
Become a slime scientist in your own VR lab and play with the most satisfying slimes! Experiment with fluid physics to create endless combinations, using unique colors and charms for your next customer.
Most likely between $4.5K and $45.4K. How we estimate →
Checked against 8 developer-reported games
Slime Lab has sold an estimated approximately 975 copies on Steam, for about approximately $15.1K in gross revenue.
About approximately 975 copies on Steam (mid estimate), modeled from its 24 reviews — low confidence. Not a figure the developer has reported.
About approximately $15.1K gross, most likely between approximately $4.5K and approximately $45.4K — roughly approximately $10.1K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $4.1M | 7.4K | 92% | $14.99 | |
| approximately $2.3M | 4.9K | 81% | $14.99 | |
| approximately $505.4K | 1.1K | 69% | $9.99 | |
| approximately $216.9K | 415 | 83% | $14.99 | |
| approximately $17.7K | 46 | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $15.1K | 85 | 65% | $9.99 | |
| approximately $15.1K | 804 | 95% | $0.99 | |
| approximately $15.1K | 105 | 96% | $9.99 | |
| approximately $15.1K | 86 | 92% | $7.99 | |
| approximately $15.1K | 713 | 71% | $0.99 | |
| approximately $15.1K | 91 | 75% | $6.99 |