experiment with the game and it often pays off. The outcome of combat/exploration is largely luck based, but the game gives you many tools (items, abilities, modifiers, etc.) to sway the odds in your favor. Choices you make feel impactful and often need careful consideration and planning to give player the best chance of a favorable outcome. However, even the most optimal strategies often don't guarantee safety, but understanding the game and planning ahead allow you to deal with consequences of random failures... most of the time. You can always loose to shear bad luck, with minimal mistakes made in the run, which is an intended part of Sol Cesto experience. The game feels generally well balanced - different items all have their uses, each modifier can be helpful in some way (or detrimental, if chosen poorly) and heroes all have some strengths that make them viable. I do however think, that difficulty of different stages (or bioms) of the journey isn't scaled too well. Monsters and other hazards do get stronger as you progress, but the begging is still the most difficult and luck dependent part, where most runs die. With no modifiers and little money you are at the mercy of game's level generation, without strategies you usually depend on once you get some upgrades to help you. I really wish the early floors were a bit more forgiving, especially for the characters with lower hp. The art style is cartoony, with creatures ranging from cute to grotesque and simple objects like chests or spikes. Playable characters and few NPCs you may encounter all have unique designs, which establish their identities and roles in a world where dialogue and other information about them is scarce. The setting is based on dark ages and dark phantasy, which gives Sol Cesto a feeling and aesthetic similar to Dark Souls. Most elements of the world are bizzare end grotesque (like inserting new teeth into your jaw for modifiers), but there are some more whimsical scenes (like stumbling upon a calm water fountain in the forest and fishing out powerful upgrades). All in all nothing feels out of place, every detail of the art is polished to perfection and it is easily one of the most appealing aspects of the game. I recommend Sol Cesto to literally anyone who likes roguelike games and can handle some luck based gameplay.
Как поступит человек, в чьих руках находится единственный способ спасти остальных? Игра раскрывает разные пути и решения, которые принимают персонажи перед лицом этой дилеммы.
The game fun and very good for overthinking ppl
its good and i like it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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