
Smash stones. Collect artifacts. Build the world’s most profitable museum. A short clicker game set in the archeology room of a museum. Build up your collection and Upgrade until you break it.
Modeled estimate, not a reported figure. How we estimate →
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About
Unlock auto-hits, new hammers, size, speed and damage upgrades, no stone will be left unsmashed.
Find Museum Tickets in the stones and spend them on the 50+ prestige skills to progress faster.
Visitors never stop coming. As your collection grows, crowds fight their way into your museum just to pay you the hefty entrance fee.
Every stone hides history and profit, don’t let it rest.
3D stone-smashing clicker / idle gameplay
8 stones and their artifact groups, each from different eras and locations
24 unique artifacts to discover
Upgrade your hammer and museum
Flip the Lucky Coin with every hit
50+ Prestige skills with Museum Tickets, to get your auto hammer going
Visitors!
Atmospheric and soothing
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Engagement
Hours played at review time, across 135 reviews with recorded playtime.
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
セールで440円で購入。 とりあえず一回プレステージすると楽になるので 押しっぱなしで掘れるようになるので それからが本番です。 クリア自体は多分3時間ぐらいでクリアできると思います。 1週当たりのプレステージが5分もかからないはずなので どの順番で開放するかで時間が大きく変わると思います。 わかりやすく大きく変わることが多いです。 私の場合は実績全開放されていないと思い込んで 何週もしてるうちに寝落ちしたので実際何時間で開放されるのかはわかりません。
wn eajetykaek
this game help take out anger issue from canada no win world cup, tank u delevopers this game help rage issues bruh
Depois de avançar você até esquece que tem upgrades de tão bom que é ficar esmirilhando o cascalho jurássico Simulador de everson zóio paleontólogo/10
Buen juego pero completamente innecesario que haya que dejarlo abierto 2 horas mas para que me de un trofeo de los 14 dias
Cute little incremental game. Smashing the rocks and discovering artefacts was fun. Normally I dislike "prestige" systems, but this didn't overstay. My hand hurt after holding the left mouse button down for 4 hours straight, which seems like a minor oversight.
Out of the few incremental style games that ive played, this is one of the better ones. The destruction physics are satisfying and it doesn't take too much time to complete the game.
还不错,就是流程有点短,要不是为了挂在粉碎室14天的成就,3个小时左右就通关了。
I was almost going to give this a thumbs down because the progression was so slow, but I'm glad I kept going, because once I unlocked the prestige skill where hammer upgrades are kept between prestiges, and after that the one where artifact levels are also kept, the game really took off and became much less of a slog. This should happen about 1h30 in.
The game is great, but I hate that one achievement about staying 14 days in the game, that is about 4-5 hours, and I completed the game in 2 and half hours.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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