
Smash stones. Collect artifacts. Build the world’s most profitable museum. A short clicker game set in the archeology room of a museum. Build up your collection and Upgrade until you break it.
Modeled estimate, not a reported figure. How we estimate →
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About
Unlock auto-hits, new hammers, size, speed and damage upgrades, no stone will be left unsmashed.
Find Museum Tickets in the stones and spend them on the 50+ prestige skills to progress faster.
Visitors never stop coming. As your collection grows, crowds fight their way into your museum just to pay you the hefty entrance fee.
Every stone hides history and profit, don’t let it rest.
3D stone-smashing clicker / idle gameplay
8 stones and their artifact groups, each from different eras and locations
24 unique artifacts to discover
Upgrade your hammer and museum
Flip the Lucky Coin with every hit
50+ Prestige skills with Museum Tickets, to get your auto hammer going
Visitors!
Atmospheric and soothing
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Engagement
Hours played at review time, across 135 reviews with recorded playtime.
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gets very boring after a few hours, not much progression or incremental-ness.
saw joe bart played it, so i gave it a try. fun and easy progression game. finished in 5 hours. 4 bucks well spent!
Simple and fun. Short incremental game with an addicting rock breaking gameplay.
매판 특정 지대와 시간대의 석재를 까면서 랜덤으로 등장하는 티켓을 모아 프레스티지(영구강화요소)로 매판 초기화하면서 스킬을 강화해나가며 점점 편해지는게임 가장 추천하는건 맨처음 자동망치 우측 스킬트리 타고가다보면 나오는 보물 유지 좌측상단 스킬트리 타고가다보면 나오는 업그레이드 유지 여태까지 업그레이드한것들 사라지지 않고 유지) 세가지를 우선적으로 하면 게임이 많이 편해져요 최적화는 게임그래픽이 그렇게 높지는 않은데도 발열량이 상당히 높은거보면 추가적인 최적화는 필요해보입니다. (애초에 그래픽옵션 관련된게 거의 없음)
Deveras interessante ir atrás de itens cada vez mais valiosos para a venda no museu. Recomendado!
W GIM fun
I just finished the game and got all of its achievements in one sitting, and it was so fun! It has a very fun mechanic as far as clicker games go, and I always appreciate when a dev does something unique in this genre. It didn't feel like a slog to get through, but also didn't feel too easy.
chill 100%
Отзыв на игру: Smash Hit Museum 🔴 Очередная игра, которую я верну и просто выдам ачивки, потому что разочарование полное. Давайте по порядку. Завлекла меня эта игра картинками — выглядело как что-то интересное, атмосферное, с собственными механиками, прокачкой и улучшениями. Ну, думаю, сейчас зайду, покручу, может, даже зависну на пару вечеров. Ага, щас. На деле — унылый интерфейс, который выглядит так, будто его делали в 2010-м и забыли обновить. Механик пара штук, и они открываются с самого старта — ничего нового ты не получишь до самого конца. Всё, что есть — это просто скучный цикл разбивания предметов без всякого развития. Улучшения? Они есть, но скудные до невозможности, а главное — никак не влияют на геймплей. Только в коде игры они что-то меняют, но на экране ты этого не чувствуешь вообще. Прокачка проходит мимо, как будто её и нет. Отдельно бесит сброс прогресса. Ты стараешься, что-то крафтишь, улучшаешь, а потом бац — и всё обнулилось. Зачем? Чтобы ты снова делал то же самое? Это не вызов, это издевательство. Поиграв некоторое время, я понял, что так будет от начала и до конца. Никакого сюрприза, никакого «ой, а вот сейчас станет интересно». Всё слабо, бездушно и однообразно. Картинка обманула, а внутри пустота. В общем, ещё один проект, который пытается заманить обложкой, а по факту — пустышка. 2 из 10. Даже за бесплатно не советую тратить время. Ачивки довыдублю, игру верну — и забуду, как страшный сон.
So gave this a shot because it was on sale for like less than $4 and just not a fun gameplay loop. The main system of progression in this is resetting so instead of digging up new artifacts you are constantly going back and resetting for tickets which level lock you, give you econ and power boost. Not a huge fan of the UI either as your main focus on attention will be what you are digging but when you complete a level it says it over off on the left on a screen instead of just giving you a new slab to work on. The sepia overlay tone also just makes the game feel like everything is just covered in piss.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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