
Snuff is a retro ego-shooter which was inspired by early 2000 games. You play as Dexter, a programmer and hacker who is hunted by followers of an underground organization. After barely escaping an assassination attempt, you decide to hunt down every single boss of the organisation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Imagine a game with the movement of Quake, gore, and atmosphere in the vein of Postal 2, Manhunt, Hitman, and Hotline Miami, and you get Snuff. Is it janky? Yes. Does it look like a cheap game that you could find on itchio or gamejolt? Sure. Can it be buggy at times? Yeah. Is it fun? BET YOUR FREAKING ASS IT IS! Snuff is a great reminder of why indie games exist and why they matter. You just can't get experiences like that in the AAA scene. Also, it costs literal pennies; there is absolutely no reason to grab it and see if you like it!
Feels like an early 2000s budget release of Soldier of Fortune. Level design is pretty unique, especially the train level. I really like the way that limbs and heads fly off - very fun. The game actually feels nice to play, just the environments are maybe a little bit boring, and the AI is pretty dumb, but hey, nearly every game designed from the early 2000s period had dumb AI. I'd give this one a 7/10 - despite looking janky AF - the game is surprisingly enjoyable. One last thing I wanted to mention, is that the devs should hire a proofreader - a lot of the text in this game is full of typos and grammatical errors - although, that didn't detract too much from the overall experience. I'm 4 hours in, and still have like 6 missions left, so they do give you a reasonable amount of content to play. I would recommend this game, just keep the above small problems in mind. :)
Game is cool and all and trailer for it made me bust out the old credit card, however, the reason i wouldnt recommend anyone buy this is just because its extremely buggy to the point where you cant even finish some mission on the game because of bugs alone. graphics are terrible for price. you could buy GTA V for a discount off gamestop or a 3rd party service for the same price instead of buying this game. I played 5 hours but it wouldve been 4 and completed without the bugs. If you are reading this, go buy Tyrone VS Cops by Team Sneed. its like a $1.00 - $2.00 for the game and wayy less buggy. matter of fact, the bugs in that game only make the game better in many circumstances. go buy that ♥♥♥♥ instead. smh
For a dollar (but not much more, particularly during a broader Steam sale), I'd say it's more or less fine - think Postal 2 kusoge with a thematic dash of Hitman/Manhunt. Soldier of Fortune gameplay, some would say, but I don't recall being an invincible crackhead in that one. Tons of bugs (some game-breaking), more pointless edge than a redneck knife catalog, and every excuse to scythe through a couple hundred hostile morons. Bosses are generally differentiated from mooks via slightly obnoxious gimmick battles - chase a guy on a jet ski, or run up on a bulletproof idiot and mash melee attacks until one registers, that sort of thing. One-note, quickly resolved. Guns are surprisingly okay, actually - true ADS across the board and an unusually legitimate revolver with a wonky inverse trigger pull as a workaround to portraying a DA trigger. Again, it's fine for a buck, but the price-point's doing the work of Atlas here.
i wanted to like it and it has its charm at times but overall i cant recommend for others to buy it
This. game. is. jank. If you can stomach constant adversity due to copious bugs and lack of polish, this game has a decent amount going for it. Some levels were just cathartic fun, while others were akin to pulling teeth. I do feel compelled to get all the secrets later on, but 100%ing the game's achievements seems to be an absolute slog, as the highest difficulty seems like no joke, and killing 10,000 enemies seems borderline impossible to do without disassociating after awhile. Still, it has some good setpieces and gimmicks, alongside a simple yet oddly satisfying gib system (close to something like Postal), but it also has a ton of rough spots and overall bad levels/chunks of levels (the mw2 ripoff snow ride section made me want to give my keyboard bite marks). That being said, if you have a little cash to burn, well, you sure could burn it in worse ways.
Surprised how much I enjoyed this. [h1]Pros:[/h1] [list] [*] Liked the varying locales for the missions. Reminded me a little of Soldier of Fortune mission variety. [*] There are some set pieces that require more than just trudging around. [*] With one exception, all bosses (assassination targets) have some sort of gimmick, they aren't just bullet sponges. [*] Gibs, as far as the eye can see. [*] Greetings enemy, katana does not think you need that limb. [*] surprising weapon variety, so you'll probably find some favorites. But they don't carry over between missions, you always start them unarmed. [*] I found the in game cut scenes charming. It was fun to see your player model being pushed through the scene using the smallest number of new animations. [/list] [h1]Mid:[/h1] [list] [*] AI is limited to rushing you and shooting when alerted. The fun is managing this with the weapons you have. If you can only get hard when enemies are diving into cover and yelling bad tactical advice at each other, this probably isn't the game for you. [*] Watch for keys and items, they can sometimes be in closets or on tables. Only a few of the levels have keys. Keeping an eye out may save you some backtracking the first time. [*] There's one place where melee fighting was required. A nice change, but was glad it was only for a few enemies, blocking and hitting is a little stiff. [/list] [h1]Cons:[/h1] [list] [*] Some levels have places where you'd be able to jump, but they've been blocked off with invisible barriers, so I wasted some time trying to parkour when my real problem was that I had missed a path. [*] Some of the larger levels are a little sparse with enemies, to the point I was wondering if I had gotten turned around and was accidentally backtracking. [*] Some enemy groups take having a companion having his head blown clean off more stoically than is believable. [/list]
When there are game-breaking bugs in the TUTORIAL of a game , you kind of know this will be a bad ride... I'll play a bit more but for now it is a not recommended. Ok, 35 minutes now and I'm done. It is just NO fun. Enemies warp around and you cannot hit them. You get insta killed sometimes . What a jank fest. Please avoid.
Баговоное говно
good but bad
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