
Get closer than ever before to the world of adrenaline pumping sky-racing where flyboys can test and master their flying and combat skills against the deadliest opponents! Admire amazingly detailed terrains. Unlock state-of-the-art planes and personalize them with unique racing skins.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
体量虽小但体验极佳的空中战斗竞速游戏。 游戏的标准玩法类似于空中版跑跑卡丁车。玩家可以在飞行中拾取沿途道具,或用于击落对手,或用来保护自身,道具种类虽然不多但特色鲜明:有能够自动追踪索敌的短程导弹,有依赖肉眼瞄准但能远距离一穿三的连射机枪,有能给身后对手来点空中震撼的浮空地雷,也有电磁波这种集减速、伤害、反制于一身的攻守利器。道具的投放也比较密集,绝大多数地图基本都是一路厮杀着冲过终点的,十分刺激。 游戏的操作难度也不大,在习惯手柄按键之后,飞机的各类动作基本符合朴素的直觉预期,无论是灵敏度还是流畅度也都打磨得恰到好处,所以这虽是我首次用手柄玩的空战游戏但也能很快适应。不仅如此,在掌握了基本的飞行技巧之后,玩家还可以很轻松地在险要处做出瞬间抬升、侧翼滑翔、空中翻转等华丽动作,满足感和成就感极强。除此之外,本作在地图自由度和路线指引上也保持了很好的平衡:一方面玩家有相当宽广的飞行空间,另一方面游戏也通过浮空箭头和轨道气流(类似于空气墙)来确保玩家不会过分偏离轨道迷失方向,本路痴玩家点赞。 作为一个2011年的小体量老游戏,对画面就无法要求太多了,但只要能接受它的画质,游戏的视觉观感还是值得称道的:有冰雪包裹的山峦,有熔岩喷溅的地心,有管道交织的工业重地,也有水绕山环的自然风光,即便误入了地图的边缘地带游戏也没因人迹罕至而放松建模水准。 只可惜本作的体量也太小了些,作为一个竞速游戏居然没有自定义比赛和锦标赛模式,至于飞机改装之类的就更没有了。对于新玩家来说,推荐直接玩本作的升级版SkyDrift Infinity,该版虽然诚意不足,但新加入的道具升级机制让战斗的对抗进一步增强,游戏性全面超越本作。而升级版备受诟病的分辨率问题说实话我没遇到。由于我未在steam购买升级版(玩的gog版),因此特在此处补充评论,以供参考。
You are the first now.
no
Gameplay's cool AI can be quite challenging Maps are few Gets very repetitive But I picked this game for nostalgia
Min son gillar detta spel.
aa
Ancien, mais très bon, graphismes très plaisants, assez speed...
Fun little arcade flight racing game.
The most fun you'll have since unlocking the aeroplane vehicles in Diddy Kong racing.
JUEGAZO, muy entretenido y los controles muy logrados
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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