
Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.14/day in the week to Sep 6 → 37.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 157.4Kreviews | 98% | — | $74.8M |
| $4.99−75% | 26.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The 7Zee Rewards Club can go ♥♥♥♥ themselves
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 26.14/day in the week to Jul 23 → 41.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Swedish, Simplified Chinese, Japanese, Portuguese - Brazil, Korean, Spanish - Latin America
| $19.99 |
| 20.1Kratings |
| 92% |
| — |
| not modelled |
| $4.99−75% | 296ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
42 СЛАЙМА ИЗ 10
одна из самый пиздатых игр в которую я играл
najlepsza gra na swiecie
лучшая игра когда тебе скучно
раслабляет
блёбики имба
Slime Rancher is one of those rare games that somehow lives up to every expectation you have of it. I own it on both Steam and Switch, so my playtime here isn't entirely accurate and, frankly, the real number is embarrassing enough that you couldn't waterboard it out of me. Just trust me when I say: BUY THIS GAME! The premise is simple: you explore, collect adorable slimes, breed different slime combinations, feed them their favourite foods, and collect their plorts to sell for money. Is this technically slime exploitation? Maybe. But when you can launch a chicken directly into a slime's face at 6,767 km/h because it's their favourite food, I'd argue you're actually a very responsible farmer. The game is ridiculously charming. The art style is adorable, the slimes are full of personality, and there's always something new to discover or experiment with. There's also a surprisingly good story underneath all the colourful chaos, which gives the game more depth than you might expect. It's relaxing, funny, addictive, and genuinely wholesome. You can spend hours just taking care of your slimes, exploring the world, upgrading your ranch, and discovering new combinations. 10/10. Would absolutely recommend. Go farm some slimes. Become the farmer you were always meant to be.
i dindnt really play it that much
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 296 | 82% | $4.99 | |
| $48.7M | 50.1K | 95% | $29.99 | |
| $370 | 2 | 50% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.4M | 63.8K | 94% | $59.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $73M | 117.4K | 62% | $39.99 | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $77.5M | 82.8K | 92% | $29.99 | |
| $71.9M | 62.2K | 96% | $23.99 |