
Become a god and wage war in SMITE 2, the free-to-play Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Fight as a God
Choose your God from across mythology and wield unique godly abilities. Hurl bolts of lightning as Zeus, master the arcane powers of death as Anubis, or backstab your foes as Loki.
The Third-Person Action MOBA
No other game offers combat that feels like your favorite hero shooter, crossed with the deep strategy you can only find in a 5v5 MOBA. Feel the impact of every shot, sneak up on enemies, and combo abilities with teammates to take down the enemy Titan in Conquest mode, or defeat waves of minions and enemy Gods to secure victory in Arena mode.
Play Anywhere, With Anyone
SMITE 2 features full cross-play and cross-progression, so you can play with friends regardless of platform and take your unlocks with you.
SMITE, Reforged
More than 40 million players have enjoyed SMITE. Now the next generation of action MOBA begins, with immersive visuals powered by Unreal Engine 5, more impactful combat, and new creative gameplay options like playstyle-redefining Aspects to shape the game in your own way.
Minutes to Learn, a Lifetime to Master
SMITE 2 is the easiest MOBA to start playing, with features like auto-build and auto-level so you focus on fighting. But the full depth of MOBA gameplay awaits, letting you find your own path to victory across item building, map control, tactical brilliance, or simply outplaying your foes. Compete in a variety of game modes with the right complexity for your mood: The deathmatch-like 5v5 Arena mode, 3v3 single-lane Joust, 5v5 random character Assault, the classic 5v5 three-lane Conquest, and Ranked Conquest, where you’ll climb the leaderboards and become a true god in the SMITE 2 community.
Great Rewards Await
If you played SMITE, your Divine Legacy is waiting for you in SMITE 2. You’ll have access to amazing cross-gen skins, badges and Legacy Gems after you link your SMITE account.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 23.9Kreviews | 55% | — | $0 |
| Free | 4.9Kratings | 62% | — | not modelled |
Engagement
Reviews
Themes across 1288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta guwno gra jest tak samo rozpier jak ten lol i inne gówna ten sam poziom
Me parece increible lo mal optimizado que esta, te meten un report por "irte" por el simple hecho de tardar en elegir un dios en la seleccion de dioses, que encima ni depende de ti, como tardes un poco mas de lo necesario, el juego se lagea, te expulsa y debes entrar de nuevo, todo con el tiempo en contra para empezar, y claro si no llegas, pues 5min de cola, esto encima acumulable. Aunque no dependa de ti!!! es increible y lamentable.
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Genres
Stats
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America, Ukrainian*languages with full audio support
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The more people playing the game, the worse the game will be. The balance is unreal right now and the community should punish the devs for letting stupid sht through by not playing at all! Uninstalled, not playing my once favorite game until I hear news of real meaningful balance over the course of months. I played a game as Bellona,, the opposite team had an Anubis I was ♥♥♥♥♥♥♥♥ on him and the SECOND HE GOT ECHO I WAS IMMEDIATELY DESTROYED. Explain to me how I'm building full tank, I have prots, I have HP I Have dampening, I have ♥♥♥♥♥♥♥ contagion. Anubis does not have an ounce of PEN AND I DIEEEE???? I need someone to explain this to me because this is ♥♥♥♥♥♥♥ insane. Fix this trash ass game please I am begging you. bye <3
I played A LOT of Smite 1 and now I have some decent hours played in Smite 2. Here's my honest review: I recommend this game because, despite all the bugs and issues that come with it, it still feels like something different from Smite 1, it's more fresh, the graphics and abilities feel more smooth. Now, I'm really no expert in technical terminology, but you can feel the difference from Smite 1. What I don't like is that, from my point of view, they ruined Conquest. I cannot really put a finger on why and how they ruined it, I just don't really enjoy playing Conquest in this game. I used to like Conquest in Smite 1 and mastered all the roles. In Smite 2 Conquest feels...more difficult without any reason, if that makes sense? It's not about the builds nor about the skills, I am not talking about the gameplay, I am strictly talking about the mechanics of it. It just feels off. And the map is unnecessarily big. I feel like squishy gods are squishier in Smite 2 and tanky gods are tankier. But hey, maybe it's just me. Also, I hate that they didn't make Duel Ranked yet. What's the point of having Duel if it's not competitive? That's basically the whole reason people play Duel, it's 1v1, it IS COMPETITIVE by design. So why not make it Ranked from the first place? I have 0 idea how to make a game and implement a ranking system, but could it be so hard that they postpone it until who knows when? Finally, in case you're wondering why did I give a positive review to the game, it's because to me the good parts of it exceed the bad ones. I love that they added Strength and Intelligence scaling to the game. It became more diverse in that sense. I also like the gods Aspects, even if sometimes I feel like specific Aspects don't add anything new to the god's gameplay (The Morrigan Aspect for example). The graphics, as I said, feel smoother, the textures of god's skins feel pleasant to the eye, as well as the color palette of the maps. I love that they added the teleport function to Assault and they made Meditation default for everyone. And don't worry about the player base much, if I was to compare, it's not much more toxic than Smite 1 player base was. Overall I am looking forward to new updates & god additions and I am being hopeful that the game will improve in the future. Despite all the bugs and issues it has, I recommend you give it a try.
i got a que ban for leaving matches because i was trying to use my build and couldnt every time i got in a match it wouldnt let me use the build or go into buy menu to buy items for character and it doesnt tell you that you cant use your build unless you do specific things now i have to wait 10 minutes to que a game completly dumb wouldnt recomend to anyone seems like just a cash grab to be honest the beta has been out for over like 2 years and is pretty much in the same state as when i first played balancing issues are really bad and the lack of teaching new players the build system or even making it easy to save and use builds wont ever touch a game this game dev makes and to delete your account have your email handy with all your skins and characters
Prob most underrated game on earth…
just love it
Fun game, hidden gem
good game hades is so underated
after playing for a long time, the game suddenly decided to have issues constantly with starting up. Some hemingway program constantly causes issues and you have to go through a troubleshoot step by step to start the game. It's unacceptable that this is still the case for a lot of players eventhough it's been a known issue for a long time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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