
Relive 1980s nostalgia in this text parser driven graphic adventure game. You and your molluscan crew embark on an epic journey to find a new home world. In Chapter 2 - A Snail Of Two Worlds, you are stranded on an alien planet searching for food, water, and most of all... answers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+++ easy, fast & cheap 100 % Steam Achievement Game + charming short Point & Retro Click Game https://steamcommunity.com/sharedfiles/filedetails/?id=3012372378 (--- No 5 Trading Cards) https://steamcommunity.com/sharedfiles/filedetails/?id=3012371581 Good for Achievement Hunters & Indie/ Casual Point & Click Fans https://store.steampowered.com/app/756320/Snail_Trek__Chapter_2_A_Snail_Of_Two_Worlds/
Chapter 2/4 - just read the game's title, did it make you chuckle, even a little? After seeing all 4 chapters' names, I had a good feeling about the adventure to come and I was not disappointed. This "tap and type" (although, you can point and click in some cases too) game is very enjoyable and the text parser works quite well. Explore the scenes, but also explore the text parser - the tab-complete, auto-correction and up-arrow-for-prior-input are all a real nice touch. Funny and well worth the about 1 hour of entertainment it provides. [h1]System Info & Performance Report[/h1] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 16.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]Ryzen 5 1500x[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 1050, nvidia-396[/td] [/tr] [tr] [td]Game Saves[/td] [td]automatically at each scene, along with more manual slots than you'll need[/td] [/tr] [tr] [td]Notes[/td] [td]Buy all 4 chapters in the [b][url=https://store.steampowered.com/bundle/5818/Snail_Trek_Collection/]collection[/url][/b][/td] [/tr] [tr] [td]Technical Notes[/td] [td]Developer fixed an input bug about 24 hours after reporting it in Steam Forums! No other problems![/td] [/tr] [/table]
My pro/meh/con list for this chapter is basically the same as it was for chapter 1: Pros ----------------------------------------- -Super classic early Sierra Online-esque style text parser interface. -Incorporates modern quality of life updates (text autocorrect, in game hints). -Good music. -Can die like in classic Sierra games but has built in autosave and retry functions. -CRT emulation is nice touch for the nostalgia factor. -New for this chapter is the ability to play as different characters. It adds a new dimension to the puzzles and is always a welcome addition to P&C games. Meh. ----------------------------------------- -Extremely short (approx. 20-30 min). Cons ----------------------------------------- -No major complaints! You can pick up the whole series for under 3 bucks so if your interested in playing I suggest grabbing the bundle. On to chapter 3 I go!
Com sua equipe de caracóis, você usará toda a astúcia lenta, mas determinada, para superar os desafios. No segundo capítulo, a luta pela sobrevivência se intensifica em um mundo alienígena hostil. Embora seja possível começar por qualquer um, começar pelo primeiro capítulo é recomendável para uma melhor compreensão da narrativa. A novidade agora é a capacidade de alternar entre personagens, permitindo solucionar quebra-cabeças de formas variadas. Com salvamento automático e dicas contextuais, a aventura oferece a nostalgia dos gráficos EGA, mas sem as dores de cabeça do passado. É uma jornada cuidadosa para desvendar mistérios e garantir que os caracóis se mantenham vivos. Se você procura uma aventura curta e com um ritmo tranquilo, este jogo é uma ótima escolha. Afinal, devagar e sempre pode ser surpreendentemente satisfatório!
Kleines feines Spielchen (halbe Stunde oder so) im klassischen Sierra-Stil. Als Schnecken von einer sterbenden Welt sind wir auf der Suche nach einem Salat-Planeten. Die erste Episode ist umsonst, da kann man nichts falsch machen - außer, dass man sich Appetit auf die nächsten holt. Läuft problemlos unter Linux.
Part 2 kicks off where Part 1 ends.... The crew manage to make it down to the planet, but things aren't as smooth as they'd like... Also, the planet seems to have a few nasty surprises waiting for them... Like the first game, this one is about 20 minutes long. The puzzles are a shade more difficult in this game, but there's a wider variety of locations and some nice sierra-like effects. This one lasts a bit longer than the first if you're going for all the achievements.... There's one which requires you to keep a very sharp eye out for what's going on... So I'd say that an average player who wants to get 100% will take between 45 minutes and an hour. Really fun game, and really enjoyed playing it... Looking forward to part 3.
A continuation of the Snail Trek saga, the fellow snails land on the planet they found in the first chapter. The game is quite short and continues in the following chapters. The game is a homage to old Sierra titles and is definitely recommended to people who love old school point n click games!
Just awesome. The plot is really thickening! Good puzzles and the parser is very easy to use.
Chapter 2 released early! The space snail saga continues! What difficulties will our intrepid explorers slime through now? I've played about half of this chapter thus far, and I can't wait to finish it tonight!
[h1][b][u]8/10, Snails are friends, not food[/u][/b][/h1] [h1][b][u]Note:[/u][/b]This is a split up review. All four games are covered as one article in [url= https://gaolioccasionallyreviews.wordpress.com/2018/12/06/snail-trek/]Gao Li Occasionally Reviews[/url][/h1] [b]Chapter 2: A Snail of Two Worlds[/b] The second chapter of “Snail Trek” sees the remaining crew of the Slimex Explorer class ship finally land on the planet K2-91B. Unfortuntately, their damaged ship is in a worse state than they had expected and it is unfit for lift-off. Short on food, the crew not only has to first find a safe way off the ship, but also proceed with their mission and verify that this planet is habitable to their species. Just like the first entry, this one too is split into two main objectives, albeit with slightly more difficult puzzles that require more steps to be solved. Players will also be able to switch between the three remaining snails, Christian (yellow), Shelley (blue), and Zoomer (green) by either pressing the space key on their keyboards or clicking a little icon at the top right of the screen using their computer mouse. Not only can they alternate between the trio, however, each crew member has also been given their own inventory and, like in “Maniac Mansion” (1987) or “Day of the Tentacle” (1993, I also reviewed the latter), adventurers will have to switch back and forth between them to advance the plot. Overall, this chapter does not disappoint. It ups the difficulty and enlarges the game’s world just enough so that those who played the previous title will feel challenged, but not overwhelmed. Just like its predecessor, this one too takes less than one hour to beat and features no dead ends. [b][u]Hey there.[/u][/b] If you like my writing or my occasional interviews with developers, why not follow my Steam curation over at [url= https://store.steampowered.com/curator/8839524-Gaos-Corner/]Gao’s Corner[/url] to keep up to date?
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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