
A roguelike tower-climbing fast-paced platformer combat game where you fight enemy slimes with an arsenal of weapons. Shake your bag of weapons, draw a new weapon, fight with it until it breaks, repeat.
Modeled estimate, not a reported figure. How we estimate →
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About
Slimeicide – Game Description
Playable Character: Play as a nimble slime with agile, responsive movement designed for platforming and fast-paced combat.
Weapons: Many distinct weapon types that impact how a player fights off enemies. Each has unique stats and mechanics.
Combat Mechanics: Includes a critical hit system that varies by weapon, rewarding skilled use of each weapon's potential.
Enemies: A full roster of weapon-themed enemies. Each enemy is designed as a mirror of the player's skill set with the weapon.
Level Content: A procedurally generated tower with multiple floors. Each floor contains different enemy configurations and environmental hazards.
Boss Encounters: Boss encounters every few floors that wield unique weapons and create challenging patterns for the player to skillfully weave.
Weapon Draw System: A random draw mechanic for weapons that adds replayability and challenge.
Shop System: A working in-game shop to purchase weapons for future runs using in-game currency.
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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