
In this paranormal point-and-click adventure, a traveling salesman races to stop a string of horrific deaths in a quiet seaside town—before he’s next.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 519reviews | 98% | — | $0 |
| Free | 27ratings | 86% | — | not modelled |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty cool idea and blend of 3D and 2D, but as always with sthese type a games, they are too linear, too abstract, and your too flimsy in em. cant get immered out of annoyance.
Ich liebe atmosphärische Point-and-Click-Adventures und hatte mich auf Slender Threads gefreut. Die Präsentation ist stimmungsvoll, die Musik passt, und die Dialoge sind solide geschrieben. Aber leider bin ich schon beim ersten Rätsel hängen geblieben – und nicht, weil es besonders clever war, sondern weil die Logik dahinter für mich nicht nachvollziehbar war. Es gibt keine klare Hinweise, was ich tun soll, und das Spiel verlässt sich zu sehr darauf, dass man alles anklickt und irgendwann zufällig die Lösung findet. Das ist schade, denn gerade ein Prolog sollte Lust auf mehr machen – nicht Frust auslösen. Ich hätte mir ein besseres Hinweissystem oder zumindest eine nachvollziehbare Rätselstruktur gewünscht. Vielleicht wird das Hauptspiel besser, aber der Prolog hat mich leider nicht überzeugt.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What an amazing prologue!! Got hooked! I will be buying the full version, for sure!
Decided to check out this game because I loved the Nobodies trilogy, made by the same developers, and I'm pleased to see it seems just as interesting! I haven't played the full game yet, but this was enough to make me wishlist it. Interesting puzzles and characters! Just the same as Nobodies though, the path to progressing the game can be a bit strange. The hints in this game seemed significantly less helpful than the Nobodies trilogy, so much so that I had to look up a walkthrough. Even still, great time! I'd recommend it, especially if you liked the Nobodies trilogy.
The game looks pretty distinctive and I definitely enjoyed it's aesthetic. The voice acting was all various degrees of good. I found the puzzles very simple and breezed through the demo, barely pausing to think outside of the crosswalk related puzzle which took me a few minutes to work out. That's not blowing my own trumpet though, I do play a fair amount of point and clicks but I'm usually average at best at the puzzling side of things so it made me wonder if this is a tad easy on the puzzling side. Maybe my experience is just starting to pay off though. Only real criticism was that some of the game, the outdoor areas specifically, felt a little empty. Not much to interact with, even for the character to looks at and comment upon. That being said it's not the worst offender I've seen and I didn't really notice it until I got the map and it opened up a bit. A lot of dead space in between the places of interest. The story, which is the most important part in a point and click IMO, was fairly intriguing, so I'll certainly be keeping an eye on the final release.
It's just ok; I think you should give it a try
Психологический хоррор с элементами стелса и исследования: игрок оказывается в загадочном месте, где нужно собирать фрагменты памяти, избегать опасного существа и разгадывать тайны окружения. Акцент на нарастающем напряжении и атмосферном повествовании. Плюсы: Сильная атмосфера напряжения — приглушённое освещение, тревожные звуки и ощущение постоянной слежки создают эффект присутствия и держат в напряжении; Интригующая подача сюжета — история раскрывается через записки, символы и обрывки воспоминаний: это побуждает внимательно изучать окружение и складывать пазл самостоятельно; Продуманный дизайн локаций — запутанные коридоры, повторяющиеся элементы и оптические иллюзии усиливают чувство дезориентации и страха. Минусы: Короткая продолжительность пролога — контент даёт лишь намёк на основную историю и механики, оставляя сильное ощущение незавершённости; Ограниченная вариативность геймплея — действия сводятся к поиску предметов и скрытному перемещению; отсутствуют дополнительные задачи или мини‑игры; Неоднозначная система подсказок — почти полное отсутствие ориентиров может запутать: игрок легко теряет направление или пропускает важные детали без явных маркеров. Итог: подойдёт поклонникам психологических хорроров и игр на атмосферу — впечатляет гнетущим настроением, загадочной подачей сюжета и дизайном локаций, усиливающим дезориентацию. Может разочаровать из‑за малой длительности пролога, однообразия игровых действий и нехватки ориентиров, усложняющих исследование.
Lo termine en 30 minutos y me quede con ganas de seguir jugando. Eso para mi es algo muy muy bueno!
Um jogo bem divertido e objetivo. As tarefas não são muito difíceis, apenas precisa utilizar sua intuição para resolver os enigmas, que com a ajuda do jogo, você consegue resolver tranquilamente. Uma pena não ter mais capítulos! Jogo muito bom para terminar rápido.
ce prologue fait le taf d'avoir envie de tenter l'aventure
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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