
Science fiction 2D shooter with platformer and metroidvania elements. Players will have to explore a huge research complex consisting of nonlinear levels, which is crowded with robots
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Spanish - Latin America
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[h1]«Smelted Kin»[/h1] [b][i]Научно-фантастическая метроидвания. Отправляйтесь в исследовательский комплекс и выясните, что там произошло…[/i][/b] Комплекс состоит из этажей, коридоров и комнат. Пока будем исследовать местность, придется выполнять задания, уничтожать роботов, активировать оборудование/лифты, взрывать ящики/турели и подбирать предметы (руду, броню, аптечки, батарейки и т.д.). Главная героиня может бегать, прыгать, взаимодействовать с приборами, стрелять в трех положениях (стоя, сидя и подняв дуло вверх по диагонали). У нее есть журнал квестов, экран состояния, инвентарь и карта. По мере прохождения девица раздобудет новую броню, ракетницу и собственного дрона, а к концу игры даже обзаведется личным транспортом. Хоть проект бюджетный, но сделано все неплохо, а сама игра имеет солидную продолжительность и напоминает классические, космические стрелялки-бродилки. Визуал радует световыми эффектами, приличной анимацией и приятным дизайном. Музыка и звуки ок. Даже не поленились сделать вступительное интро. Из минусов: 1.Очень медленные лифты (их постоянно приходится ждать). 2. Высокая сложность из-за того, что контрольных точек (капсул сохранения) мало, а убивают девицу буквально за пару выстрелов, а кроме роботов кругом полно пушек и взрывающихся ловушек. Помирать и бежать снова и снова через кучу комнат быстро утомляет. [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
With no reviews I knew I was gambling when buying this, but with the refund option available it isn't too much of a risk really unlike the time when I bought red goblin cursed forest. Unfortunately, this game is just too unintuitive. The controls in particular are atrocious with both gamepad and keyboard controls being an unworkable disaster. This should have used a mouse for aiming and indeed many of the keyboard bindings seem geared towards this style of gameplay but the mouse isn't used at all outside the main screen. Oh and that reminds me, you can't properly change keyboard binds once you've started playing, you have to quit to the menu and change there. Again, a disaster. The maker of this game seems to be aware of how unintuitive the game is because there are actually written messages indicating what is hidden beyond reach when you reach your typical metroidvania barrier. Overall, this is a good first attempt for microbat studios, but not good enough for a recommendation. I hope microbat can learn from the mistakes made in this first attempt when he/she makes their next game. Time for me to refund...
cool idea ruined by some bafflingly awful decisions. Some of the big ones for me are the levels are littered with randomly spawning explosives that seem to exist solely to steal a huge chunk of health, as well as the spawner doors that can only be destroyed waiting for the drone to slowly chip away at it while the physical door that should be in the background is capable of absorbing your shots which can lead to you getting awkwardly boxed in at times. This game hates you and wants you to lose, with the ease of death you also lose money for permanent upgrades with seems counter-productive where failure should lead to being able to save up for upgrades and ammo to help players suffering constant death instead of draining them so thoroughly to the point of feeling like there's no chance to ever progress. This feeling is compounded by how much of a guessing game everything feels like, with the map being almost completely useless not marking any landmarks except for a handful of specific doors, not even elevators are marked. I'm only in the second area and feel utterly stumped by only having one clue and having to guess where I can and can't go while the constant threat of a cheap death is always around the corner, there is falling damage and I have frequently seemingly just fell through invisible pits to my death or had to make a leap of faith due to not being able to see what's below me. The enemy design feeling like it doesn't take the player's capabilities (or lack therof) into account as the majority can shoot in any direction while you can only shoot forward or at 45 degrees putting them always at an advantage. The player character is also pathetically unmaneuverable, with an extremely low jump making platforming and avoiding enemies an absolute chore. I wanted to enjoy this game, there are some cool ideas, particularly the anxiety meter since I guess this is supposed to be a horror game(?) which just summons the SA-X if it gets high enough but there could be so much more to it. I made it to the second area and I've kept trying but the punishing randomness and complete lack of direction has completely sapped my desire to keep trying. Guess I had more to say than I thought, but I always like trying out games like this, and my initial experience was good, though dipped quickly. I do appreciate the effort and hope the devs keep on chugging along.
lost in space [i]Science fiction 2D shooter with platformer and metroidvania elements. Players will have to explore a huge research complex consisting of nonlinear levels, which is crowded with robots.[/i] This is true. First, I was a bit confused. Then I was still confused but learned about the level design. After you get to buy the map, it's much easier. Between the levels, there are elevators. You can break walls on some parts. There are also doors which require blue, yellow and so on keys. Remember the locations of the doors. Best make a screenshot. I found the blue door and uploaded a screenshot. I also created a guide to collect info. So far, I really like the game. Especially the fact that the devs released a DEMO. You can try if you like it. There is also a DEMO for their upcoming game, which I'm really looking forward to. my guide https://steamcommunity.com/sharedfiles/filedetails/?id=2891965242 The station is build like this: E-0 E-1 E-2 E-3 E-4 E-5
Игра не без недостатков, но ЗБС!
Eh, it's not great, but I enjoyed it enough, and what else can you ask of a game I got for $0.99 in card monies? Get it on deep sale if you need to scratch that metroidvania itch on the (very) cheap.
Довольно сложная в некоторых моментах, но неплохая игра.
Smelted kin tem uma ideia legal, mas a executa muito mal, ele tem problema com hit box, tem problema com ritmo, sua gameplay é muito lenta é travada, o jogo é muito desbalanceado, a maioria dos itens do jogo não tem um real uso, o level design dos mapas são horríveis é faz você fica perdido, os menus são feios é não muito funcionais, eu podia fica aqui é fazer uma lista enorme dos problemas que o jogo tem, mas com isso já da para entender, é para não fala que tudo no jogo é ruim, a sua arte é boa.
ist mir zu anstrengend, man stirbt schneller als man spielen kann und ich verstehe garnichts
Esta bueno 😎
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