
You're here to slay the princess. Don't believe her lies.
Modeled estimate, not a reported figure. How we estimate →
About
You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Princess.
You're here to slay her. If you don't, it will be the end of the world.
She will do everything in her power to stop you. She'll charm, and she'll lie, and she'll promise you the world, and if you let her, she'll kill you a dozen times over. You can't let that happen. Don't forget, the fate of the world rests on your shoulders.
You're not going to listen to him, are you? We're supposed to save princesses, not slay them...
Features
Fully voice-acted by the impeccable Jonathan Sims and Nichole Goodnight.
Hand-penciled art - every background and sprite is drawn traditionally with pencil and paper by Ignatz-winning graphic novelist Abby Howard.
A princess. She's very bad and you have to get rid of her for all our sakes.
No, the Princess isn't a “cosmic horror,” whatever that is supposed to mean. She's just an ordinary human Princess, and you can definitely slay her as long as you put your mind to it.
Don't even think about trying to romance her. It won't end well for you.
Hopefully you won't die. But if you do, you'll die a lot. Be careful and stay focused on the task at hand!
A branching narrative where what you say and what you believe determines both who you are and how the story unfolds. Though I wouldn’t recommend taking any paths outside of the one I lay before you.
A new roleplaying experience from the creators of Scarlet Hollow.
Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art.
What’s in the Pristine Cut?
3 brand new chapters replete with mysteries—and consequences.
Expansions to familiar routes. The Den, The Apotheosis and The Fury each have each more than doubled in length.
Over 35% more content overall—and all of it filled with great opportunities to listen to me and do your job.
A new ending. And hopefully one that saves the world rather than damns it.
Track Your Progress: Cherish your memories, relive your exploits, and uncover deeply hidden secrets with the new gallery feature.
Over 1,200 New Hand-Penciled Frames hand-illustrated by Abby Howard.
Over 2,500 New Lines of Dialogue fully voiced dialogue by the impeccable Jonathan Sims and Nichole Goodnight.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A experiência mais interessante e maluca que eu já tive em anos.
This is a love story
its pretty good, if you go in blind its not what you would expect. Definetly would recomend.
Great game! Overwhelming amount of different outcomes, brilliant voice acting and beautiful story :). Thoroughly enjoyed playing this game!
Kinda peak lowkey
This is truly one of the greatest games I've ever played... The game is so well written and every action you take feels like it will alter the plot somewhere down the line. There's so many choices that lead to more choices with each vessel that I feel like it's impossible to 100% the game lol. Even after watching 100 YouTube videos on the game before buying it myself, there is still so much I have not seen or experienced yet. This game is deep and 100% worth playing
Really great writing to this one. All choices feel very grounded and reasonable, although with "characters" forgetting what has happened can make some options feel a bit limited, but that's mainly due to the metanarrative clouding one's thought in my opinion. What I see as both a shame but also sort of a blessing is that you don't explore every path within a single playthrough, which both allows you to more naturally experience later new playthroughs, but also makes experiencing the last missed choices a bit disjointed. Still, it's a great piece of interactive fiction, and honestly really worth the purchase.
incredible game, no matter how many times i replay, the choices and outcomes always surprise me, the dev and the storytelling have done a great jobs. I think I've never seen any game like this. A masterpiece
Fun game, kind of wanted to explore more routes, but I felt bad every time the choice was to stab her.
Absolute Cinema! From the story, to the voices, the the voice actors. It is a very detailed and in-depth game for a visual novel that can be replayed for a good while for fun, aiming for achievements or a mix of both.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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