
SOK MAX is the sequel of the SOK puzzle. Now there are more boxes on each level.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Now there are more boxes on each level. The goal of the game is to move all the boxes to their positions. It's not as easy as it seems. The player can push one box at a time, but do not pull it off.


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SOK MAX is a lazy, unabashed ripoff of the free 1990's Adobe Flash game, Sokoban. Like, it's even in the name that this is a ripoff. So, does this ripoff offer anything new that might make PC gamers in 2023 want to abandon modernisim and return to browser games? Hell, no. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is often used to make retro pixel shovelware and cash grabs. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2023 (and this was released not so far back in 2018), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. That's right, only 5. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. SOK MAX is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer doesn't say anything and just abuses the review response feature to advertise a Russian asset flip.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
無印SOKは100ステージあるのに対しSOK MAXは半分の50ステージとなっているので難易度が上がってるとか新しい解法があるのかと思いきや、めんどくさい移動が多いステージで時間をかせさせるようになったたけだった。 パズルゲームというよりだだっ広い倉庫で荷物を運びながら歩いてる気分になる。 パズルの質としては無印SOKの方が圧倒的に上。 安いからオススメにはしておきますが、別に選択肢はたくさんあります。
This one has better achievements then the other ones...but still game is suck..i recommend to buy it at all..but if you want to buy this shty franchise, buy this one..the puzzles are not fun at all..what a waste of money
难就算了,还很繁,动不动就是大图,多个方块,要走个几百步才能解完的,没有什么乐趣可言。
☀️
good :P
Брат, очень сложно, введи в игру казуальный режим (во все части), моя личная просьба, больнее мозгу каждый следующий уровень дается. А так придумал и продумал все очень ловко.
Way way WAY too hard. The puzzles are massive and almost impossible to solve without using solutions and gets very frustrating when you have to start over and over again. Not recommended.
You the square must push all the boxes to suitable locations to complete each level. Simple and very fun.
玩完可以换脑子了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $580 | 59 | 92% | $0.69 | |
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| $570 | 70 | 96% | $0.99 | |
| $590 | 55 | 93% | $0.55 | |
| $569 | 51 | 94% | $0.99 |