
Become a god and wage war in SMITE 2, the free-to-play Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Fight as a God
Choose your God from across mythology and wield unique godly abilities. Hurl bolts of lightning as Zeus, master the arcane powers of death as Anubis, or backstab your foes as Loki.
The Third-Person Action MOBA
No other game offers combat that feels like your favorite hero shooter, crossed with the deep strategy you can only find in a 5v5 MOBA. Feel the impact of every shot, sneak up on enemies, and combo abilities with teammates to take down the enemy Titan in Conquest mode, or defeat waves of minions and enemy Gods to secure victory in Arena mode.
Play Anywhere, With Anyone
SMITE 2 features full cross-play and cross-progression, so you can play with friends regardless of platform and take your unlocks with you.
SMITE, Reforged
More than 40 million players have enjoyed SMITE. Now the next generation of action MOBA begins, with immersive visuals powered by Unreal Engine 5, more impactful combat, and new creative gameplay options like playstyle-redefining Aspects to shape the game in your own way.
Minutes to Learn, a Lifetime to Master
SMITE 2 is the easiest MOBA to start playing, with features like auto-build and auto-level so you focus on fighting. But the full depth of MOBA gameplay awaits, letting you find your own path to victory across item building, map control, tactical brilliance, or simply outplaying your foes. Compete in a variety of game modes with the right complexity for your mood: The deathmatch-like 5v5 Arena mode, 3v3 single-lane Joust, 5v5 random character Assault, the classic 5v5 three-lane Conquest, and Ranked Conquest, where you’ll climb the leaderboards and become a true god in the SMITE 2 community.
Great Rewards Await
If you played SMITE, your Divine Legacy is waiting for you in SMITE 2. You’ll have access to amazing cross-gen skins, badges and Legacy Gems after you link your SMITE account.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 23.8Kreviews | 55% | — | $0 |
| Free | 4.9Kratings | 62% | — | not modelled |
Engagement
Reviews
Themes across 1250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have been playing since Medusa was released in smite 1 (over ten years)..... I loved this game. I spent thousands of hours on this game before smite even made it to Steam... What the hell have you people(devs) done? Whose dumbass idea was it to make >>KALI<< ranged? This game has never been this laggy. It's unplayable and rubberbands at the worst possible times. Oh you're about to dunk on mid as the jungle? Nope that animation you saw of you ulting ontop of them that would have saved your teammates ass? Nope you're still in the ♥♥♥♥♥♥♥ jungle watching as mid now obliterates your mid laner. Who was the dumbass on your team who thought it was a good idea to make this and slowly release the gods instead of making the fully functional game with all the gods you added? What marketing intern thought making a beta of an existing game in an updated version of the same engine was a good idea? You have all the code already, and you somehow thought it would be a better idea to create three new currencies, an ascension pass to get what are affectively more sparkly diamond skins, and a half finished laggy unplayable mess. I have worked in unreal engine before, I get it, but for ♥♥♥♥♥ sake you have the prexisting code already that is easily transferrable. How did you ♥♥♥♥♥♥♥ at low-rez actually ♥♥♥♥ this up so hard? This game was once the MOBA that gave the big players like League and Dota a run for their money. This was the best kept secret better moba. Instead you ♥♥♥♥ it so hard you make an unplayable sequel and require me to buy the skins I already payed for again? What kind of handwringing ♥♥♥♥♥♥♥ is this? Not only all of that though. You have a Chinese vibe coded disney funded DEI riddled competitor who makes the same type of game in the same engine as you running circles around you. You were once the masters of this engine. This game made unreal engine more relevant. This game is a goldmine of potential for diversity that every corporation circle jerks so hard for because the characters who are minority characters actually make sense. They conceptually cannot be made up for a diversity quota because the characters in this game come from ACTUAL MYTHOLIGICAL SOURCES, not the brain of some sociology intern trying to push a political agenda or satisfy a quota. You ♥♥♥♥♥♥ this up so hard that now low-rez has no choice but to fall into their same trap of letting a game that was excellent fall by the wayside because your corporate overlords prioritized maximizing profits and shareholder ♥♥♥♥ riding over quality and technical upgrading which your dev team absolutely has (unless you fired them all) the technical prowess to do. You have utterly ruined something that was perfect, and now it's being steamrolled by competitors who are expanding into other media and/or being funded by infinite wallets because you were too afraid to take the risks you needed to make something good even better. Well ♥♥♥♥♥♥♥ done low-rez. Well ♥♥♥♥♥♥♥ done.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America, Ukrainian*languages with full audio support
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To anyone looking at the reviews, please read the ones where they have an immense amount of hours on it rather than the said below 10 hours reviews as these are just hating for the sake of hating. That being said I have well over a 1000 hours between ps5 and Steam. Smite 2 as a whole in its current state is the best its been, the Dev team @ Hi-rez has been completely transparent with the updates and the 2 x weekly titan talks. Yes in the past they have indeed made questionable decisions in regards to stopping development on many of there old IP's. The game it self is a fun competitive experience, with many of the old gods making a return including some new ones with new +1's and aspects ( which change how the god plays. Wanted to play Geb as an ADC? you sure can now). The character models, animations and general world design is great. If you are thinking about playing or a returning smite1 vet please give this is a shot. The hate around the game is aimed at the studios past decision making rather than the actual game itself.
Awful unoptimized engine. Crashed my friend's PC (only game that does) and gave him deserter's putting us with the most braindead teammates available. Supported Smite 1 for a long time. Disappointed is putting it lightly with this title.
The game is a bunch of nonsense, i've played the first game, and i only play this one to play with my boys who are interested in it, but after today i'm super annoyed, i tried to load a conquest with them, and i get to the champ que and and promptly disconnected forcing us into a low priority que, mind you i'm aware it isn't my internet cause i can hear them on my discord telling me the game was abandoned because if me. Than we struggle through the low priority que and im able to select my god and i promptly disconnected again. The only problem is this time the match is started so i can hear my friends now forced to 4v5 because for some reason i was left behind. i attempt to reconnect constantly for the next ten minutes to no avail and then get pushed into some other version of a leavers que. Not my fault. your game has been out since 2024 longer if you consider smite 1, how is this even happening.
Terrible game.
smite 2 has made me try gods i never liked to play in smite 1 now that they are changing how some stuff works and with some aspects being really good combos with new builds
same matchmaking, i gave a chance but no. as bad as smite 1
the game looks really nice and its fun to play the biggest issue is the balancing, there is an obvious best champ for every role and (atleast in ranked) if that champ is banned or the enemy picks it its game over before the game even starts, if they fix the balancing issue and raise the level cap for ranked itll be a much better game
Runs terrible (looks mediocre but runs like ♥♥♥♥♥, not to mention the FPS spikes every match), monetization dialed up to 11x10, New Gods on Release always OP (probably to sell them, MONEEEE) like Bastet, Chronos and recently Xing Tian.
There has been a game breaking bug that disables all ability use since alpha testing and you can't leave the game to fix it or you get a penalty.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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